Player Matchup

Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AquaticRHINO
Zeus
Level 129
God Stats
3W - 2L
1,543 SR
Queue Stats
76W - 81L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
BallMonster
Hun Batz
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 55L
1,474 Elo+
Party 2
Medusa
Medusa
gotmebrickedup
Medusa
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 22L
2,027 Elo+
Party 1
Cliodhna
Cliodhna
suicidaI
Cliodhna
Level 103
God Stats
1W - 0L
1,745 SR
Queue Stats
10W - 11L
1,515 Elo+
Solo
Team Averages
Level 89
1,558 SR
1,603 Elo+

VS

Team Averages
Level 108
1,528 SR
1,518 Elo+
Mercury
Mercury
 
Mercury
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gustomatic
Bellona
Level 159
God Stats
6W - 6L
1,599 SR
Queue Stats
300W - 318L
1,495 Elo+
Solo
Ganesha
Ganesha
cduff18
Ganesha
Level 94
God Stats
1W - 1L
1,758 SR
Queue Stats
52W - 52L
1,514 Elo+
Solo
Neith
Neith
omgRihanna
Neith
Level 41
God Stats
0W - 1L
1,281 SR
Queue Stats
28W - 25L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 0 / 10
9,942
523
8,050
12,549
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
7 / 3 / 5
10,568
556
15,083
10,040
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
BallMonster
Hun Batz
18
5 / 2 / 1
10,397
547
11,154
17,425
9,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 5
11,165
588
18,743
16,861
8,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
suicidaI
Cliodhna
15
1 / 1 / 2
9,629
507
11,006
15,367
7,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 5 / 1
9,283
489
7,305
17,133
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
 
Rama
15
1 / 5 / 1
8,965
472
9,269
17,533
6,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Gustomatic
Bellona
15
1 / 4 / 2
9,418
496
12,614
21,026
23,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
cduff18
Ganesha
11
0 / 5 / 3
7,708
406
4,735
18,269
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
16
2 / 3 / 3
9,610
506
6,361
12,713
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
22
Kills
7
7
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
10
8
L
Mercury
 
Mercury
3
5
1
0.7
L
Rama
 
Rama
1
5
1
0.3
W
7
3
5
3.17
W
Hun Batz
BallMonster
Hun Batz
5
2
1
2.75
L
Bellona
Gustomatic
Bellona
1
4
2
0.5
L
Ganesha
cduff18
Ganesha
0
5
3
0.3
W
6
1
5
8.5
L
Neith
2
3
3
1.17
W
Cliodhna
suicidaI
Cliodhna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,036
Damage
40,284
72,242
Taken
86,674
44,649
Mitigated
57,389
25,156
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,050
1,404
0
2,172
12,549
14,596
60
2,738
8,977
31,683
0
L
Mercury
 
Mercury
7,305
3,419
0
509
17,133
6,548
0
3,025
14,108
0
62,625
L
Rama
 
Rama
9,269
7,731
0
4,104
17,533
6,128
0
2,713
14,820
0
72,244
W
15,083
1,737
0
500
10,040
4,575
724
885
9,155
87,844
0
W
Hun Batz
BallMonster
Hun Batz
11,154
4,005
0
6,856
17,425
9,485
0
880
16,545
0
100,832
L
Bellona
Gustomatic
Bellona
12,614
4,838
0
1,664
21,026
23,414
224
3,064
17,962
1,972
68,178
L
Ganesha
cduff18
Ganesha
4,735
344
0
2,078
18,269
15,208
0
8,103
10,166
26,752
0
W
18,743
11,190
0
9,517
16,861
8,209
1,912
2,021
14,148
0
104,787
L
Neith
6,361
1,981
0
4,865
12,713
6,091
1,044
6,228
6,485
0
79,428
W
Cliodhna
suicidaI
Cliodhna
11,006
1,725
0
6,111
15,367
7,784
1,178
579
14,788
0
71,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
44,984
563
Minions Killed
517
0
Camps Cleared
0
1,838,163
Distance Traveled
1,731,059
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,942
523
49
3
0
358,901
8
L
Mercury
9,283
489
92
5
0
415,540
3
L
Rama
8,965
472
152
8
0
328,075
6
W
Zeus
10,568
556
131
7
0
320,283
2
W
Hun Batz
10,397
547
134
7
0
402,369
2
L
Bellona
9,418
496
131
7
0
342,680
4
L
Ganesha
7,708
406
5
0
0
320,234
3
W
Medusa
11,165
588
133
7
0
350,419
4
L
Neith
9,610
506
137
7
0
324,530
3
W
Cliodhna
9,629
507
116
6
0
406,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role