Player Matchup

Kukulkan
Kukulkan
FluffandMuff
Kukulkan
Level 83
God Stats
0W - 1L
1,317 SR
Queue Stats
130W - 100L
1,521 Elo+
Party 2
Apollo
Apollo
Joriseater
Apollo
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 69L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
Terrorrob
Zhong Kui
Level 44
God Stats
2W - 2L
1,450 SR
Queue Stats
145W - 126L
1,484 Elo+
Party 2
Yemoja
Yemoja
monsterblesser
Yemoja
Level 27
God Stats
1W - 1L
1,691 SR
Queue Stats
40W - 29L
1,546 Elo+
Party 2
Bakasura
Bakasura
mrlarg
Bakasura
Level 26
God Stats
1W - 3L
1,340 SR
Queue Stats
116W - 118L
1,483 Elo+
Party 2
Team Averages
Level 48
1,460 SR
1,511 Elo+

VS

Team Averages
Level 68
1,348 SR
1,433 Elo+
Danzaburou
Danzaburou
ChinnyChinnn
Danzaburou
Level 17
God Stats
4W - 3L
1,394 SR
Queue Stats
4W - 3L
1,429 Elo+
Party 1
Achilles
Achilles
Toddzillaw
Achilles
Level 126
God Stats
1W - 2L
1,213 SR
Queue Stats
41W - 22L
1,660 Elo+
Party 1
Janus
Janus
YaBoiJoEGoebbels
Janus
Level 43
God Stats
3W - 1L
1,828 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
sus_Yermingt0n
Heimdallr
Level 109
God Stats
1W - 2L
1,197 SR
Queue Stats
308W - 337L
1,384 Elo+
Party 3
Cthulhu
Cthulhu
will-smith019
Cthulhu
Level 43
God Stats
11W - 13L
1,109 SR
Queue Stats
11W - 13L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FluffandMuff
Kukulkan
16
0 / 5 / 2
10,311
412
13,070
13,163
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Joriseater
Apollo
17
1 / 3 / 0
10,963
439
6,472
19,724
8,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Terrorrob
Zhong Kui
19
0 / 3 / 2
11,980
479
18,128
27,127
22,678
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 1
9,716
389
4,228
19,179
16,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
mrlarg
Bakasura
15
2 / 4 / 1
10,032
401
6,552
18,728
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChinnyChinnn
Danzaburou
18
2 / 1 / 6
11,815
473
13,533
17,673
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Toddzillaw
Achilles
20
10 / 0 / 7
13,447
538
14,517
24,292
14,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 1 / 8
12,509
500
11,622
9,393
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
sus_Yermingt0n
Heimdallr
20
2 / 1 / 6
13,362
534
21,733
23,401
10,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
18
2 / 1 / 7
12,111
484
9,706
19,844
23,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
18
18
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChinnyChinnn
Danzaburou
2
1
6
5
L
Kukulkan
FluffandMuff
Kukulkan
0
5
2
0.2
L
Apollo
Joriseater
Apollo
1
3
0
0.33
L
Zhong Kui
Terrorrob
Zhong Kui
0
3
2
0.33
W
Achilles
Toddzillaw
Achilles
10
0
7
13.5
W
2
1
8
6
L
1
3
1
0.5
L
Bakasura
mrlarg
Bakasura
2
4
1
0.63
W
Heimdallr
sus_Yermingt0n
Heimdallr
2
1
6
5
W
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,450
Damage
71,111
97,921
Taken
94,603
60,396
Mitigated
59,780
28,975
Healing
34,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChinnyChinnn
Danzaburou
13,533
8,030
0
7,586
17,673
7,389
3,315
5,458
12,061
0
105,406
L
Kukulkan
FluffandMuff
Kukulkan
13,070
1,360
0
1,011
13,163
5,036
616
4,445
8,718
77,660
0
L
Apollo
Joriseater
Apollo
6,472
3,552
0
5,742
19,724
8,304
912
5,512
14,212
0
102,488
L
Zhong Kui
Terrorrob
Zhong Kui
18,128
4,576
0
15,179
27,127
22,678
106
2,749
24,378
122,734
0
W
Achilles
Toddzillaw
Achilles
14,517
5,182
0
9,616
24,292
14,788
810
5,154
18,873
0
126,556
W
11,622
263
0
723
9,393
3,626
1,050
3,137
6,179
92,645
0
L
4,228
387
1,944
2,696
19,179
16,748
44
5,531
13,648
20,326
0
L
Bakasura
mrlarg
Bakasura
6,552
3,523
0
2,403
18,728
7,630
0
3,091
15,637
0
50,678
W
Heimdallr
sus_Yermingt0n
Heimdallr
21,733
10,877
0
11,430
23,401
10,689
2,808
17,409
5,775
0
124,347
W
Cthulhu
9,706
202
1,029
4,427
19,844
23,288
70
5,569
13,515
49,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,002
Gold Earned
63,244
648
Minions Killed
691
0
Camps Cleared
0
2,514,296
Distance Traveled
2,527,369
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,815
473
136
5
0
460,604
2
L
Kukulkan
10,311
412
145
6
0
454,060
1
L
Apollo
10,963
439
161
6
0
485,360
3
L
Zhong Kui
11,980
479
219
9
0
578,099
3
W
Achilles
13,447
538
150
6
0
529,017
0
W
Janus
12,509
500
150
6
0
539,000
3
L
Yemoja
9,716
389
33
1
0
464,045
5
L
Bakasura
10,032
401
90
4
0
532,732
0
W
Heimdallr
13,362
534
189
8
0
475,295
3
W
Cthulhu
12,111
484
66
3
0
523,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role