Player Matchup

Poseidon
Poseidon
ArdiEmma
Poseidon
Level 5
God Stats
2W - 12L
1,046 SR
Queue Stats
5W - 15L
1,187 Elo+
Party 2
Izanami
Izanami
PrinceSaiyan
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,187 Elo+
Party 2
Ares
Ares
X66642069X
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,187 Elo+
Party 2
Gilgamesh
Gilgamesh
bigbodytrucks
Gilgamesh
Level 29
God Stats
2W - 1L
1,390 SR
Queue Stats
50W - 43L
1,561 Elo+
Solo
Arachne
Arachne
infernalballz
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,187 Elo+
Party 2
Team Averages
Level 21
1,387 SR
1,262 Elo+

VS

Team Averages
Level 101
1,574 SR
1,440 Elo+
Bastet
Bastet
RAINBOWxRAPTOR
Bastet
Level 89
God Stats
4W - 4L
1,396 SR
Queue Stats
6W - 12L
1,381 Elo+
Party 1
Chang'e
Chang'e
Rooi Strepe
Chang'e
Level 149
God Stats
12W - 6L
1,629 SR
Queue Stats
213W - 222L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sockpuppet94
Morgan Le Fay
Level 26
God Stats
47W - 55L
1,573 SR
Queue Stats
75W - 87L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
bigmancook20
Jing Wei
Level 101
God Stats
8W - 5L
1,515 SR
Queue Stats
137W - 166L
1,405 Elo+
Party 1
Khepri
Khepri
the nightmurder
Khepri
Level 139
God Stats
7W - 3L
1,757 SR
Queue Stats
142W - 165L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArdiEmma
Poseidon
15
1 / 13 / 1
9,579
599
11,400
19,602
8,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
PrinceSaiyan
Izanami
16
0 / 6 / 1
10,048
628
8,677
17,434
7,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 10 / 1
10,105
632
7,347
29,800
33,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
bigbodytrucks
Gilgamesh
18
1 / 6 / 0
10,951
684
17,395
29,459
25,741
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arachne
15
1 / 13 / 1
9,636
602
17,394
28,328
16,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 24
13,898
869
36,178
21,569
13,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Rooi Strepe
Chang'e
20
12 / 0 / 16
13,932
871
22,871
15,763
15,555
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Sockpuppet94
Morgan Le Fay
19
3 / 0 / 22
11,540
721
13,589
8,265
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
bigmancook20
Jing Wei
19
12 / 2 / 19
12,986
812
24,558
18,180
11,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 0 / 30
12,686
793
11,130
22,568
38,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
159
3
Kills
48
48
Deaths
3
4
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ArdiEmma
Poseidon
1
13
1
0.12
L
Izanami
PrinceSaiyan
Izanami
0
6
1
0.08
W
17
1
24
29
W
Chang'e
Rooi Strepe
Chang'e
12
0
16
20
W
Morgan Le Fay
Sockpuppet94
Morgan Le Fay
3
0
22
14
L
0
10
1
0.05
L
Gilgamesh
bigbodytrucks
Gilgamesh
1
6
0
0.17
W
Jing Wei
bigmancook20
Jing Wei
12
2
19
10.75
L
Arachne
1
13
1
0.12
W
4
0
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,213
Damage
108,326
124,623
Taken
86,345
92,161
Mitigated
84,270
12,501
Healing
36,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ArdiEmma
Poseidon
11,400
1,879
0
176
19,602
8,282
77
5,888
13,618
31,204
0
L
Izanami
PrinceSaiyan
Izanami
8,677
6,123
0
1,725
17,434
7,917
150
8,982
8,362
0
43,229
W
36,178
10,131
810
7,104
21,569
13,260
2,777
5,320
16,249
0
68,111
W
Chang'e
Rooi Strepe
Chang'e
22,871
2,376
7,723
9,564
15,763
15,555
1,491
1,788
13,975
79,527
0
W
Morgan Le Fay
Sockpuppet94
Morgan Le Fay
13,589
2,008
184
1,245
8,265
5,547
896
2,923
5,342
35,538
0
L
7,347
1,248
2,559
1,638
29,800
33,729
0
9,821
19,342
13,532
0
L
Gilgamesh
bigbodytrucks
Gilgamesh
17,395
4,560
0
992
29,459
25,741
0
12,472
16,441
824
59,688
W
Jing Wei
bigmancook20
Jing Wei
24,558
22,860
0
5,403
18,180
11,193
3,091
4,350
13,830
0
64,793
L
Arachne
17,394
7,756
456
4,955
28,328
16,492
0
9,374
18,783
0
28,160
W
11,130
2,142
1,767
2,463
22,568
38,715
615
5,185
17,383
25,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,319
Gold Earned
65,042
245
Minions Killed
293
0
Camps Cleared
0
1,241,451
Distance Traveled
1,681,576
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,579
599
41
3
0
212,482
0
L
Izanami
10,048
628
81
5
0
263,122
0
W
Bastet
13,898
869
59
4
0
398,950
0
W
Chang'e
13,932
871
111
7
0
322,435
1
W
Morgan Le Fay
11,540
721
42
3
0
318,823
0
L
Ares
10,105
632
15
1
0
246,472
0
L
Gilgamesh
10,951
684
81
5
0
261,016
0
W
Jing Wei
12,986
812
58
4
0
314,025
1
L
Arachne
9,636
602
27
2
0
258,359
2
W
Khepri
12,686
793
23
1
0
327,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role