Player Matchup

Arachne
Arachne
ANML Crazy
Arachne
Level 117
God Stats
5W - 4L
1,557 SR
Queue Stats
93W - 68L
1,519 Elo+
Party 2
Sobek
Sobek
Kom0do
Sobek
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 45L
1,727 Elo+
Party 2
Hachiman
Hachiman
maxtheman34
Hachiman
Level 148
God Stats
6W - 1L
1,844 SR
Queue Stats
237W - 95L
1,790 Elo+
Party 2
Team Averages
Level 140
1,634 SR
1,679 Elo+

VS

Team Averages
Level 25
1,574 SR
1,401 Elo+
Cthulhu
Cthulhu
dreamydan55
Cthulhu
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Pele
Pele
loganhated
Pele
Level 30
God Stats
3W - 3L
1,722 SR
Queue Stats
23W - 39L
1,346 Elo+
Party 1
Ao Kuang
Ao Kuang
prommi
Ao Kuang
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 71L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANML Crazy
Arachne
12
2 / 0 / 10
8,221
747
6,036
10,069
3,809
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Kom0do
Sobek
13
2 / 2 / 15
9,662
878
8,713
17,345
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
maxtheman34
Hachiman
16
14 / 1 / 3
10,743
977
23,889
13,226
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
dreamydan55
Cthulhu
11
0 / 6 / 2
6,845
622
10,783
17,401
9,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 6 / 1
7,101
646
7,973
13,437
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
prommi
Ao Kuang
12
2 / 6 / 0
7,767
706
5,773
14,279
5,971
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
3
3
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
ANML Crazy
Arachne
2
0
10
7
W
Sobek
Kom0do
Sobek
2
2
15
4.75
L
Cthulhu
dreamydan55
Cthulhu
0
6
2
0.17
L
1
6
1
0.25
W
Hachiman
maxtheman34
Hachiman
14
1
3
15.5
L
Ao Kuang
prommi
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,638
Damage
24,529
40,640
Taken
45,117
28,801
Mitigated
21,282
16,647
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ANML Crazy
Arachne
6,036
4,088
0
3,077
10,069
3,809
195
2,943
6,890
0
18,479
W
Sobek
Kom0do
Sobek
8,713
1,102
0
5,690
17,345
19,560
170
6,707
9,931
16,478
0
L
Cthulhu
dreamydan55
Cthulhu
10,783
909
321
556
17,401
9,919
0
3,442
13,959
24,249
0
L
7,973
2,526
0
942
13,437
5,392
0
2,736
10,701
0
18,811
W
Hachiman
maxtheman34
Hachiman
23,889
17,739
0
7,880
13,226
5,432
2,306
5,961
6,943
0
72,712
L
Ao Kuang
prommi
Ao Kuang
5,773
2,039
0
3,696
14,279
5,971
0
2,787
11,492
19,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
21,713
140
Minions Killed
98
6
Camps Cleared
3
629,299
Distance Traveled
615,754
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,221
747
18
2
3
252,610
5
W
Sobek
9,662
878
8
1
0
193,033
2
L
Cthulhu
6,845
622
37
3
0
214,358
0
L
Pele
7,101
646
29
3
1
198,804
2
W
Hachiman
10,743
977
114
10
3
183,656
1
L
Ao Kuang
7,767
706
32
3
2
202,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role