Player Matchup

Bastet
Bastet
FrostyBomb
Bastet
Level 160
God Stats
15W - 9L
1,751 SR
Queue Stats
544W - 284L
1,744 Elo+
Party 1
Atlas
Atlas
HankyTanky2001
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,485 Elo+
Solo
Charybdis
Charybdis
KEEEELO
Charybdis
Level 147
God Stats
0W - 3L
1,192 SR
Queue Stats
252W - 243L
1,615 Elo+
Solo
Hercules
Hercules
monsteradd
Hercules
Level 127
God Stats
4W - 2L
1,925 SR
Queue Stats
297W - 131L
1,796 Elo+
Party 1
Nu Wa
Nu Wa
yoitstrishbish
Nu Wa
Level 126
God Stats
79W - 69L
1,591 SR
Queue Stats
101W - 112L
1,592 Elo+
Solo
Team Averages
Level 134
1,592 SR
1,646 Elo+

VS

Team Averages
Level 145
1,730 SR
1,621 Elo+
Sun Wukong
Sun Wukong
LostedOrphan
Sun Wukong
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,613 Elo+
Party 2
Thanatos
Thanatos
Maldrn
Thanatos
Level 120
God Stats
1W - 0L
1,900 SR
Queue Stats
149W - 151L
1,587 Elo+
Solo
Chronos
Chronos
MapleAutumn
Chronos
Level 156
God Stats
2W - 0L
1,741 SR
Queue Stats
159W - 87L
1,612 Elo+
Party 2
Geb
Geb
iEvade Frost
Geb
Level 145
God Stats
18W - 13L
1,645 SR
Queue Stats
304W - 214L
1,610 Elo+
Solo
Rama
Rama
itsSophia
Rama
Level 155
God Stats
4W - 2L
1,866 SR
Queue Stats
211W - 117L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FrostyBomb
Bastet
20
9 / 2 / 8
15,209
800
22,991
29,026
24,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 7 / 12
12,626
665
12,467
34,825
47,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
KEEEELO
Charybdis
20
3 / 3 / 12
14,104
742
26,406
24,093
13,064
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
monsteradd
Hercules
20
8 / 5 / 11
13,833
728
28,655
32,166
44,289
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 7 / 14
12,962
682
25,253
20,305
10,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LostedOrphan
Sun Wukong
20
5 / 2 / 14
13,944
734
25,476
30,661
24,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Maldrn
Thanatos
19
5 / 9 / 8
13,232
696
13,310
22,079
11,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
MapleAutumn
Chronos
20
6 / 3 / 10
13,734
723
30,829
23,102
11,417
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
0 / 6 / 19
12,006
632
13,062
30,800
38,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
20
8 / 4 / 10
14,812
780
34,174
29,249
14,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
85
24
Kills
24
24
Deaths
24
57
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bastet
FrostyBomb
Bastet
9
2
8
6.5
L
1
7
12
1
L
Charybdis
KEEEELO
Charybdis
3
3
12
3
W
Sun Wukong
LostedOrphan
Sun Wukong
5
2
14
6
W
Thanatos
Maldrn
Thanatos
5
9
8
1
W
Chronos
MapleAutumn
Chronos
6
3
10
3.67
W
0
6
19
1.58
W
Rama
8
4
10
3.25
L
Hercules
monsteradd
Hercules
8
5
11
2.7
L
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,772
Damage
116,851
140,415
Taken
135,891
139,163
Mitigated
99,647
37,816
Healing
43,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
FrostyBomb
Bastet
22,991
4,500
0
9,615
29,026
24,202
1,310
9,611
19,304
0
76,332
L
12,467
3,565
726
7,696
34,825
47,397
156
10,348
24,068
27,342
0
L
Charybdis
KEEEELO
Charybdis
26,406
13,474
0
9,973
24,093
13,064
4,416
6,802
17,129
0
104,146
W
Sun Wukong
LostedOrphan
Sun Wukong
25,476
3,689
0
11,251
30,661
24,263
456
10,549
19,865
0
76,404
W
Thanatos
Maldrn
Thanatos
13,310
3,064
0
8,874
22,079
11,183
906
2,885
19,174
0
38,211
W
Chronos
MapleAutumn
Chronos
30,829
16,512
0
7,360
23,102
11,417
3,331
6,738
16,196
82,437
0
W
13,062
1,101
0
7,089
30,800
38,383
219
9,216
21,493
27,087
0
W
Rama
34,174
23,522
0
8,531
29,249
14,401
2,670
9,305
19,825
0
82,133
L
Hercules
monsteradd
Hercules
28,655
6,213
0
8,608
32,166
44,289
458
12,468
19,216
1,200
45,672
L
25,253
7,745
0
1,198
20,305
10,211
2,184
3,236
16,807
54,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,734
Gold Earned
67,728
351
Minions Killed
375
0
Camps Cleared
0
1,790,690
Distance Traveled
1,810,051
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,209
800
110
6
0
407,571
2
L
Atlas
12,626
665
26
1
0
310,924
0
L
Charybdis
14,104
742
120
6
0
332,684
1
W
Sun Wukong
13,944
734
105
6
0
419,709
2
W
Thanatos
13,232
696
40
2
0
331,642
5
W
Chronos
13,734
723
102
5
0
347,383
0
W
Geb
12,006
632
17
1
0
367,739
2
W
Rama
14,812
780
111
6
0
343,578
2
L
Hercules
13,833
728
38
2
0
389,290
1
L
Nu Wa
12,962
682
57
3
0
350,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role