Player Matchup

Apollo
Apollo
 
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Holygamer98
Raijin
Level 146
God Stats
0W - 1L
1,247 SR
Queue Stats
20W - 21L
1,655 Elo+
Party 2
Fenrir
Fenrir
Jhotta
Fenrir
Level 155
God Stats
1W - 1L
1,152 SR
Queue Stats
10W - 8L
1,695 Elo+
Party 2
Team Averages
Level 151
1,300 SR
1,616 Elo+

VS

Team Averages
Level 108
1,634 SR
1,672 Elo+
Artemis
Artemis
DemPrettyColours
Artemis
Level 126
God Stats
1W - 0L
1,901 SR
Queue Stats
37W - 20L
1,675 Elo+
Party 1
Nu Wa
Nu Wa
leagueisbutt
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,675 Elo+
Party 1
Pele
Pele
posidensman3
Pele
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 0 / 11
9,154
832
14,719
13,223
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
12
2 / 3 / 12
8,077
734
8,449
9,233
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jhotta
Fenrir
13
10 / 1 / 4
9,110
828
6,868
13,718
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,422
675
10,857
9,921
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 6 / 3
6,704
609
5,010
9,338
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 7 / 0
8,622
784
13,538
14,947
6,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
0
11
10.5
W
0
4
4
0.5
L
Raijin
2
3
12
2.67
L
Fenrir
Jhotta
Fenrir
10
1
4
12
W
0
6
3
0.25
W
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
29,405
36,174
Taken
34,206
19,845
Mitigated
14,252
10,426
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
14,719
9,080
0
6,188
13,223
6,824
74
1,925
11,298
0
45,263
W
10,857
4,964
0
1,698
9,921
4,433
0
2,833
6,940
0
25,450
L
Raijin
8,449
1,115
0
500
9,233
3,665
36
1,981
7,252
29,337
0
L
Fenrir
Jhotta
Fenrir
6,868
2,012
187
3,551
13,718
9,356
0
1,604
12,114
0
11,864
W
5,010
1,623
0
392
9,338
3,383
0
2,544
6,644
11,402
0
W
13,538
2,898
0
3,029
14,947
6,436
0
3,357
11,366
0
31,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
22,748
135
Minions Killed
97
6
Camps Cleared
4
591,117
Distance Traveled
582,371
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,154
832
63
6
2
209,718
4
W
Artemis
7,422
675
49
4
1
186,612
0
L
Raijin
8,077
734
63
6
4
165,723
2
L
Fenrir
9,110
828
9
1
0
215,676
3
W
Nu Wa
6,704
609
9
1
0
180,491
0
W
Pele
8,622
784
39
4
3
215,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role