Player Matchup

Hel
Hel
QuitLightning
Hel
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 63L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
Tanner ODST
Gilgamesh
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 18L
1,455 Elo+
Party 1
Mercury
Mercury
The Punisher JP
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,346 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,385 Elo+

VS

Team Averages
Level 79
1,579 SR
1,344 Elo+
Arachne
Arachne
ChompKey
Arachne
Level 88
God Stats
18W - 8L
1,365 SR
Queue Stats
71W - 72L
1,420 Elo+
Party 2
Jing Wei
Jing Wei
DesHAWKIV
Jing Wei
Level 127
God Stats
4W - 2L
1,754 SR
Queue Stats
236W - 264L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
JohnnyHannuka
Kukulkan
Level 22
God Stats
7W - 3L
1,616 SR
Queue Stats
8W - 8L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
8,374
644
10,509
8,685
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Tanner ODST
Gilgamesh
12
1 / 3 / 1
7,864
605
7,567
11,953
11,207
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 4
8,117
624
6,494
13,044
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChompKey
Arachne
14
3 / 1 / 8
9,438
726
9,352
10,671
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
DesHAWKIV
Jing Wei
17
10 / 1 / 3
11,216
863
11,992
11,456
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
JohnnyHannuka
Kukulkan
13
0 / 2 / 11
8,774
675
6,074
8,415
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChompKey
Arachne
3
1
8
7
W
Jing Wei
DesHAWKIV
Jing Wei
10
1
3
11.5
W
Kukulkan
JohnnyHannuka
Kukulkan
0
2
11
2.75
L
3
4
1
0.88
L
Gilgamesh
Tanner ODST
Gilgamesh
1
3
1
0.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
27,418
33,682
Taken
30,542
20,371
Mitigated
13,574
3,316
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChompKey
Arachne
9,352
6,654
0
3,444
10,671
4,920
948
3,733
6,916
0
24,094
W
Jing Wei
DesHAWKIV
Jing Wei
11,992
11,414
0
2,755
11,456
5,272
1,326
3,980
7,476
0
41,055
W
Kukulkan
JohnnyHannuka
Kukulkan
6,074
553
471
425
8,415
3,382
443
3,100
5,315
25,043
0
L
10,509
1,760
410
455
8,685
3,453
0
1,928
6,757
25,802
0
L
Gilgamesh
Tanner ODST
Gilgamesh
7,567
1,976
0
553
11,953
11,207
0
2,664
9,289
0
21,948
L
6,494
1,826
0
1,898
13,044
5,711
0
1,970
11,074
0
35,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
29,428
154
Minions Killed
156
6
Camps Cleared
6
664,255
Distance Traveled
760,034
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,438
726
32
2
3
274,699
2
W
Jing Wei
11,216
863
79
6
1
254,250
1
W
Kukulkan
8,774
675
45
3
2
231,085
0
L
Hel
8,374
644
50
4
1
192,595
0
L
Gilgamesh
7,864
605
37
3
1
222,871
2
L
Mercury
8,117
624
67
5
4
248,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role