Player Matchup

Merlin
Merlin
BigBruddaGaming1
Merlin
Level 124
God Stats
1W - 2L
1,303 SR
Queue Stats
415W - 422L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kinko_242
Morgan Le Fay
Level 84
God Stats
46W - 67L
1,388 SR
Queue Stats
196W - 226L
1,375 Elo+
Party 1
Ratatoskr
Ratatoskr
OMGPotatoaim601
Ratatoskr
Level 65
God Stats
0W - 1L
1,754 SR
Queue Stats
45W - 45L
1,421 Elo+
Party 2
Horus
Horus
StolidPrism8066
Horus
Level 62
God Stats
29W - 16L
1,655 SR
Queue Stats
81W - 105L
1,444 Elo+
Party 2
Skadi
Skadi
Xucyde
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,379 Elo+
Party 2
Team Averages
Level 72
1,520 SR
1,422 Elo+

VS

Team Averages
Level 97
1,502 SR
1,448 Elo+
Sobek
Sobek
Asapkaito
Sobek
Level 107
God Stats
3W - 0L
1,723 SR
Queue Stats
144W - 151L
1,471 Elo+
Solo
Cernunnos
Cernunnos
OsoDanii CQB
Cernunnos
Level 82
God Stats
45W - 30L
1,338 SR
Queue Stats
999W - 993L
1,424 Elo+
Party 3
Bakasura
Bakasura
ProperFlame71
Bakasura
Level 115
God Stats
33W - 12L
1,604 SR
Queue Stats
251W - 226L
1,486 Elo+
Party 3
Hel
Hel
pug_chan_tm
Hel
Level 65
God Stats
4W - 7L
1,243 SR
Queue Stats
159W - 154L
1,433 Elo+
Solo
Aphrodite
Aphrodite
vC CeRsEy
Aphrodite
Level 116
God Stats
5W - 3L
1,603 SR
Queue Stats
91W - 91L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 4
14,344
448
26,173
29,885
18,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Kinko_242
Morgan Le Fay
20
1 / 6 / 6
12,994
406
24,232
26,109
14,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
OMGPotatoaim601
Ratatoskr
19
9 / 8 / 4
13,817
432
26,048
31,828
16,349
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 8 / 6
13,380
418
23,332
30,693
16,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Xucyde
Skadi
20
4 / 4 / 5
13,257
414
23,647
25,244
12,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Asapkaito
Sobek
20
4 / 2 / 18
15,385
481
17,779
40,597
72,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
OsoDanii CQB
Cernunnos
20
8 / 4 / 8
16,073
502
23,641
29,386
13,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
ProperFlame71
Bakasura
20
15 / 3 / 6
19,929
623
28,466
32,318
19,574
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 6 / 11
15,516
485
25,139
34,212
20,546
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
vC CeRsEy
Aphrodite
20
3 / 5 / 13
15,414
482
18,087
39,591
25,751
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
20
Kills
34
34
Deaths
20
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sobek
Asapkaito
Sobek
4
2
18
6.5
L
3
8
4
0.63
L
Morgan Le Fay
Kinko_242
Morgan Le Fay
1
6
6
0.67
L
Ratatoskr
OMGPotatoaim601
Ratatoskr
9
8
4
1.38
W
Cernunnos
OsoDanii CQB
Cernunnos
8
4
8
3
W
Bakasura
ProperFlame71
Bakasura
15
3
6
6
L
3
8
6
0.75
L
Skadi
Xucyde
Skadi
4
4
5
1.63
W
4
6
11
1.58
W
Aphrodite
vC CeRsEy
Aphrodite
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,432
Damage
113,112
143,759
Taken
176,104
77,054
Mitigated
150,953
30,899
Healing
88,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Asapkaito
Sobek
17,779
949
0
10,270
40,597
72,074
54
9,419
30,862
49,065
0
L
26,173
1,166
0
7,922
29,885
18,242
315
16,746
12,344
128,189
0
L
Morgan Le Fay
Kinko_242
Morgan Le Fay
24,232
1,101
0
6,120
26,109
14,098
1,338
13,508
12,041
109,141
0
L
Ratatoskr
OMGPotatoaim601
Ratatoskr
26,048
3,979
0
2,225
31,828
16,349
0
11,317
19,329
0
102,484
W
Cernunnos
OsoDanii CQB
Cernunnos
23,641
13,155
0
9,904
29,386
13,008
3,390
5,580
23,693
0
124,671
W
Bakasura
ProperFlame71
Bakasura
28,466
22,006
0
10,507
32,318
19,574
6,763
8,085
23,876
0
241,399
L
23,332
12,095
3,233
4,206
30,693
16,018
2,440
10,168
20,308
0
89,823
L
Skadi
Xucyde
Skadi
23,647
10,579
601
6,592
25,244
12,347
2,343
9,742
15,152
0
115,704
W
25,139
995
7,029
17,002
34,212
20,546
705
13,141
20,936
121,579
0
W
Aphrodite
vC CeRsEy
Aphrodite
18,087
224
12,171
21,562
39,591
25,751
1,870
15,620
23,268
118,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,792
Gold Earned
82,317
741
Minions Killed
807
0
Camps Cleared
0
2,684,560
Distance Traveled
3,063,003
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,385
481
43
1
0
629,338
6
L
Merlin
14,344
448
195
6
0
461,867
0
L
Morgan Le Fay
12,994
406
155
5
0
554,923
1
L
Ratatoskr
13,817
432
121
4
0
625,237
2
W
Cernunnos
16,073
502
161
5
0
541,959
4
W
Bakasura
19,929
623
256
8
0
753,465
5
L
Horus
13,380
418
102
3
0
504,760
1
L
Skadi
13,257
414
168
5
0
537,773
0
W
Hel
15,516
485
188
6
0
524,648
1
W
Aphrodite
15,414
482
159
5
0
613,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role