Player Matchup

Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BlackMaNfromNY
Atlas
Level 75
God Stats
34W - 26L
1,503 SR
Queue Stats
623W - 633L
1,504 Elo+
Party 2
Skadi
Skadi
Heilinx
Skadi
Level 29
God Stats
2W - 0L
1,510 SR
Queue Stats
23W - 18L
1,659 Elo+
Party 3
Discordia
Discordia
MaStaNInJa5500
Discordia
Level 89
God Stats
40W - 34L
1,496 SR
Queue Stats
348W - 327L
1,492 Elo+
Party 2
Achilles
Achilles
xLips That Grip
Achilles
Level 156
God Stats
5W - 6L
1,537 SR
Queue Stats
591W - 444L
1,622 Elo+
Party 2
Team Averages
Level 98
1,509 SR
1,555 Elo+

VS

Team Averages
Level 85
1,482 SR
1,451 Elo+
Xing Tian
Xing Tian
BabyPorkyChops
Xing Tian
Level 128
God Stats
0W - 2L
1,607 SR
Queue Stats
160W - 129L
1,540 Elo+
Party 1
Merlin
Merlin
C3mil9
Merlin
Level 119
God Stats
4W - 3L
1,491 SR
Queue Stats
99W - 94L
1,529 Elo+
Solo
Chaac
Chaac
CREEPthePEEP
Chaac
Level 24
God Stats
0W - 2L
1,344 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 1
Izanami
Izanami
GtcTyrant
Izanami
Level 107
God Stats
4W - 6L
1,555 SR
Queue Stats
58W - 76L
1,503 Elo+
Party 1
Janus
Janus
hoomun
Janus
Level 48
God Stats
4W - 8L
1,413 SR
Queue Stats
45W - 55L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
7 / 2 / 4
10,735
767
6,859
9,329
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
3 / 1 / 14
10,442
746
10,385
17,996
13,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Heilinx
Skadi
17
2 / 0 / 13
10,150
725
12,604
6,586
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
MaStaNInJa5500
Discordia
17
1 / 0 / 13
9,743
696
12,271
5,115
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
12 / 1 / 3
11,166
798
23,112
14,951
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BabyPorkyChops
Xing Tian
17
3 / 4 / 0
10,081
720
8,514
17,142
16,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
C3mil9
Merlin
17
1 / 1 / 0
9,449
675
5,727
5,721
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 4
8,466
605
6,517
17,760
13,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
GtcTyrant
Izanami
15
0 / 7 / 4
8,893
635
7,432
17,830
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
hoomun
Janus
14
0 / 8 / 2
8,243
589
5,351
13,641
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
25
Kills
4
4
Deaths
25
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
4
4.5
L
Xing Tian
BabyPorkyChops
Xing Tian
3
4
0
0.75
W
3
1
14
10
L
Merlin
C3mil9
Merlin
1
1
0
1
L
0
5
4
0.4
L
Izanami
GtcTyrant
Izanami
0
7
4
0.29
W
Skadi
Heilinx
Skadi
2
0
13
8.5
W
Discordia
MaStaNInJa5500
Discordia
1
0
13
7.5
L
Janus
hoomun
Janus
0
8
2
0.13
W
Achilles
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,231
Damage
33,541
53,977
Taken
72,094
34,866
Mitigated
44,885
19,376
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,859
1,945
0
1,423
9,329
4,020
334
2,432
6,757
0
40,353
L
Xing Tian
BabyPorkyChops
Xing Tian
8,514
773
0
250
17,142
16,998
0
7,486
9,386
28,614
0
W
10,385
4,185
686
7,017
17,996
13,456
477
6,561
11,070
30,627
0
L
Merlin
C3mil9
Merlin
5,727
306
0
623
5,721
2,618
0
2,349
3,265
39,762
0
L
6,517
1,836
0
3,023
17,760
13,383
0
5,910
11,666
0
15,910
L
Izanami
GtcTyrant
Izanami
7,432
4,535
0
3,037
17,830
7,377
0
4,473
13,076
0
29,230
W
Skadi
Heilinx
Skadi
12,604
6,160
0
3,396
6,586
2,795
3,496
2,271
4,107
0
40,546
W
Discordia
MaStaNInJa5500
Discordia
12,271
305
64
1,108
5,115
1,857
1,075
1,903
2,970
29,621
0
L
Janus
hoomun
Janus
5,351
443
0
843
13,641
4,509
0
2,438
10,866
22,473
0
W
Achilles
23,112
6,760
0
5,682
14,951
12,738
2,035
5,031
9,481
0
44,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
45,132
268
Minions Killed
242
0
Camps Cleared
0
1,469,799
Distance Traveled
1,237,547
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,735
767
65
5
0
318,047
2
L
Xing Tian
10,081
720
46
3
0
290,219
1
W
Atlas
10,442
746
37
3
0
276,029
0
L
Merlin
9,449
675
87
6
0
196,648
3
L
Chaac
8,466
605
18
1
0
270,650
3
L
Izanami
8,893
635
60
4
0
235,058
2
W
Skadi
10,150
725
75
5
0
283,584
4
W
Discordia
9,743
696
40
3
0
272,804
0
L
Janus
8,243
589
31
2
0
244,972
1
W
Achilles
11,166
798
51
4
0
319,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role