Player Matchup

Cthulhu
Cthulhu
Mithrandir8470
Cthulhu
Level 17
God Stats
17W - 13L
1,533 SR
Queue Stats
195W - 212L
1,349 Elo+
Party 1
Chernobog
Chernobog
jeremychad
Chernobog
Level 88
God Stats
6W - 5L
1,666 SR
Queue Stats
285W - 316L
1,359 Elo+
Solo
Camazotz
Camazotz
vampkwin
Camazotz
Level 67
God Stats
8W - 11L
1,155 SR
Queue Stats
221W - 264L
1,378 Elo+
Solo
Pele
Pele
xX GNUTZ 305 Xx
Pele
Level 79
God Stats
8W - 10L
1,328 SR
Queue Stats
143W - 158L
1,342 Elo+
Party 1
Odin
Odin
xX JEWBUR305 Xx
Odin
Level 106
God Stats
189W - 169L
1,494 SR
Queue Stats
392W - 464L
1,367 Elo+
Party 1
Team Averages
Level 71
1,435 SR
1,359 Elo+

VS

Team Averages
Level 65
1,487 SR
1,428 Elo+
Sol
Sol
Apostlle_
Sol
Level 43
God Stats
10W - 11L
1,550 SR
Queue Stats
122W - 151L
1,429 Elo+
Solo
Xbalanque
Xbalanque
D4vicho45
Xbalanque
Level 121
God Stats
26W - 23L
1,593 SR
Queue Stats
278W - 283L
1,509 Elo+
Solo
Geb
Geb
FaDe_Coolz
Geb
Level 49
God Stats
1W - 2L
1,624 SR
Queue Stats
79W - 96L
1,387 Elo+
Solo
Janus
Janus
GamingDad33
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 91L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
ixichtx
Gilgamesh
Level 56
God Stats
4W - 5L
1,168 SR
Queue Stats
171W - 199L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,423
468
7,993
14,894
15,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
jeremychad
Chernobog
13
3 / 5 / 5
8,333
463
12,512
17,662
6,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
vampkwin
Camazotz
14
5 / 2 / 4
8,939
497
9,702
16,475
7,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 1 / 3
9,144
508
8,101
13,726
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 0 / 3
9,578
532
9,716
11,790
11,464
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,836
435
8,020
13,118
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
D4vicho45
Xbalanque
13
4 / 4 / 1
8,136
452
15,712
16,605
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 2
6,074
337
2,195
12,110
9,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 5 / 0
7,927
440
9,613
12,578
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ixichtx
Gilgamesh
15
2 / 4 / 0
8,418
468
5,627
14,589
12,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
9
10
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Xbalanque
D4vicho45
Xbalanque
4
4
1
1.13
L
0
3
2
0.33
L
2
5
0
0.4
W
2
2
4
2
L
Gilgamesh
ixichtx
Gilgamesh
2
4
0
0.5
W
Chernobog
jeremychad
Chernobog
3
5
5
1.1
W
Camazotz
vampkwin
Camazotz
5
2
4
3.5
W
4
1
3
5.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,024
Damage
41,167
74,547
Taken
69,000
48,352
Mitigated
37,338
22,360
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,020
2,055
0
2,944
13,118
4,486
0
302
12,816
63,460
0
L
Xbalanque
D4vicho45
Xbalanque
15,712
8,856
0
4,201
16,605
7,457
1,583
3,757
12,848
0
76,606
L
2,195
653
0
1,390
12,110
9,000
50
3,455
8,655
10,628
0
L
9,613
713
0
845
12,578
3,689
0
527
12,051
58,660
0
W
7,993
1,613
310
2,086
14,894
15,821
82
1,820
13,074
32,622
0
L
Gilgamesh
ixichtx
Gilgamesh
5,627
1,561
0
3,614
14,589
12,706
0
603
13,986
0
54,917
W
Chernobog
jeremychad
Chernobog
12,512
8,565
770
4,466
17,662
6,909
1,325
3,189
14,473
0
59,832
W
Camazotz
vampkwin
Camazotz
9,702
1,459
0
8,411
16,475
7,198
174
8,196
8,244
0
62,206
W
8,101
1,363
518
1,799
13,726
6,960
882
3,860
9,288
0
77,775
W
9,716
1,550
295
3,705
11,790
11,464
1,177
2,763
8,576
2,207
60,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
38,391
426
Minions Killed
399
0
Camps Cleared
0
1,822,717
Distance Traveled
1,572,937
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,836
435
92
5
0
350,528
3
L
Xbalanque
8,136
452
95
5
0
298,104
0
L
Geb
6,074
337
9
1
0
284,997
2
L
Janus
7,927
440
96
5
0
321,216
5
W
Cthulhu
8,423
468
44
2
0
358,377
2
L
Gilgamesh
8,418
468
107
6
0
318,092
0
W
Chernobog
8,333
463
90
5
0
313,778
2
W
Camazotz
8,939
497
98
5
0
384,761
0
W
Pele
9,144
508
99
6
0
384,856
2
W
Odin
9,578
532
95
5
0
380,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role