Player Matchup

Nu Wa
Nu Wa
Tchopper69
Nu Wa
Level 28
God Stats
1W - 1L
1,143 SR
Queue Stats
50W - 71L
1,447 Elo+
Party 1
Atlas
Atlas
XxWAGNERxX
Atlas
Level 17
God Stats
7W - 5L
1,290 SR
Queue Stats
25W - 38L
1,249 Elo+
Party 1
Medusa
Medusa
tommyalav
Medusa
Level 84
God Stats
1W - 0L
1,662 SR
Queue Stats
34W - 33L
1,525 Elo+
Party 1
Team Averages
Level 43
1,365 SR
1,407 Elo+

VS

Team Averages
Level 72
1,353 SR
1,253 Elo+
Artemis
Artemis
SinglerPlayer
Artemis
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 25L
1,036 Elo+
Party 2
Poseidon
Poseidon
TwomoreCanssir
Poseidon
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 217L
1,688 Elo+
Solo
Fenrir
Fenrir
VptKwok
Fenrir
Level 12
God Stats
1W - 10L
1,058 SR
Queue Stats
1W - 22L
1,036 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 7 / 9
13,633
620
9,154
15,042
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
19
1 / 2 / 9
13,943
634
8,084
18,010
14,668
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
tommyalav
Medusa
20
11 / 6 / 2
15,666
712
29,340
26,384
11,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
6 / 6 / 4
14,132
642
17,392
18,419
6,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
20
7 / 3 / 7
15,269
694
23,451
17,009
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
VptKwok
Fenrir
18
2 / 5 / 9
13,984
636
7,296
19,031
10,922
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
14
Kills
15
15
Deaths
14
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
6
6
4
1.33
W
Nu Wa
2
7
9
0.93
L
Poseidon
7
3
7
3.5
L
Fenrir
VptKwok
Fenrir
2
5
9
1.3
W
Atlas
1
2
9
2.75
W
Medusa
tommyalav
Medusa
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,578
Damage
48,139
59,436
Taken
54,459
31,952
Mitigated
22,409
10,756
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
17,392
6,058
0
2,745
18,419
6,739
915
5,523
12,620
0
61,140
W
Nu Wa
9,154
1,800
0
944
15,042
5,300
1,010
7,115
7,465
43,272
0
L
Poseidon
23,451
1,590
0
716
17,009
4,748
0
3,764
13,055
81,041
0
L
Fenrir
VptKwok
Fenrir
7,296
2,281
0
3,399
19,031
10,922
158
7,660
11,057
0
27,197
W
Atlas
8,084
3,412
0
2,605
18,010
14,668
551
4,204
13,345
42,602
0
W
Medusa
tommyalav
Medusa
29,340
13,819
0
7,207
26,384
11,984
1,762
11,293
14,483
0
76,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
43,385
208
Minions Killed
244
8
Camps Cleared
11
1,036,482
Distance Traveled
1,163,087
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,132
642
76
3
4
360,840
6
W
Nu Wa
13,633
620
73
3
1
330,046
4
L
Poseidon
15,269
694
130
6
6
400,293
9
L
Fenrir
13,984
636
38
2
1
401,954
1
W
Atlas
13,943
634
74
3
0
354,601
3
W
Medusa
15,666
712
61
3
7
351,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role