Player Matchup

Chaac
Chaac
BabyBoyJody41
Chaac
Level 107
God Stats
41W - 49L
1,507 SR
Queue Stats
123W - 134L
1,432 Elo+
Party 2
Ymir
Ymir
Chimp__Champ
Ymir
Level 76
God Stats
4W - 8L
1,504 SR
Queue Stats
6W - 11L
1,515 Elo+
Party 3
Awilix
Awilix
ClassicRando_
Awilix
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,435 Elo+
Party 2
Anubis
Anubis
KlNG-M0NKEY__
Anubis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,605 Elo+
Party 3
Sol
Sol
Standupguy0
Sol
Level 145
God Stats
10W - 23L
1,367 SR
Queue Stats
368W - 384L
1,450 Elo+
Party 2
Team Averages
Level 96
1,475 SR
1,487 Elo+

VS

Team Averages
Level 93
1,451 SR
1,440 Elo+
Skadi
Skadi
Hackshadow347
Skadi
Level 106
God Stats
7W - 1L
1,500 SR
Queue Stats
28W - 30L
1,444 Elo+
Party 1
Achilles
Achilles
Ironfox02
Achilles
Level 78
God Stats
3W - 3L
1,385 SR
Queue Stats
13W - 12L
1,315 Elo+
Solo
Horus
Horus
Pccnguin
Horus
Level 65
God Stats
2W - 1L
1,702 SR
Queue Stats
3W - 4L
1,444 Elo+
Party 1
Janus
Janus
TheBallsMcGee
Janus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
tuskedcentaur
Ao Kuang
Level 87
God Stats
1W - 3L
1,167 SR
Queue Stats
9W - 9L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
5,504
459
5,179
9,763
5,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,343
445
1,494
5,860
5,574
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 4 / 6
6,250
521
4,496
11,147
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 2 / 1
6,773
564
6,117
8,287
4,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 2 / 5
5,779
482
5,801
7,207
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,391
616
6,965
5,376
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Ironfox02
Achilles
12
2 / 0 / 1
7,092
591
5,126
6,514
3,929
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Pccnguin
Horus
9
0 / 1 / 1
5,867
489
3,109
9,944
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 4 / 1
6,074
506
7,447
6,813
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
tuskedcentaur
Ao Kuang
10
1 / 4 / 5
6,174
515
4,755
12,366
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
10
Kills
10
10
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
0
1
0
0
L
2
4
6
1.25
W
4
1
2
5
W
Achilles
Ironfox02
Achilles
2
0
1
2.5
L
4
2
1
2.25
W
Horus
Pccnguin
Horus
0
1
1
0.5
L
2
2
5
2.25
W
3
4
1
0.88
W
Ao Kuang
tuskedcentaur
Ao Kuang
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,087
Damage
27,402
42,264
Taken
41,013
22,093
Mitigated
18,603
15,981
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,179
390
399
3,251
9,763
5,364
123
3,759
6,004
1,630
21,889
L
1,494
305
0
1,718
5,860
5,574
0
0
5,860
25,471
0
L
4,496
2,004
0
2,950
11,147
4,115
0
3,737
7,410
0
29,873
W
6,965
3,187
0
470
5,376
1,662
804
3,018
2,358
0
48,644
W
Achilles
Ironfox02
Achilles
5,126
1,359
0
1,709
6,514
3,929
500
2,457
4,057
0
40,729
L
6,117
314
0
4,356
8,287
4,303
43
1,038
7,249
41,720
0
W
Horus
Pccnguin
Horus
3,109
1,848
973
3,926
9,944
6,770
377
2,834
7,110
0
17,936
L
5,801
2,451
0
3,307
7,207
2,737
1,341
3,668
3,539
24,595
4,229
W
7,447
656
0
500
6,813
2,133
598
2,302
4,511
37,639
0
W
Ao Kuang
tuskedcentaur
Ao Kuang
4,755
1,322
0
2,770
12,366
4,109
0
2,309
10,057
36,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
32,598
218
Minions Killed
292
0
Camps Cleared
0
1,167,433
Distance Traveled
1,240,755
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,504
459
33
3
0
239,780
1
L
Ymir
5,343
445
33
3
0
199,563
0
L
Awilix
6,250
521
49
4
0
274,493
0
W
Skadi
7,391
616
84
7
0
240,420
4
W
Achilles
7,092
591
65
5
0
246,047
7
L
Anubis
6,773
564
57
5
0
233,136
3
W
Horus
5,867
489
27
2
0
259,972
0
L
Sol
5,779
482
46
4
0
220,461
2
W
Janus
6,074
506
59
5
0
229,899
0
W
Ao Kuang
6,174
515
57
5
0
264,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role