Player Matchup

Heimdallr
Heimdallr
Chivalric
Heimdallr
Level 155
God Stats
19W - 21L
1,469 SR
Queue Stats
118W - 109L
1,519 Elo+
Party 2
Loki
Loki
Cosimil
Loki
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
31W - 28L
1,483 Elo+
Party 2
Olorun
Olorun
LunacyLife
Olorun
Level 145
God Stats
3W - 7L
1,293 SR
Queue Stats
136W - 162L
1,391 Elo+
Solo
Horus
Horus
OdeeTey
Horus
Level 147
God Stats
5W - 0L
1,707 SR
Queue Stats
67W - 57L
1,547 Elo+
Solo
Zeus
Zeus
TBlick05
Zeus
Level 69
God Stats
3W - 0L
1,772 SR
Queue Stats
50W - 52L
1,555 Elo+
Solo
Team Averages
Level 124
1,505 SR
1,499 Elo+

VS

Team Averages
Level 118
1,606 SR
1,514 Elo+
Yu Huang
Yu Huang
Garry55
Yu Huang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,654 Elo+
Solo
Scylla
Scylla
LagGodCyn
Scylla
Level 104
God Stats
105W - 64L
1,569 SR
Queue Stats
698W - 604L
1,534 Elo+
Party 3
Rama
Rama
Leshen--
Rama
Level 141
God Stats
57W - 55L
1,611 SR
Queue Stats
909W - 802L
1,507 Elo+
Party 3
Hercules
Hercules
Pineapolis
Hercules
Level 105
God Stats
1W - 1L
1,423 SR
Queue Stats
18W - 21L
1,400 Elo+
Party 1
King Arthur
King Arthur
mikeyyg
King Arthur
Level 122
God Stats
0W - 1L
1,927 SR
Queue Stats
12W - 16L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chivalric
Heimdallr
11
1 / 1 / 3
5,689
813
3,527
4,907
2,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Cosimil
Loki
10
0 / 1 / 4
5,426
775
2,261
5,997
2,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
LunacyLife
Olorun
12
0 / 0 / 3
5,911
844
2,219
3,429
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
OdeeTey
Horus
12
2 / 0 / 4
5,912
845
6,196
6,207
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
14
4 / 2 / 1
6,761
966
4,330
4,357
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Garry55
Yu Huang
9
0 / 0 / 1
4,971
710
612
582
198
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
LagGodCyn
Scylla
12
2 / 0 / 1
6,131
876
6,813
2,487
972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
11
0 / 2 / 2
5,547
792
2,103
4,432
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Pineapolis
Hercules
11
0 / 3 / 3
5,432
776
5,111
10,550
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
mikeyyg
King Arthur
11
1 / 2 / 1
5,617
802
5,704
8,618
5,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
7
Kills
3
4
Deaths
7
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Chivalric
Heimdallr
1
1
3
2.5
W
Loki
Cosimil
Loki
0
1
4
2
L
Yu Huang
Garry55
Yu Huang
0
0
1
0.5
L
Scylla
LagGodCyn
Scylla
2
0
1
2.5
L
Rama
0
2
2
0.5
W
Olorun
LunacyLife
Olorun
0
0
3
1.5
W
Horus
OdeeTey
Horus
2
0
4
4
L
Hercules
Pineapolis
Hercules
0
3
3
0.5
W
Zeus
4
2
1
2.25
L
King Arthur
mikeyyg
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
20,343
24,897
Taken
26,669
11,192
Mitigated
14,500
6,123
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Chivalric
Heimdallr
3,527
1,419
0
1,637
4,907
2,129
0
1,315
3,506
0
15,220
W
Loki
Cosimil
Loki
2,261
420
0
250
5,997
2,028
0
1,829
4,083
0
8,636
L
Yu Huang
Garry55
Yu Huang
612
50
0
250
582
198
0
269
313
4,457
0
L
Scylla
LagGodCyn
Scylla
6,813
411
0
0
2,487
972
0
1,101
1,386
20,481
0
L
Rama
2,103
1,918
0
1,105
4,432
1,597
0
1,227
3,205
0
13,634
W
Olorun
LunacyLife
Olorun
2,219
1,164
0
1,044
3,429
1,339
1,255
757
2,640
20,494
0
W
Horus
OdeeTey
Horus
6,196
3,063
434
2,508
6,207
4,244
65
2,503
3,589
0
12,248
L
Hercules
Pineapolis
Hercules
5,111
1,489
0
3,120
10,550
6,033
0
2,066
8,484
0
9,744
W
Zeus
4,330
1,544
0
250
4,357
1,452
48
1,021
3,250
26,276
0
L
King Arthur
mikeyyg
King Arthur
5,704
832
0
1,365
8,618
5,700
0
1,886
6,732
0
17,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
27,698
147
Minions Killed
115
0
Camps Cleared
0
746,745
Distance Traveled
652,065
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,689
813
35
5
0
135,468
0
W
Loki
5,426
775
13
2
0
154,020
3
L
Yu Huang
4,971
710
7
1
0
41,098
0
L
Scylla
6,131
876
37
5
0
147,751
1
L
Rama
5,547
792
26
4
0
103,809
0
W
Olorun
5,911
844
39
6
0
142,928
1
W
Horus
5,912
845
13
2
0
168,501
3
L
Hercules
5,432
776
15
2
0
201,636
0
W
Zeus
6,761
966
47
7
0
145,828
0
L
King Arthur
5,617
802
30
4
0
157,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role