Player Matchup

Thanatos
Thanatos
MADOFF1998
Thanatos
Level 107
God Stats
1W - 3L
1,237 SR
Queue Stats
46W - 60L
1,364 Elo+
Party 1
Bacchus
Bacchus
TheRealBrucey
Bacchus
Level 24
God Stats
22W - 10L
1,700 SR
Queue Stats
45W - 49L
1,306 Elo+
Party 1
Hades
Hades
bdaddy1
Hades
Level 64
God Stats
27W - 9L
1,617 SR
Queue Stats
72W - 65L
1,372 Elo+
Party 1
Team Averages
Level 65
1,518 SR
1,347 Elo+

VS

Team Averages
Level 37
1,292 SR
1,202 Elo+
Horus
Horus
Liam1294
Horus
Level 69
God Stats
1W - 2L
1,468 SR
Queue Stats
23W - 31L
1,272 Elo+
Party 2
Ra
Ra
V41kurian
Ra
Level 16
God Stats
0W - 7L
984 SR
Queue Stats
4W - 19L
1,081 Elo+
Party 2
Bacchus
Bacchus
jbears007
Bacchus
Level 26
God Stats
10W - 14L
1,424 SR
Queue Stats
13W - 22L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MADOFF1998
Thanatos
16
12 / 5 / 5
13,225
778
16,019
17,919
8,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
17
7 / 2 / 12
13,281
781
14,130
16,547
18,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
bdaddy1
Hades
17
2 / 2 / 17
11,992
705
25,368
16,317
11,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Liam1294
Horus
14
2 / 6 / 5
11,220
660
12,849
26,650
21,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 11 / 3
10,873
640
8,730
18,948
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
jbears007
Bacchus
15
5 / 4 / 2
12,112
712
10,099
22,086
32,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
21
Kills
9
9
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
Liam1294
Horus
2
6
5
0.75
W
Thanatos
MADOFF1998
Thanatos
12
5
5
2.9
W
Bacchus
7
2
12
6.5
L
2
11
3
0.32
W
Hades
bdaddy1
Hades
2
2
17
5.25
L
Bacchus
jbears007
Bacchus
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,517
Damage
31,678
50,783
Taken
67,684
38,509
Mitigated
60,492
24,228
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Liam1294
Horus
12,849
7,409
1,125
7,349
26,650
21,353
766
15,170
10,867
0
33,147
W
Thanatos
MADOFF1998
Thanatos
16,019
4,231
0
12,992
17,919
8,474
501
6,935
10,984
0
29,414
W
Bacchus
14,130
1,544
0
1,225
16,547
18,141
357
6,251
10,296
29,230
0
L
8,730
2,342
1,175
2,529
18,948
6,928
120
11,675
7,183
46,468
0
W
Hades
bdaddy1
Hades
25,368
3,126
3,031
6,980
16,317
11,894
1,670
5,912
10,405
65,951
0
L
Bacchus
jbears007
Bacchus
10,099
1,581
122
2,502
22,086
32,211
319
12,478
9,530
27,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
34,205
151
Minions Killed
140
7
Camps Cleared
7
736,358
Distance Traveled
775,002
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,220
660
41
2
1
273,835
5
W
Thanatos
13,225
778
24
1
1
282,012
3
W
Bacchus
13,281
781
24
1
1
220,925
3
L
Ra
10,873
640
70
4
2
218,354
0
W
Hades
11,992
705
103
6
5
233,421
2
L
Bacchus
12,112
712
29
2
4
282,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role