Player Matchup

Freya
Freya
Crazyicecycle
Freya
Level 89
God Stats
1W - 0L
1,732 SR
Queue Stats
28W - 23L
1,586 Elo+
Party 1
Zeus
Zeus
Irish_GoodBye52
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
LookiePookieYT
Heimdallr
Level 159
God Stats
3W - 0L
1,650 SR
Queue Stats
72W - 59L
1,670 Elo+
Party 1
Kuzenbo
Kuzenbo
ryukkai
Kuzenbo
Level 29
God Stats
1W - 1L
1,856 SR
Queue Stats
83W - 77L
1,521 Elo+
Solo
Awilix
Awilix
vampyKarkat
Awilix
Level 62
God Stats
3W - 1L
1,191 SR
Queue Stats
46W - 49L
1,428 Elo+
Party 1
Team Averages
Level 80
1,586 SR
1,520 Elo+

VS

Team Averages
Level 81
1,545 SR
1,395 Elo+
Athena
Athena
Creeper_0109
Athena
Level 117
God Stats
1W - 1L
1,723 SR
Queue Stats
137W - 150L
1,494 Elo+
Solo
Ullr
Ullr
Ionz
Ullr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,496 Elo+
Solo
Jing Wei
Jing Wei
RKWatts
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,127 Elo+
Solo
Tyr
Tyr
Rychus
Tyr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 137L
1,393 Elo+
Solo
Fafnir
Fafnir
joedadestroyer
Fafnir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 135L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 20
11,975
855
14,406
14,858
7,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 5 / 18
10,383
742
9,603
10,418
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LookiePookieYT
Heimdallr
20
15 / 2 / 12
12,956
925
30,810
12,830
8,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
ryukkai
Kuzenbo
19
2 / 1 / 25
11,631
831
9,826
24,671
28,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
16
4 / 4 / 17
10,357
740
14,056
11,785
6,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 6 / 7
10,325
738
12,765
20,898
25,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Ionz
Ullr
16
3 / 8 / 3
9,507
679
10,254
17,967
10,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
RKWatts
Jing Wei
19
2 / 5 / 5
10,645
760
16,438
15,163
8,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Rychus
Tyr
15
3 / 6 / 5
9,211
658
9,703
14,410
16,298
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 7 / 7
8,813
630
6,567
18,437
24,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
41
32
Kills
14
15
Deaths
32
92
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
3
20
6
L
Athena
4
6
7
1.25
L
Ullr
Ionz
Ullr
3
8
3
0.56
W
3
5
18
2.4
W
Heimdallr
LookiePookieYT
Heimdallr
15
2
12
10.5
L
Jing Wei
RKWatts
Jing Wei
2
5
5
0.9
L
Tyr
Rychus
Tyr
3
6
5
0.92
L
2
7
7
0.79
W
Kuzenbo
ryukkai
Kuzenbo
2
1
25
14.5
W
Awilix
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,701
Damage
55,727
74,562
Taken
86,875
55,930
Mitigated
84,766
31,515
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,406
5,167
1,322
6,586
14,858
7,618
1,984
3,750
11,108
21,507
0
L
Athena
12,765
2,276
1,476
3,390
20,898
25,680
24
6,390
14,507
30,424
0
L
Ullr
Ionz
Ullr
10,254
4,898
1,773
3,359
17,967
10,233
0
8,410
9,557
0
18,382
W
9,603
1,793
926
757
10,418
4,603
1,249
2,984
7,434
29,027
0
W
Heimdallr
LookiePookieYT
Heimdallr
30,810
19,912
0
4,084
12,830
8,664
3,522
2,987
9,843
0
62,887
L
Jing Wei
RKWatts
Jing Wei
16,438
10,984
871
3,754
15,163
8,186
0
7,059
8,104
0
42,942
L
Tyr
Rychus
Tyr
9,703
595
699
2,117
14,410
16,298
0
5,089
9,321
0
19,477
L
6,567
1,275
362
1,790
18,437
24,369
0
6,887
11,544
9,369
0
W
Kuzenbo
ryukkai
Kuzenbo
9,826
3,643
2,253
13,944
24,671
28,996
0
5,617
19,054
16,687
0
W
Awilix
14,056
7,372
144
1,499
11,785
6,049
1,067
3,994
7,791
0
27,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,302
Gold Earned
48,501
146
Minions Killed
140
0
Camps Cleared
0
1,390,363
Distance Traveled
1,305,578
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,975
855
11
1
0
290,862
0
L
Athena
10,325
738
27
2
0
286,363
0
L
Ullr
9,507
679
27
2
0
232,722
0
W
Zeus
10,383
742
27
2
0
247,319
0
W
Heimdallr
12,956
925
67
5
0
247,260
1
L
Jing Wei
10,645
760
55
4
0
267,586
0
L
Tyr
9,211
658
22
2
0
270,605
2
L
Fafnir
8,813
630
9
1
0
248,302
0
W
Kuzenbo
11,631
831
15
1
0
329,158
1
W
Awilix
10,357
740
26
2
0
275,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role