Player Matchup

Nemesis
Nemesis
BuzzK-
Nemesis
Level 36
God Stats
2W - 3L
1,133 SR
Queue Stats
61W - 71L
1,291 Elo+
Party 2
Ao Kuang
Ao Kuang
DEPL0ID
Ao Kuang
Level 123
God Stats
3W - 4L
1,566 SR
Queue Stats
55W - 37L
1,574 Elo+
Party 2
Sol
Sol
IIJLOII
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,294 Elo+
Party 2
Atlas
Atlas
TrayWuan
Atlas
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 111L
1,349 Elo+
Party 2
Horus
Horus
Tsukumat-
Horus
Level 147
God Stats
43W - 47L
1,496 SR
Queue Stats
97W - 101L
1,340 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,370 Elo+

VS

Team Averages
Level 66
1,473 SR
1,362 Elo+
Cupid
Cupid
EighteenConch33
Cupid
Level 98
God Stats
23W - 17L
1,536 SR
Queue Stats
485W - 439L
1,468 Elo+
Party 1
Susano
Susano
Joshmen22
Susano
Level 81
God Stats
3W - 1L
1,798 SR
Queue Stats
130W - 152L
1,359 Elo+
Solo
Vulcan
Vulcan
TM Doomsday
Vulcan
Level 69
God Stats
1W - 3L
1,191 SR
Queue Stats
247W - 218L
1,406 Elo+
Party 1
Bellona
Bellona
TM Kralixo
Bellona
Level 29
God Stats
67W - 48L
1,568 SR
Queue Stats
190W - 171L
1,391 Elo+
Party 1
Artio
Artio
xmissmaemaex
Artio
Level 53
God Stats
11W - 23L
1,273 SR
Queue Stats
564W - 574L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuzzK-
Nemesis
15
3 / 1 / 2
9,351
520
6,137
15,759
11,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
DEPL0ID
Ao Kuang
19
14 / 1 / 1
11,752
653
24,774
21,858
10,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
17
3 / 2 / 4
9,988
555
8,650
13,543
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
TrayWuan
Atlas
12
0 / 2 / 2
7,970
443
5,396
15,823
14,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
Tsukumat-
Horus
12
0 / 3 / 1
6,802
378
6,349
17,383
7,877
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,923
440
12,680
12,137
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Joshmen22
Susano
13
2 / 5 / 3
7,936
441
7,737
17,069
7,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
13
1 / 4 / 2
7,816
434
9,068
12,572
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TM Kralixo
Bellona
13
1 / 8 / 0
8,291
461
9,216
22,276
13,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 3
7,996
444
7,609
12,027
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
20
Kills
9
9
Deaths
20
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BuzzK-
Nemesis
3
1
2
4
W
Ao Kuang
DEPL0ID
Ao Kuang
14
1
1
14.5
L
3
3
2
1.33
W
Sol
3
2
4
2.5
L
Susano
Joshmen22
Susano
2
5
3
0.7
L
Vulcan
1
4
2
0.5
L
Bellona
TM Kralixo
Bellona
1
8
0
0.13
W
Atlas
TrayWuan
Atlas
0
2
2
0.5
W
Horus
Tsukumat-
Horus
0
3
1
0.17
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,306
Damage
46,310
84,366
Taken
76,081
50,017
Mitigated
43,846
37,775
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BuzzK-
Nemesis
6,137
2,894
0
3,462
15,759
11,218
0
2,519
13,240
0
82,458
W
Ao Kuang
DEPL0ID
Ao Kuang
24,774
6,501
0
17,821
21,858
10,976
1,182
1,139
20,719
103,381
0
L
12,680
7,354
24
4,167
12,137
4,780
0
4,478
7,659
0
68,108
W
Sol
8,650
2,528
0
6,289
13,543
5,941
5,459
5,953
7,590
77,261
8,664
L
Susano
Joshmen22
Susano
7,737
2,196
0
2,160
17,069
7,286
0
5,222
11,847
0
54,324
L
Vulcan
9,068
2,824
0
3,395
12,572
5,606
1,144
7,357
5,215
56,587
0
L
Bellona
TM Kralixo
Bellona
9,216
3,719
0
3,014
22,276
13,394
401
17,660
4,616
0
58,021
W
Atlas
TrayWuan
Atlas
5,396
2,271
0
3,095
15,823
14,005
18
4,073
11,750
28,405
0
W
Horus
Tsukumat-
Horus
6,349
3,127
2,609
4,499
17,383
7,877
0
2,993
14,390
0
32,179
L
7,609
1,009
980
5,637
12,027
12,780
100
3,323
8,704
30,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,863
Gold Earned
39,962
469
Minions Killed
407
0
Camps Cleared
0
1,607,288
Distance Traveled
1,598,042
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,351
520
112
6
0
326,036
0
W
Ao Kuang
11,752
653
154
9
0
334,120
0
L
Cupid
7,923
440
122
7
0
296,688
2
W
Sol
9,988
555
129
7
0
333,813
4
L
Susano
7,936
441
81
5
0
350,737
1
L
Vulcan
7,816
434
85
5
0
308,009
3
L
Bellona
8,291
461
96
5
0
282,711
0
W
Atlas
7,970
443
37
2
0
320,811
0
W
Horus
6,802
378
37
2
0
292,508
7
L
Artio
7,996
444
23
1
0
359,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role