Player Matchup

Skadi
Skadi
DerpyAquarius
Skadi
Level 81
God Stats
10W - 22L
1,461 SR
Queue Stats
164W - 204L
1,494 Elo+
Party 1
Chang'e
Chang'e
Stabsdagoblin
Chang'e
Level 104
God Stats
10W - 7L
1,761 SR
Queue Stats
161W - 205L
1,492 Elo+
Party 1
Khepri
Khepri
babygsus
Khepri
Level 120
God Stats
0W - 5L
1,359 SR
Queue Stats
8W - 14L
1,435 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,474 Elo+

VS

Team Averages
Level 98
1,565 SR
1,603 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
SxTremeNg
Rama
Level 32
God Stats
2W - 1L
1,696 SR
Queue Stats
13W - 11L
1,548 Elo+
Party 2
Guan Yu
Guan Yu
merchancano1234
Guan Yu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,712
671
6,053
5,856
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
10
0 / 4 / 2
6,313
631
7,306
9,111
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
babygsus
Khepri
11
2 / 1 / 1
7,509
751
2,423
5,464
5,994
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 1 / 2
7,937
794
10,791
4,887
2,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
13
3 / 1 / 4
7,616
762
4,477
5,219
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 1 / 5
6,507
651
2,534
11,111
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
2
5
L
1
2
2
1
L
Chang'e
0
4
2
0.25
W
Rama
3
1
4
5
L
Khepri
babygsus
Khepri
2
1
1
2.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,782
Damage
17,802
20,431
Taken
21,217
13,114
Mitigated
13,979
5,001
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,791
614
0
459
4,887
2,211
0
2,838
2,049
49,307
0
L
6,053
3,000
0
0
5,856
2,817
0
3,096
2,663
0
24,283
L
Chang'e
7,306
551
1,081
3,178
9,111
4,303
0
4,363
4,590
25,266
0
W
Rama
4,477
3,334
0
1,130
5,219
2,244
441
2,276
2,943
0
17,351
L
Khepri
babygsus
Khepri
2,423
132
0
742
5,464
5,994
0
3,898
1,534
10,580
0
W
2,534
196
1,188
2,617
11,111
9,524
440
5,109
6,002
0
7,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,534
Gold Earned
22,060
111
Minions Killed
130
2
Camps Cleared
8
588,603
Distance Traveled
505,560
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,937
794
97
10
4
177,891
1
L
Skadi
6,712
671
42
4
0
188,131
8
L
Chang'e
6,313
631
55
6
2
188,761
2
W
Rama
7,616
762
31
3
2
144,085
2
L
Khepri
7,509
751
14
1
0
211,711
1
W
Guan Yu
6,507
651
2
0
2
183,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role