Player Matchup

Bellona
Bellona
 
Bellona
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
D2 PvP Sucks
Scylla
Level 88
God Stats
0W - 4L
1,403 SR
Queue Stats
141W - 159L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
OGxGrinch
Danzaburou
Level 29
God Stats
46W - 53L
1,467 SR
Queue Stats
69W - 103L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
Sup_its_Matt
Cthulhu
Level 62
God Stats
0W - 1L
1,505 SR
Queue Stats
25W - 31L
1,424 Elo+
Party 3
Tiamat
Tiamat
Theia Dxki
Tiamat
Level 127
God Stats
3W - 5L
1,639 SR
Queue Stats
172W - 193L
1,379 Elo+
Party 1
Team Averages
Level 65
1,503 SR
1,424 Elo+

VS

Team Averages
Level 49
1,500 SR
1,462 Elo+
Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
JakeCerv
Olorun
Level 56
God Stats
9W - 8L
1,404 SR
Queue Stats
72W - 82L
1,457 Elo+
Party 2
Loki
Loki
kinslin
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
xDanny15
Poseidon
Level 109
God Stats
8W - 4L
1,692 SR
Queue Stats
170W - 201L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
xPato15
Guan Yu
Level 49
God Stats
4W - 7L
1,406 SR
Queue Stats
177W - 225L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 4 / 3
6,866
687
8,116
10,277
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
14
2 / 0 / 2
7,811
781
8,427
3,819
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
OGxGrinch
Danzaburou
13
1 / 3 / 0
7,367
737
3,610
9,127
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Sup_its_Matt
Cthulhu
12
0 / 3 / 2
6,906
691
6,487
12,599
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Theia Dxki
Tiamat
14
1 / 4 / 1
7,562
756
6,833
8,618
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 0 / 6
7,671
767
5,554
9,994
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
JakeCerv
Olorun
14
1 / 1 / 7
7,254
725
4,150
9,009
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
kinslin
Loki
15
6 / 3 / 6
8,206
821
7,655
9,785
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
xDanny15
Poseidon
14
3 / 0 / 4
7,575
758
9,612
6,968
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
xPato15
Guan Yu
13
3 / 1 / 5
7,311
731
7,678
11,785
10,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
14
14
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
3
0.63
W
Atlas
 
Atlas
1
0
6
4
L
Scylla
2
0
2
3
W
Olorun
JakeCerv
Olorun
1
1
7
4.5
L
Danzaburou
OGxGrinch
Danzaburou
1
3
0
0.33
L
Cthulhu
Sup_its_Matt
Cthulhu
0
3
2
0.33
L
Tiamat
Theia Dxki
Tiamat
1
4
1
0.38
W
Loki
kinslin
Loki
6
3
6
3
W
Poseidon
xDanny15
Poseidon
3
0
4
5
W
Guan Yu
xPato15
Guan Yu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
34,649
44,440
Taken
47,541
26,686
Mitigated
29,659
7,162
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,116
2,498
0
441
10,277
6,259
0
3,622
6,555
0
18,661
W
Atlas
 
Atlas
5,554
1,723
0
1,636
9,994
8,301
0
1,798
8,186
21,442
0
L
Scylla
8,427
99
0
960
3,819
1,493
0
1,244
2,573
32,909
0
W
Olorun
JakeCerv
Olorun
4,150
1,957
1,127
3,883
9,009
3,892
0
4,232
4,590
26,595
0
L
Danzaburou
OGxGrinch
Danzaburou
3,610
2,100
0
1,159
9,127
3,659
230
4,626
4,357
0
19,730
L
Cthulhu
Sup_its_Matt
Cthulhu
6,487
427
99
2,366
12,599
10,145
0
6,193
6,191
15,150
0
L
Tiamat
Theia Dxki
Tiamat
6,833
283
0
2,137
8,618
5,130
757
4,680
3,701
28,173
0
W
Loki
kinslin
Loki
7,655
1,981
0
1,280
9,785
4,200
0
3,392
6,371
0
18,049
W
Poseidon
xDanny15
Poseidon
9,612
1,239
0
933
6,968
2,824
0
4,893
1,801
27,826
0
W
Guan Yu
xPato15
Guan Yu
7,678
979
1,163
2,222
11,785
10,442
0
6,815
4,846
3,732
9,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,512
Gold Earned
38,017
193
Minions Killed
184
0
Camps Cleared
0
1,024,862
Distance Traveled
1,089,873
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,866
687
13
1
0
218,972
2
W
Atlas
7,671
767
38
4
0
218,641
1
L
Scylla
7,811
781
60
6
0
214,952
0
W
Olorun
7,254
725
47
5
0
194,975
0
L
Danzaburou
7,367
737
40
4
0
194,909
1
L
Cthulhu
6,906
691
22
2
0
195,744
0
L
Tiamat
7,562
756
58
6
0
200,285
0
W
Loki
8,206
821
27
3
0
232,730
0
W
Poseidon
7,575
758
57
6
0
219,257
0
W
Guan Yu
7,311
731
15
2
0
224,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role