Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond III
 
Neith
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Diamond I
EmojiDaddy
Ah Puch
Diamond I
Level 160
God Stats
1W - 0L
1,916 SR
Queue Stats
92W - 69L
2,396 MMR
Party 2
Bastet
Bastet
Diamond III
iJaimes
Bastet
Diamond III
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 35L
2,489 MMR
Party 2
Odin
Odin
Diamond II
rg1550
Odin
Diamond II
Level 160
God Stats
11W - 5L
1,720 SR
Queue Stats
221W - 209L
2,398 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,627 SR
2,057 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,561 SR
2,486 MMR
Hun Batz
Hun Batz
Masters
DrewUSN
Hun Batz
Masters
Level 125
God Stats
2W - 1L
1,483 SR
Queue Stats
302W - 284L
2,321 MMR
Solo
Terra
Terra
Masters
Impressioned
Terra
Masters
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
293W - 281L
2,643 MMR
Party 1
Chernobog
Chernobog
Diamond IV
Logiccz
Chernobog
Diamond IV
Level 148
God Stats
9W - 7L
1,699 SR
Queue Stats
389W - 376L
2,122 MMR
Solo
Apollo
Apollo
Masters
Marğiela
Apollo
Masters
Level 104
God Stats
13W - 13L
1,733 SR
Queue Stats
222W - 207L
2,493 MMR
Party 1
Chiron
Chiron
Masters
wapisimo
Chiron
Masters
Level 157
God Stats
0W - 1L
1,392 SR
Queue Stats
177W - 153L
2,851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 0 / 0
3,327
665
701
2,417
752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
 
Neith
5
1 / 2 / 0
3,282
656
2,164
2,846
962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
EmojiDaddy
Ah Puch
6
0 / 0 / 1
3,630
726
764
1,091
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
iJaimes
Bastet
6
0 / 0 / 0
3,594
719
2,513
2,502
651
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
rg1550
Odin
5
0 / 0 / 1
3,263
653
1,389
2,502
1,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
KaliBaron SamediNemesisJing Wei

VS

Bans
UllrKhepriCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrewUSN
Hun Batz
6
0 / 0 / 0
3,342
668
79
2,818
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 1 / 1
3,260
652
1,127
3,669
1,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
Logiccz
Chernobog
6
0 / 0 / 1
3,526
705
449
4,118
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
Marğiela
Apollo
6
1 / 0 / 0
3,727
745
1,606
3,199
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chiron
wapisimo
Chiron
1
0 / 0 / 0
2,436
487
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
0
0
0
W
Neith
 
Neith
1
2
0
0.5
L
Hun Batz
DrewUSN
Hun Batz
0
0
0
0
W
Ah Puch
EmojiDaddy
Ah Puch
0
0
1
0.5
L
0
1
1
0.5
L
Chernobog
Logiccz
Chernobog
0
0
1
0.5
L
Apollo
Marğiela
Apollo
1
0
0
1
W
Bastet
iJaimes
Bastet
0
0
0
0
W
Odin
rg1550
Odin
0
0
1
0.5
L
Chiron
wapisimo
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,531
Damage
3,261
11,358
Taken
13,804
3,821
Mitigated
4,401
4,613
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
701
475
0
555
2,417
752
0
0
2,417
0
15,350
W
Neith
 
Neith
2,164
954
0
822
2,846
962
0
564
2,282
0
14,643
L
Hun Batz
DrewUSN
Hun Batz
79
0
0
1,376
2,818
843
0
366
2,321
0
12,962
W
Ah Puch
EmojiDaddy
Ah Puch
764
119
0
652
1,091
316
0
59
1,032
18,946
0
L
1,127
639
622
1,894
3,669
1,566
0
66
3,603
3,757
0
L
Chernobog
Logiccz
Chernobog
449
164
0
1,421
4,118
1,129
0
0
4,118
0
15,369
L
Apollo
Marğiela
Apollo
1,606
1,326
0
1,352
3,199
863
0
332
2,867
0
19,453
W
Bastet
iJaimes
Bastet
2,513
917
0
1,119
2,502
651
0
0
2,502
0
18,985
W
Odin
rg1550
Odin
1,389
595
0
1,465
2,502
1,140
0
504
1,998
0
6,632
L
Chiron
wapisimo
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,096
Gold Earned
16,291
170
Minions Killed
123
0
Camps Cleared
0
552,729
Distance Traveled
375,340
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,327
665
46
9
0
133,339
1
W
Neith
3,282
656
31
6
0
89,951
1
L
Hun Batz
3,342
668
32
6
0
115,213
1
W
Ah Puch
3,630
726
43
9
0
117,064
1
L
Terra
3,260
652
6
1
0
83,341
1
L
Chernobog
3,526
705
43
9
0
94,557
0
L
Apollo
3,727
745
42
8
0
82,229
0
W
Bastet
3,594
719
40
8
0
113,949
1
W
Odin
3,263
653
10
2
0
98,426
1
L
Chiron
2,436
487
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role