Player Matchup

Kali
Kali
Bonkhonagahoogs
Kali
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
C0chieMan
Danzaburou
Level 66
God Stats
4W - 1L
1,681 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
ForverlorD
Erlang Shen
Level 89
God Stats
25W - 24L
1,542 SR
Queue Stats
167W - 168L
1,464 Elo+
Solo
Ymir
Ymir
Jae-Can
Ymir
Level 44
God Stats
6W - 5L
1,369 SR
Queue Stats
8W - 8L
1,398 Elo+
Party 1
Ah Puch
Ah Puch
PenguinLord2
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,444 Elo+
Party 1
Team Averages
Level 77
1,519 SR
1,434 Elo+

VS

Team Averages
Level 88
1,504 SR
1,402 Elo+
Skadi
Skadi
Er3kose
Skadi
Level 88
God Stats
49W - 43L
1,507 SR
Queue Stats
402W - 479L
1,399 Elo+
Party 3
Sobek
Sobek
Godspeace
Sobek
Level 129
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 4L
1,793 Elo+
Party 3
Fenrir
Fenrir
Jexpy
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,174 Elo+
Party 2
Nox
Nox
Rigby0307
Nox
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 209L
1,468 Elo+
Solo
Chaac
Chaac
Smokee02
Chaac
Level 60
God Stats
0W - 4L
1,728 SR
Queue Stats
5W - 25L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
7,025
639
5,243
10,962
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
C0chieMan
Danzaburou
10
1 / 0 / 0
5,779
525
3,792
4,608
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erlang Shen
ForverlorD
Erlang Shen
11
3 / 0 / 2
6,857
623
7,085
9,220
8,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Jae-Can
Ymir
9
0 / 0 / 3
5,504
500
1,432
5,460
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
PenguinLord2
Ah Puch
10
2 / 0 / 3
6,155
560
5,192
5,024
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Er3kose
Skadi
9
0 / 1 / 0
5,342
486
2,861
5,563
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Godspeace
Sobek
7
0 / 1 / 0
5,255
478
2,252
6,460
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Jexpy
Fenrir
6
0 / 6 / 0
4,537
412
1,869
10,257
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 2 / 0
5,422
493
3,847
5,984
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Smokee02
Chaac
10
0 / 3 / 0
5,637
512
6,513
10,157
5,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
12
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Danzaburou
C0chieMan
Danzaburou
1
0
0
1
L
Skadi
Er3kose
Skadi
0
1
0
0
W
Erlang Shen
ForverlorD
Erlang Shen
3
0
2
4
L
Sobek
Godspeace
Sobek
0
1
0
0
W
Ymir
Jae-Can
Ymir
0
0
3
1.5
L
Fenrir
Jexpy
Fenrir
0
6
0
0
W
Ah Puch
PenguinLord2
Ah Puch
2
0
3
3.5
L
0
2
0
0
L
Chaac
Smokee02
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
17,342
35,274
Taken
38,421
19,218
Mitigated
16,075
15,619
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,243
3,057
0
4,454
10,962
4,149
0
1,033
9,929
0
51,172
W
Danzaburou
C0chieMan
Danzaburou
3,792
1,867
0
2,183
4,608
1,661
650
659
3,949
0
36,567
L
Skadi
Er3kose
Skadi
2,861
1,068
0
2,567
5,563
1,466
0
241
5,322
0
37,098
W
Erlang Shen
ForverlorD
Erlang Shen
7,085
4,077
0
3,496
9,220
8,268
0
0
9,220
242
40,777
L
Sobek
Godspeace
Sobek
2,252
251
172
2,660
6,460
4,164
0
1,321
5,063
9,558
0
W
Ymir
Jae-Can
Ymir
1,432
282
170
2,530
5,460
3,009
0
1,981
3,479
18,050
0
L
Fenrir
Jexpy
Fenrir
1,869
812
0
1,413
10,257
3,179
0
1,932
8,117
0
19,429
W
Ah Puch
PenguinLord2
Ah Puch
5,192
587
0
2,786
5,024
2,131
624
2,426
2,598
38,132
0
L
3,847
440
0
1,877
5,984
2,226
0
2,560
3,036
38,619
0
L
Chaac
Smokee02
Chaac
6,513
1,403
0
3,130
10,157
5,040
0
168
9,507
0
37,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
26,193
321
Minions Killed
218
0
Camps Cleared
0
1,042,004
Distance Traveled
1,037,243
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,025
639
89
8
0
266,351
7
W
Danzaburou
5,779
525
65
6
0
196,617
2
L
Skadi
5,342
486
73
7
0
180,195
4
W
Erlang Shen
6,857
623
79
7
0
207,891
2
L
Sobek
5,255
478
16
1
0
222,897
4
W
Ymir
5,504
500
31
3
0
185,035
3
L
Fenrir
4,537
412
23
2
0
237,966
0
W
Ah Puch
6,155
560
57
5
0
186,110
0
L
Nox
5,422
493
53
5
0
202,109
1
L
Chaac
5,637
512
53
5
0
194,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role