Player Matchup

Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BladedQueen
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,492 Elo+
Solo
Chang'e
Chang'e
Heryamsout
Chang'e
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,529 Elo+
Party 1
Osiris
Osiris
LORE HUNTER22
Osiris
Level 108
God Stats
1W - 3L
1,303 SR
Queue Stats
107W - 127L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OhBaconi
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,813 SR
Queue Stats
57W - 50L
1,561 Elo+
Party 1
Team Averages
Level 97
1,523 SR
1,516 Elo+

VS

Team Averages
Level 133
1,559 SR
1,519 Elo+
Fenrir
Fenrir
Costflipper
Fenrir
Level 121
God Stats
1W - 2L
1,513 SR
Queue Stats
177W - 175L
1,548 Elo+
Solo
Cabrakan
Cabrakan
Demotaur
Cabrakan
Level 104
God Stats
2W - 4L
1,574 SR
Queue Stats
198W - 170L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Melky84
Ah Muzen Cab
Level 158
God Stats
7W - 3L
1,721 SR
Queue Stats
389W - 388L
1,521 Elo+
Solo
Chang'e
Chang'e
oO Evon Oo
Chang'e
Level 160
God Stats
12W - 8L
1,487 SR
Queue Stats
575W - 572L
1,514 Elo+
Solo
Da Ji
Da Ji
yeezus4ever
Da Ji
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 235L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 8 / 21
13,469
709
18,696
22,800
9,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
BladedQueen
Morgan Le Fay
20
8 / 3 / 17
14,493
763
37,903
16,111
8,514
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Heryamsout
Chang'e
20
9 / 3 / 20
13,933
733
25,510
25,967
12,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 8 / 16
12,447
655
10,679
28,698
35,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
OhBaconi
Ah Muzen Cab
20
7 / 5 / 18
13,894
731
22,749
22,308
11,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 5 / 14
13,359
703
16,904
29,941
32,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Demotaur
Cabrakan
20
4 / 7 / 16
13,704
721
17,696
33,687
52,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Melky84
Ah Muzen Cab
20
9 / 6 / 8
13,811
727
31,130
26,747
15,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
oO Evon Oo
Chang'e
20
4 / 5 / 15
13,335
702
17,029
24,339
13,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 10 / 14
11,279
594
15,401
23,201
13,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
92
33
Kills
25
27
Deaths
33
92
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
8
21
1.94
W
Morgan Le Fay
BladedQueen
Morgan Le Fay
8
3
17
5.5
L
Fenrir
6
5
14
2.6
L
Cabrakan
Demotaur
Cabrakan
4
7
16
1.71
W
Chang'e
Heryamsout
Chang'e
9
3
20
6.33
W
4
8
16
1.5
L
Ah Muzen Cab
Melky84
Ah Muzen Cab
9
6
8
2.17
W
Ah Muzen Cab
OhBaconi
Ah Muzen Cab
7
5
18
3.2
L
Chang'e
oO Evon Oo
Chang'e
4
5
15
2.3
L
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,537
Damage
98,160
115,884
Taken
137,915
77,379
Mitigated
127,538
47,953
Healing
44,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,696
9,477
1,649
1,356
22,800
9,847
834
4,748
18,052
0
38,536
W
Morgan Le Fay
BladedQueen
Morgan Le Fay
37,903
2,942
1,727
2,253
16,111
8,514
1,681
5,371
10,740
71,987
0
L
Fenrir
16,904
2,535
976
2,402
29,941
32,826
1,555
14,699
15,242
2,387
25,988
L
Cabrakan
Demotaur
Cabrakan
17,696
1,659
8,120
5,758
33,687
52,006
544
15,280
18,407
32,112
0
W
Chang'e
Heryamsout
Chang'e
25,510
2,929
10,460
13,743
25,967
12,390
1,255
7,034
18,933
41,536
0
W
10,679
4,541
2,814
6,455
28,698
35,350
1,045
10,920
17,778
0
21,548
L
Ah Muzen Cab
Melky84
Ah Muzen Cab
31,130
6,696
2,944
4,116
26,747
15,800
3,204
10,845
15,902
0
66,697
W
Ah Muzen Cab
OhBaconi
Ah Muzen Cab
22,749
7,548
1,101
6,395
22,308
11,278
4,575
7,759
14,549
0
53,336
L
Chang'e
oO Evon Oo
Chang'e
17,029
2,037
12,512
6,773
24,339
13,448
1,710
12,987
11,352
51,094
0
L
15,401
2,416
483
578
23,201
13,458
563
9,602
13,599
0
19,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,236
Gold Earned
65,488
236
Minions Killed
233
0
Camps Cleared
0
1,633,822
Distance Traveled
1,547,059
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,469
709
52
3
0
312,986
0
W
Morgan Le Fay
14,493
763
62
3
0
360,930
4
L
Fenrir
13,359
703
28
1
0
342,809
0
L
Cabrakan
13,704
721
22
1
0
292,495
2
W
Chang'e
13,933
733
40
2
0
350,476
0
W
Osiris
12,447
655
28
1
0
290,341
1
L
Ah Muzen Cab
13,811
727
93
5
0
300,378
0
W
Ah Muzen Cab
13,894
731
54
3
0
319,089
0
L
Chang'e
13,335
702
78
4
0
330,615
0
L
Da Ji
11,279
594
12
1
0
280,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role