Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chimp__Champ
Ymir
Level 76
God Stats
4W - 8L
1,431 SR
Queue Stats
6W - 11L
1,440 Elo+
Party 1
Set
Set
GiveMeYoStix
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,450 Elo+
Solo
Skadi
Skadi
KlNG-M0NKEY__
Skadi
Level 61
God Stats
3W - 4L
1,629 SR
Queue Stats
4W - 7L
1,473 Elo+
Party 1
Team Averages
Level 90
1,512 SR
1,473 Elo+

VS

Team Averages
Level 109
1,419 SR
1,456 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Hades_Jimmy71
Thor
Level 111
God Stats
4W - 9L
1,445 SR
Queue Stats
183W - 177L
1,462 Elo+
Party 2
Fafnir
Fafnir
Ironfox02
Fafnir
Level 78
God Stats
2W - 1L
1,264 SR
Queue Stats
13W - 12L
1,407 Elo+
Solo
Kukulkan
Kukulkan
JIDiaz10
Kukulkan
Level 104
God Stats
108W - 98L
1,512 SR
Queue Stats
220W - 234L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
lilbulldog2572
Sun Wukong
Level 93
God Stats
9W - 12L
1,374 SR
Queue Stats
188W - 190L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 0 / 0
7,755
597
3,365
3,891
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
 
Erlang Shen
11
0 / 0 / 0
5,820
448
4,102
9,784
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 2 / 2
5,639
434
2,431
9,631
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
1 / 1 / 2
6,032
464
3,287
8,836
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 2 / 1
5,056
389
6,514
6,960
2,174
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 3
6,605
508
8,612
6,520
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
6,634
510
2,358
10,001
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
Ironfox02
Fafnir
10
2 / 1 / 3
6,916
532
4,840
8,396
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
JIDiaz10
Kukulkan
13
0 / 1 / 1
7,098
546
907
3,809
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lilbulldog2572
Sun Wukong
12
0 / 0 / 0
7,247
557
5,450
7,869
6,363
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
5
5
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
0
0
3
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Neith
 
Neith
2
0
3
3.5
L
0
2
2
0.5
L
1
1
2
2
W
1
2
3
1.25
W
Fafnir
Ironfox02
Fafnir
2
1
3
3.5
W
Kukulkan
JIDiaz10
Kukulkan
0
1
1
0.5
L
0
2
1
0.25
W
Sun Wukong
lilbulldog2572
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
22,167
39,102
Taken
36,595
20,612
Mitigated
21,531
10,406
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,365
347
0
428
3,891
1,775
0
151
3,740
70,865
0
L
Erlang Shen
 
Erlang Shen
4,102
2,276
122
5,432
9,784
6,873
464
0
9,784
0
40,965
W
Neith
 
Neith
8,612
3,069
0
4,086
6,520
2,167
0
376
6,144
0
59,869
L
2,431
394
470
3,124
9,631
5,857
0
1,647
7,984
18,901
0
L
3,287
1,151
0
830
8,836
3,933
0
1,101
7,735
0
42,178
W
2,358
221
0
4,410
10,001
4,027
0
1,002
8,999
0
39,384
W
Fafnir
Ironfox02
Fafnir
4,840
1,368
0
3,103
8,396
7,385
0
2,228
6,168
18,495
0
W
Kukulkan
JIDiaz10
Kukulkan
907
156
0
1,070
3,809
1,589
0
2,190
1,619
56,596
0
L
6,514
2,933
0
0
6,960
2,174
0
2,848
4,112
0
35,292
W
Sun Wukong
lilbulldog2572
Sun Wukong
5,450
2,145
0
2,692
7,869
6,363
95
0
7,869
0
56,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
34,500
333
Minions Killed
409
0
Camps Cleared
0
1,167,943
Distance Traveled
1,161,473
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,755
597
132
10
0
238,796
3
L
Erlang Shen
5,820
448
62
5
0
250,943
2
W
Neith
6,605
508
77
6
0
217,851
2
L
Ymir
5,639
434
20
2
0
214,427
1
L
Set
6,032
464
72
6
0
266,715
1
W
Thor
6,634
510
85
7
0
240,932
4
W
Fafnir
6,916
532
28
2
0
240,221
6
W
Kukulkan
7,098
546
113
9
0
244,334
4
L
Skadi
5,056
389
47
4
0
197,062
2
W
Sun Wukong
7,247
557
106
8
0
218,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role