Player Matchup

Geb
Geb
AdmiralEvans
Geb
Level 99
God Stats
98W - 92L
1,617 SR
Queue Stats
219W - 223L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
HatedKurama
Erlang Shen
Level 158
God Stats
3W - 1L
1,814 SR
Queue Stats
98W - 54L
1,673 Elo+
Party 1
Artemis
Artemis
MyxNamexIsxBigxD
Artemis
Level 23
God Stats
1W - 1L
1,871 SR
Queue Stats
41W - 16L
1,714 Elo+
Party 1
Loki
Loki
Nightmar3God
Loki
Level 123
God Stats
2W - 2L
1,303 SR
Queue Stats
252W - 250L
1,523 Elo+
Party 2
Vulcan
Vulcan
NileMonster35
Vulcan
Level 106
God Stats
2W - 8L
1,141 SR
Queue Stats
220W - 192L
1,544 Elo+
Party 2
Team Averages
Level 102
1,549 SR
1,594 Elo+

VS

Team Averages
Level 74
1,646 SR
1,597 Elo+
Ah Puch
Ah Puch
Erlongd0ng
Ah Puch
Level 106
God Stats
14W - 9L
1,778 SR
Queue Stats
287W - 297L
1,553 Elo+
Party 3
Heimdallr
Heimdallr
Shelconioli
Heimdallr
Level 48
God Stats
5W - 5L
1,518 SR
Queue Stats
20W - 15L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
allthiswood
Baron Samedi
Level 33
God Stats
1W - 0L
1,814 SR
Queue Stats
11W - 5L
1,575 Elo+
Solo
Amaterasu
Amaterasu
pvncvkes
Amaterasu
Level 153
God Stats
8W - 2L
1,945 SR
Queue Stats
190W - 163L
1,712 Elo+
Party 3
Tsukuyomi
Tsukuyomi
roncalvin2000
Tsukuyomi
Level 28
God Stats
1W - 3L
1,175 SR
Queue Stats
29W - 29L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 4
10,084
420
7,804
35,785
43,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
HatedKurama
Erlang Shen
20
5 / 7 / 2
13,563
565
22,115
34,001
30,971
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 2
12,132
506
18,288
21,576
10,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 5 / 2
12,517
522
13,445
19,881
8,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
0 / 7 / 4
10,571
440
12,443
23,409
9,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Erlongd0ng
Ah Puch
20
4 / 2 / 15
13,619
567
26,443
21,447
10,849
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Shelconioli
Heimdallr
20
7 / 6 / 9
13,003
542
22,122
25,022
12,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
allthiswood
Baron Samedi
19
5 / 2 / 18
13,721
572
11,685
22,544
27,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
pvncvkes
Amaterasu
20
8 / 3 / 7
14,793
616
25,194
30,993
31,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
roncalvin2000
Tsukuyomi
20
11 / 6 / 10
13,963
582
17,462
21,157
9,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
19
Kills
35
35
Deaths
19
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
W
Ah Puch
Erlongd0ng
Ah Puch
4
2
15
5.75
L
Erlang Shen
HatedKurama
Erlang Shen
5
7
2
0.86
L
2
5
2
0.6
L
9
5
2
2
L
0
7
4
0.29
W
Heimdallr
Shelconioli
Heimdallr
7
6
9
1.92
W
Baron Samedi
allthiswood
Baron Samedi
5
2
18
7
W
Amaterasu
pvncvkes
Amaterasu
8
3
7
3.83
W
Tsukuyomi
roncalvin2000
Tsukuyomi
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,095
Damage
102,906
134,652
Taken
121,163
103,503
Mitigated
91,282
30,684
Healing
56,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,804
1,230
482
2,198
35,785
43,811
0
11,300
24,404
16,331
0
W
Ah Puch
Erlongd0ng
Ah Puch
26,443
1,556
0
14,134
21,447
10,849
1,480
6,837
14,610
147,303
0
L
Erlang Shen
HatedKurama
Erlang Shen
22,115
14,284
0
11,249
34,001
30,971
0
4,269
29,732
0
124,945
L
18,288
8,961
0
8,304
21,576
10,121
1,176
6,089
15,487
0
124,068
L
13,445
4,296
0
5,813
19,881
8,838
0
4,146
15,735
0
100,390
L
12,443
2,918
40
2,598
23,409
9,762
88
13,703
9,706
96,145
0
W
Heimdallr
Shelconioli
Heimdallr
22,122
14,701
0
11,490
25,022
12,373
3,795
4,245
20,777
0
97,840
W
Baron Samedi
allthiswood
Baron Samedi
11,685
2,516
1,638
9,854
22,544
27,184
1,220
4,034
18,510
79,866
0
W
Amaterasu
pvncvkes
Amaterasu
25,194
13,209
297
12,293
30,993
31,081
1,871
3,864
27,129
10,335
132,469
W
Tsukuyomi
roncalvin2000
Tsukuyomi
17,462
4,284
0
7,126
21,157
9,795
42
4,062
17,095
0
92,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,867
Gold Earned
69,099
710
Minions Killed
738
0
Camps Cleared
0
2,093,948
Distance Traveled
2,340,727
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,084
420
13
1
0
449,905
2
W
Ah Puch
13,619
567
210
9
0
485,810
3
L
Erlang Shen
13,563
565
189
8
0
375,311
2
L
Artemis
12,132
506
194
8
0
324,755
2
L
Loki
12,517
522
143
6
0
452,734
0
L
Vulcan
10,571
440
171
7
0
491,243
1
W
Heimdallr
13,003
542
115
5
0
396,255
6
W
Baron Samedi
13,721
572
97
4
0
444,715
2
W
Amaterasu
14,793
616
205
9
0
508,538
3
W
Tsukuyomi
13,963
582
111
5
0
505,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role