Player Matchup

Loki
Loki
Arbiter4454
Loki
Level 69
God Stats
1W - 4L
1,240 SR
Queue Stats
69W - 113L
1,323 Elo+
Party 1
Hades
Hades
Sleyyer6098
Hades
Level 7
God Stats
6W - 12L
1,468 SR
Queue Stats
27W - 50L
1,310 Elo+
Party 1
Cerberus
Cerberus
TheGermanbul872
Cerberus
Level 12
God Stats
1W - 3L
1,671 SR
Queue Stats
13W - 35L
1,321 Elo+
Party 1
Team Averages
Level 29
1,460 SR
1,318 Elo+

VS

Team Averages
Level 102
1,386 SR
1,243 Elo+
Artemis
Artemis
THAT DUDE TOM83
Artemis
Level 157
God Stats
3W - 2L
1,161 SR
Queue Stats
8W - 14L
1,108 Elo+
Solo
King Arthur
King Arthur
Verander_Odinson
King Arthur
Level 108
God Stats
20W - 20L
1,497 SR
Queue Stats
157W - 188L
1,389 Elo+
Solo
Neith
Neith
sipesalot
Neith
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 2
13,503
614
16,062
26,107
16,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 13 / 6
15,441
702
24,451
34,679
23,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
15
3 / 17 / 2
13,601
618
17,370
40,580
35,325
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 19
17,457
794
23,650
17,260
6,302
Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Verander_Odinson
King Arthur
20
13 / 4 / 21
17,268
785
28,265
29,690
38,313
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
sipesalot
Neith
20
14 / 3 / 23
17,740
806
36,266
26,674
11,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
103
10
Kills
40
40
Deaths
10
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
L
4
13
6
0.54
W
13
3
19
7.5
L
Cerberus
3
17
2
0.24
W
King Arthur
Verander_Odinson
King Arthur
13
4
21
5.88
W
Neith
sipesalot
Neith
14
3
23
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,883
Damage
88,181
101,366
Taken
73,624
75,280
Mitigated
56,560
12,111
Healing
23,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,062
5,162
118
2,223
26,107
16,835
0
842
25,265
0
56,619
L
24,451
3,179
207
5,593
34,679
23,120
53
166
34,513
59,885
0
W
23,650
13,668
0
5,988
17,260
6,302
946
10,814
6,446
191
63,378
L
Cerberus
17,370
1,491
0
3,970
40,580
35,325
0
191
40,389
38,365
0
W
King Arthur
Verander_Odinson
King Arthur
28,265
4,746
296
4,887
29,690
38,313
300
17,288
12,402
245
71,578
W
Neith
sipesalot
Neith
36,266
22,125
479
11,701
26,674
11,945
1,811
15,598
11,076
108
99,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
52,465
189
Minions Killed
207
6
Camps Cleared
11
844,706
Distance Traveled
1,124,336
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,503
614
65
3
5
360,688
4
L
Hades
15,441
702
77
4
1
230,686
0
W
Artemis
17,457
794
56
3
3
355,975
3
L
Cerberus
13,601
618
47
2
0
253,332
1
W
King Arthur
17,268
785
66
3
6
404,359
4
W
Neith
17,740
806
85
4
2
364,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role