Player Matchup

Shiva
Shiva
DONTRU 27
Shiva
Level 107
God Stats
5W - 6L
1,569 SR
Queue Stats
70W - 70L
1,520 Elo+
Party 2
Agni
Agni
NatsuDragneal97
Agni
Level 159
God Stats
2W - 3L
1,256 SR
Queue Stats
23W - 22L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
NinjaDeathWorm
Jing Wei
Level 126
God Stats
4W - 2L
1,641 SR
Queue Stats
125W - 114L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
Ravenjcm
Amaterasu
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
574W - 559L
1,538 Elo+
Solo
Cliodhna
Cliodhna
SmidgeBuckler
Cliodhna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,487 Elo+
Party 1
Team Averages
Level 138
1,493 SR
1,530 Elo+

VS

Team Averages
Level 100
1,653 SR
1,584 Elo+
Athena
Athena
Jinker6
Athena
Level 107
God Stats
11W - 3L
1,871 SR
Queue Stats
181W - 182L
1,509 Elo+
Party 3
Chernobog
Chernobog
KhaosIncarnate
Chernobog
Level 125
God Stats
5W - 5L
1,486 SR
Queue Stats
411W - 385L
1,525 Elo+
Party 3
Cu Chulainn
Cu Chulainn
McDee_7
Cu Chulainn
Level 103
God Stats
2W - 2L
1,558 SR
Queue Stats
63W - 69L
1,526 Elo+
Party 4
Mercury
Mercury
Tempperr
Mercury
Level 107
God Stats
13W - 6L
1,945 SR
Queue Stats
200W - 188L
1,690 Elo+
Party 4
Merlin
Merlin
agate3
Merlin
Level 58
God Stats
1W - 0L
1,404 SR
Queue Stats
30W - 24L
1,669 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DONTRU 27
Shiva
17
4 / 5 / 6
11,371
406
17,223
31,166
30,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 9 / 2
12,219
436
19,337
23,633
11,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
20
3 / 4 / 3
14,559
520
24,237
22,001
12,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Ravenjcm
Amaterasu
20
2 / 6 / 2
14,050
502
14,139
30,649
33,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
SmidgeBuckler
Cliodhna
17
4 / 9 / 3
11,905
425
13,860
28,117
15,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jinker6
Athena
18
0 / 5 / 16
12,409
443
7,220
34,584
43,740
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
KhaosIncarnate
Chernobog
20
7 / 3 / 13
16,646
595
24,191
26,094
12,504
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
McDee_7
Cu Chulainn
20
6 / 2 / 11
15,788
564
16,376
23,299
23,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
Tempperr
Mercury
20
18 / 1 / 6
17,128
612
36,327
27,879
18,825
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
agate3
Merlin
19
0 / 5 / 11
12,419
444
10,401
17,056
8,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
16
Kills
31
33
Deaths
16
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Shiva
DONTRU 27
Shiva
4
5
6
1.4
W
Athena
Jinker6
Athena
0
5
16
1.6
W
Chernobog
KhaosIncarnate
Chernobog
7
3
13
4.5
W
Cu Chulainn
McDee_7
Cu Chulainn
6
2
11
5.75
L
3
9
2
0.44
L
Jing Wei
3
4
3
1.13
L
Amaterasu
Ravenjcm
Amaterasu
2
6
2
0.5
L
Cliodhna
SmidgeBuckler
Cliodhna
4
9
3
0.61
W
Mercury
Tempperr
Mercury
18
1
6
21
W
Merlin
agate3
Merlin
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,796
Damage
94,515
135,566
Taken
128,912
103,233
Mitigated
106,923
33,824
Healing
30,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
DONTRU 27
Shiva
17,223
3,704
1,653
9,009
31,166
30,279
486
6,285
24,881
0
78,015
W
Athena
Jinker6
Athena
7,220
2,046
0
6,060
34,584
43,740
317
5,588
28,543
34,971
0
W
Chernobog
KhaosIncarnate
Chernobog
24,191
16,556
0
13,375
26,094
12,504
3,318
3,327
22,714
0
167,982
W
Cu Chulainn
McDee_7
Cu Chulainn
16,376
3,448
0
4,487
23,299
23,825
1,980
3,229
19,938
15,415
95,494
L
19,337
806
216
2,872
23,633
11,180
123
3,876
19,757
106,423
0
L
Jing Wei
24,237
17,544
0
8,849
22,001
12,257
2,040
3,199
18,802
0
166,188
L
Amaterasu
Ravenjcm
Amaterasu
14,139
5,612
0
7,063
30,649
33,585
318
3,751
26,898
7,278
124,095
L
Cliodhna
SmidgeBuckler
Cliodhna
13,860
1,546
0
4,162
28,117
15,932
15
2,525
25,592
0
105,505
W
Mercury
Tempperr
Mercury
36,327
22,839
0
4,611
27,879
18,825
1,462
3,985
23,666
0
229,373
W
Merlin
agate3
Merlin
10,401
212
0
2,212
17,056
8,029
940
4,666
12,039
92,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,104
Gold Earned
74,390
809
Minions Killed
745
0
Camps Cleared
0
2,701,251
Distance Traveled
2,969,267
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,371
406
86
3
0
552,958
2
W
Athena
12,409
443
37
1
0
588,138
9
W
Chernobog
16,646
595
214
8
0
566,264
4
W
Cu Chulainn
15,788
564
175
6
0
558,886
0
L
Agni
12,219
436
148
5
0
487,956
1
L
Jing Wei
14,559
520
224
8
0
517,432
1
L
Amaterasu
14,050
502
227
8
0
562,215
6
L
Cliodhna
11,905
425
124
4
0
580,690
2
W
Mercury
17,128
612
201
7
0
745,516
5
W
Merlin
12,419
444
118
4
0
510,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role