Player Matchup

Bacchus
Bacchus
MetallicKitKat
Bacchus
Level 41
God Stats
1W - 0L
1,291 SR
Queue Stats
7W - 5L
1,274 Elo+
Party 1
Cupid
Cupid
NeonBloods
Cupid
Level 156
God Stats
3W - 1L
1,431 SR
Queue Stats
35W - 24L
1,584 Elo+
Party 1
Janus
Janus
xValkhallax
Janus
Level 29
God Stats
1W - 0L
1,536 SR
Queue Stats
14W - 10L
1,516 Elo+
Party 1
Team Averages
Level 75
1,419 SR
1,458 Elo+

VS

Team Averages
Level 30
1,276 SR
1,273 Elo+
Yemoja
Yemoja
FlavioElaMono
Yemoja
Level 58
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 9L
1,243 Elo+
Party 2
Arachne
Arachne
LeonardiTheThird
Arachne
Level 15
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 8L
1,128 Elo+
Party 2
Skadi
Skadi
Spirgoli
Skadi
Level 16
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 4L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
12,405
689
8,136
9,359
13,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
18
8 / 0 / 6
12,956
720
19,495
13,589
6,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 10
11,496
639
16,991
8,045
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
11,159
620
11,498
18,471
21,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 0
9,672
537
3,883
16,452
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Spirgoli
Skadi
14
1 / 8 / 0
10,044
558
7,517
15,222
6,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
14
Kills
1
1
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
6
0
0
W
4
0
9
8.5
W
Cupid
8
0
6
11
L
Skadi
Spirgoli
Skadi
1
8
0
0.13
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,622
Damage
22,898
30,993
Taken
50,145
23,419
Mitigated
36,065
14,895
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,498
1,858
1,416
6,244
18,471
21,475
0
8,813
9,658
38,899
0
L
3,883
2,626
0
1,585
16,452
7,849
0
10,528
5,924
0
28,136
W
8,136
1,193
538
2,296
9,359
13,208
4
3,389
5,970
17,457
0
W
Cupid
19,495
10,534
2,663
8,593
13,589
6,953
2,735
5,701
7,888
0
81,880
L
Skadi
Spirgoli
Skadi
7,517
3,099
0
613
15,222
6,741
0
6,748
8,474
0
35,865
W
16,991
205
94
711
8,045
3,258
0
2,546
5,499
35,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
30,875
203
Minions Killed
164
4
Camps Cleared
9
932,796
Distance Traveled
970,703
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,159
620
46
3
1
337,698
6
L
Arachne
9,672
537
50
3
8
336,793
4
W
Bacchus
12,405
689
19
1
0
323,083
0
W
Cupid
12,956
720
130
7
2
263,274
2
L
Skadi
10,044
558
68
4
0
296,212
1
W
Janus
11,496
639
54
3
2
346,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role