Player Matchup

Hades
Hades
Apoca_lixis
Hades
Level 58
God Stats
23W - 15L
1,288 SR
Queue Stats
289W - 305L
1,319 Elo+
Solo
Ymir
Ymir
ElderDrgnSlayer
Ymir
Level 44
God Stats
0W - 2L
1,284 SR
Queue Stats
50W - 78L
1,268 Elo+
Solo
Danzaburou
Danzaburou
Im01dGr3g330
Danzaburou
Level 39
God Stats
14W - 28L
1,288 SR
Queue Stats
477W - 611L
1,303 Elo+
Solo
Thor
Thor
Wanted27Geoffrey
Thor
Level 59
God Stats
7W - 12L
1,114 SR
Queue Stats
537W - 549L
1,369 Elo+
Solo
Fenrir
Fenrir
kingsyze807
Fenrir
Level 66
God Stats
6W - 8L
1,309 SR
Queue Stats
139W - 150L
1,309 Elo+
Solo
Team Averages
Level 53
1,257 SR
1,313 Elo+

VS

Team Averages
Level 69
1,442 SR
1,323 Elo+
Horus
Horus
ForgottenRituaL
Horus
Level 113
God Stats
12W - 12L
1,415 SR
Queue Stats
957W - 1,022L
1,244 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HiyaSweetie
Morgan Le Fay
Level 57
God Stats
7W - 6L
1,558 SR
Queue Stats
73W - 109L
1,274 Elo+
Solo
Medusa
Medusa
LivKitty420
Medusa
Level 40
God Stats
6W - 7L
1,488 SR
Queue Stats
61W - 75L
1,260 Elo+
Solo
Thanatos
Thanatos
RemissBonsai731
Thanatos
Level 56
God Stats
5W - 12L
1,136 SR
Queue Stats
55W - 111L
1,204 Elo+
Solo
Cerberus
Cerberus
wrenchn monkey
Cerberus
Level 81
God Stats
2W - 1L
1,613 SR
Queue Stats
61W - 77L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,691
346
8,460
15,159
9,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 5 / 2
11,710
418
15,405
29,150
41,374
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Im01dGr3g330
Danzaburou
16
2 / 3 / 2
11,337
405
13,093
18,995
7,791
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 3
10,544
377
10,942
24,052
12,119
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
16
2 / 8 / 1
10,745
384
5,623
27,078
15,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 7
12,260
438
15,972
23,657
23,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
HiyaSweetie
Morgan Le Fay
20
6 / 1 / 7
13,689
489
25,405
11,815
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
3 / 3 / 5
13,449
480
16,104
20,522
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
20
8 / 5 / 6
12,996
464
12,962
24,436
16,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
20
5 / 1 / 8
13,565
484
9,516
22,904
30,876
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
23
24
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
5
2
0.4
W
1
1
7
4.5
W
Morgan Le Fay
HiyaSweetie
Morgan Le Fay
6
1
7
9.5
L
Danzaburou
Im01dGr3g330
Danzaburou
2
3
2
1
W
Medusa
3
3
5
1.83
W
Thanatos
8
5
6
2.2
L
3
5
3
0.9
L
Fenrir
2
8
1
0.31
W
Cerberus
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
79,959
114,434
Taken
103,334
85,875
Mitigated
86,193
17,275
Healing
48,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,460
119
586
4,018
15,159
9,158
405
6,885
8,274
46,150
0
L
15,405
2,653
0
4,551
29,150
41,374
0
6,341
22,809
94,065
0
W
15,972
8,476
3,237
11,902
23,657
23,286
788
9,609
14,048
0
82,993
W
Morgan Le Fay
HiyaSweetie
Morgan Le Fay
25,405
1,784
251
2,439
11,815
6,412
1,208
3,591
8,224
112,044
0
L
Danzaburou
Im01dGr3g330
Danzaburou
13,093
5,664
641
1,917
18,995
7,791
3,210
4,733
14,262
0
92,882
W
Medusa
16,104
6,215
0
7,519
20,522
8,882
9,170
4,057
16,465
0
126,973
W
Thanatos
12,962
4,694
0
17,697
24,436
16,737
0
3,843
20,593
632
117,061
L
10,942
2,052
0
2,558
24,052
12,119
607
8,977
15,075
0
41,757
L
Fenrir
5,623
1,481
0
3,004
27,078
15,433
0
8,387
18,691
0
79,912
W
Cerberus
9,516
915
339
4,693
22,904
30,876
841
2,893
20,011
67,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,027
Gold Earned
65,959
490
Minions Killed
683
0
Camps Cleared
0
2,328,170
Distance Traveled
2,617,964
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,691
346
77
3
0
484,048
4
L
Ymir
11,710
418
158
6
0
410,884
0
W
Horus
12,260
438
92
3
0
511,875
4
W
Morgan Le Fay
13,689
489
156
6
0
566,140
3
L
Danzaburou
11,337
405
103
4
0
463,169
0
W
Medusa
13,449
480
190
7
0
536,439
17
W
Thanatos
12,996
464
129
5
0
515,555
0
L
Thor
10,544
377
47
2
0
505,910
0
L
Fenrir
10,745
384
105
4
0
464,159
1
W
Cerberus
13,565
484
116
4
0
487,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role