Player Matchup

Hercules
Hercules
Duelvian
Hercules
Level 61
God Stats
2W - 0L
1,291 SR
Queue Stats
13W - 10L
1,392 Elo+
Party 2
Chronos
Chronos
JadenLuv
Chronos
Level 22
God Stats
1W - 1L
1,315 SR
Queue Stats
7W - 4L
1,255 Elo+
Party 2
Artemis
Artemis
MayIOfferUAnEgg
Artemis
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,402 Elo+
Party 2
Ymir
Ymir
TheLoneBadger72
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,275 Elo+
Party 2
Nemesis
Nemesis
godisafreshman
Nemesis
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,392 Elo+
Party 2
Team Averages
Level 42
1,421 SR
1,343 Elo+

VS

Team Averages
Level 76
1,405 SR
1,403 Elo+
Thanatos
Thanatos
JunkPandaTTV
Thanatos
Level 25
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 1
Yu Huang
Yu Huang
NekomancerGrunt
Yu Huang
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,485 Elo+
Party 1
Khepri
Khepri
RedHerring1231
Khepri
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 19L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
ShadowNP5
Amaterasu
Level 123
God Stats
0W - 4L
1,485 SR
Queue Stats
20W - 29L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
TureStarBurst
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Duelvian
Hercules
18
7 / 5 / 11
10,908
779
14,327
20,045
19,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
JadenLuv
Chronos
18
1 / 2 / 10
10,318
737
13,951
11,531
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
7 / 4 / 6
11,830
845
18,815
13,579
6,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 1 / 14
9,976
713
6,036
14,394
17,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 3 / 9
11,161
797
16,073
17,524
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JunkPandaTTV
Thanatos
16
2 / 7 / 3
9,471
677
4,384
13,235
7,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
17
4 / 5 / 6
10,300
736
17,308
12,308
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 11
9,835
703
7,533
18,660
26,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
ShadowNP5
Amaterasu
18
6 / 3 / 3
10,388
742
14,753
23,753
23,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
TureStarBurst
Danzaburou
15
1 / 7 / 7
8,983
642
9,308
17,611
10,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
26
Kills
14
15
Deaths
26
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Duelvian
Hercules
7
5
11
2.5
W
Chronos
JadenLuv
Chronos
1
2
10
3
L
Thanatos
JunkPandaTTV
Thanatos
2
7
3
0.5
W
7
4
6
2.5
L
Yu Huang
4
5
6
1.4
L
1
4
11
1.63
L
Amaterasu
ShadowNP5
Amaterasu
6
3
3
2.5
W
2
1
14
9
L
Danzaburou
TureStarBurst
Danzaburou
1
7
7
0.64
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,202
Damage
53,286
77,073
Taken
85,567
58,149
Mitigated
75,650
13,378
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Duelvian
Hercules
14,327
4,027
0
4,173
20,045
19,902
267
6,141
13,904
0
30,597
W
Chronos
JadenLuv
Chronos
13,951
6,544
0
3,631
11,531
5,344
968
4,728
6,803
44,841
0
L
Thanatos
JunkPandaTTV
Thanatos
4,384
403
0
3,420
13,235
7,576
0
4,064
9,085
0
12,472
W
18,815
13,314
0
741
13,579
6,868
4,784
4,151
9,428
0
59,477
L
Yu Huang
17,308
1,308
0
1,388
12,308
6,927
134
1,163
10,960
42,713
0
L
7,533
1,149
419
1,673
18,660
26,743
0
5,066
13,350
18,046
0
L
Amaterasu
ShadowNP5
Amaterasu
14,753
8,131
0
6,491
23,753
23,968
0
4,783
18,631
0
43,337
W
6,036
986
0
0
14,394
17,534
224
4,231
10,163
15,276
0
L
Danzaburou
TureStarBurst
Danzaburou
9,308
2,871
741
3,491
17,611
10,436
0
4,911
12,524
99
22,508
W
16,073
8,092
0
4,833
17,524
8,501
0
5,689
11,835
0
34,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,193
Gold Earned
48,977
213
Minions Killed
188
0
Camps Cleared
0
1,439,884
Distance Traveled
1,269,220
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,908
779
31
2
0
264,667
1
W
Chronos
10,318
737
69
5
0
293,941
0
L
Thanatos
9,471
677
23
2
0
235,106
1
W
Artemis
11,830
845
69
5
0
270,661
3
L
Yu Huang
10,300
736
55
4
0
262,266
3
L
Khepri
9,835
703
19
1
0
275,139
0
L
Amaterasu
10,388
742
66
5
0
274,983
0
W
Ymir
9,976
713
13
1
0
302,178
0
L
Danzaburou
8,983
642
25
2
0
221,726
0
W
Nemesis
11,161
797
31
2
0
308,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role