Player Matchup

Artio
Artio
Kinda_Decent
Artio
Level 65
God Stats
12W - 11L
1,500 SR
Queue Stats
132W - 157L
1,266 Elo+
Party 1
Medusa
Medusa
Ricardplay50
Medusa
Level 65
God Stats
3W - 3L
1,062 SR
Queue Stats
69W - 104L
1,371 Elo+
Solo
Aphrodite
Aphrodite
hex4head
Aphrodite
Level 15
God Stats
3W - 8L
1,289 SR
Queue Stats
6W - 21L
1,017 Elo+
Party 1
Team Averages
Level 48
1,284 SR
1,218 Elo+

VS

Team Averages
Level 64
1,568 SR
1,171 Elo+
Ao Kuang
Ao Kuang
GlizzyGodson
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,302 Elo+
Solo
Medusa
Medusa
Pyschonaut23
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 26L
1,047 Elo+
Party 2
Gilgamesh
Gilgamesh
VillVandall
Gilgamesh
Level 82
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 11L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 15
14,247
712
14,662
31,478
40,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
19
9 / 2 / 11
14,755
738
42,247
19,268
11,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
hex4head
Aphrodite
19
8 / 3 / 12
13,827
691
13,608
15,543
10,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GlizzyGodson
Ao Kuang
17
4 / 4 / 2
12,314
616
19,947
26,625
17,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
14
1 / 11 / 3
11,401
570
19,430
26,171
14,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
VillVandall
Gilgamesh
17
2 / 7 / 3
12,159
608
12,792
33,840
36,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
21
Kills
7
7
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
GlizzyGodson
Ao Kuang
4
4
2
1.25
W
4
2
15
5.75
L
Medusa
1
11
3
0.23
W
Medusa
9
2
11
7.25
L
Gilgamesh
VillVandall
Gilgamesh
2
7
3
0.5
W
Aphrodite
hex4head
Aphrodite
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,517
Damage
52,169
66,289
Taken
86,636
62,284
Mitigated
69,022
35,358
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
GlizzyGodson
Ao Kuang
19,947
4,730
0
6,798
26,625
17,706
456
9,565
17,060
37,028
3,587
W
14,662
2,854
3,098
9,605
31,478
40,861
0
7,224
24,254
36,879
0
L
Medusa
19,430
7,565
0
788
26,171
14,586
0
9,016
17,155
0
48,546
W
Medusa
42,247
22,249
333
7,569
19,268
11,058
2,536
5,350
13,918
0
113,019
L
Gilgamesh
VillVandall
Gilgamesh
12,792
2,906
379
6,488
33,840
36,730
77
10,274
23,566
0
39,969
W
Aphrodite
hex4head
Aphrodite
13,608
3,833
8,015
6,738
15,543
10,365
84
6,609
8,934
21,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,829
Gold Earned
35,874
204
Minions Killed
158
8
Camps Cleared
5
1,045,756
Distance Traveled
946,292
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,314
616
48
2
5
350,791
4
W
Artio
14,247
712
33
2
2
371,216
0
L
Medusa
11,401
570
59
3
0
282,970
4
W
Medusa
14,755
738
144
7
4
353,636
3
L
Gilgamesh
12,159
608
51
3
0
312,531
2
W
Aphrodite
13,827
691
27
1
2
320,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role