Player Matchup

Heimdallr
Heimdallr
Gangsta1Bear
Heimdallr
Level 48
God Stats
4W - 7L
1,515 SR
Queue Stats
144W - 162L
1,400 Elo+
Solo
Cernunnos
Cernunnos
Lord_Steens
Cernunnos
Level 128
God Stats
0W - 2L
1,316 SR
Queue Stats
88W - 117L
1,362 Elo+
Party 2
Hel
Hel
Meollos
Hel
Level 87
God Stats
18W - 21L
1,483 SR
Queue Stats
201W - 204L
1,410 Elo+
Solo
Serqet
Serqet
RamenNoodles1116
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
SaggyChickens
Cthulhu
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,396 Elo+
Solo
Team Averages
Level 83
1,463 SR
1,385 Elo+

VS

Team Averages
Level 114
1,442 SR
1,427 Elo+
Camazotz
Camazotz
 
Camazotz
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Darkened_Saint
Sobek
Level 89
God Stats
1W - 2L
1,435 SR
Queue Stats
98W - 113L
1,416 Elo+
Party 3
Da Ji
Da Ji
Demonic_Reaper11
Da Ji
Level 87
God Stats
34W - 15L
1,545 SR
Queue Stats
119W - 126L
1,399 Elo+
Party 3
Ullr
Ullr
carmahunter377
Ullr
Level 108
God Stats
3W - 3L
1,317 SR
Queue Stats
136W - 147L
1,429 Elo+
Party 3
Aphrodite
Aphrodite
melliemell
Aphrodite
Level 150
God Stats
12W - 14L
1,414 SR
Queue Stats
462W - 593L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gangsta1Bear
Heimdallr
12
0 / 3 / 0
7,161
477
8,795
10,461
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Lord_Steens
Cernunnos
10
1 / 1 / 2
6,126
408
10,277
9,728
3,695
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
12
1 / 2 / 1
7,090
473
4,297
7,622
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 4
6,633
442
5,344
11,978
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
10
2 / 1 / 2
6,588
439
6,667
8,951
5,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
3 / 0 / 1
8,832
589
6,919
14,314
7,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 1 / 1
6,804
454
5,122
14,903
11,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
7 / 3 / 3
7,995
533
11,426
12,644
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
6,051
403
5,124
9,268
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
melliemell
Aphrodite
14
0 / 0 / 3
7,844
523
2,689
9,508
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
5
Kills
10
11
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
1
3.5
W
0
1
1
0.5
W
7
3
3
2.83
L
Heimdallr
Gangsta1Bear
Heimdallr
0
3
0
0
L
Cernunnos
Lord_Steens
Cernunnos
1
1
2
2
L
Hel
1
2
1
0.75
L
1
4
4
0.75
L
Cthulhu
2
1
2
3
W
0
1
0
0
W
Aphrodite
melliemell
Aphrodite
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,380
Damage
31,280
48,740
Taken
60,637
23,014
Mitigated
30,858
16,016
Healing
32,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,919
2,666
0
10,626
14,314
7,350
2,383
369
13,945
0
75,600
W
5,122
388
2,457
5,100
14,903
11,007
0
3,865
10,888
19,432
0
W
11,426
3,344
0
3,442
12,644
5,204
0
1,190
11,268
0
46,773
L
Heimdallr
Gangsta1Bear
Heimdallr
8,795
4,470
0
3,503
10,461
4,796
0
0
10,231
0
49,089
L
Cernunnos
Lord_Steens
Cernunnos
10,277
3,866
0
564
9,728
3,695
176
3,029
6,659
0
39,803
L
Hel
4,297
357
2,450
3,125
7,622
3,918
0
1,438
6,184
49,595
0
L
5,344
1,136
0
3,574
11,978
4,607
0
961
10,981
0
31,031
L
Cthulhu
6,667
862
0
2,800
8,951
5,998
84
2,383
6,568
30,123
0
W
5,124
3,504
0
1,685
9,268
3,302
82
2,849
6,167
0
41,508
W
Aphrodite
melliemell
Aphrodite
2,689
762
1,830
6,864
9,508
3,995
1,079
2,691
6,565
68,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
37,526
326
Minions Killed
424
0
Camps Cleared
0
1,356,115
Distance Traveled
1,439,511
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,832
589
145
10
0
337,925
0
W
Sobek
6,804
454
19
1
0
285,986
2
W
Da Ji
7,995
533
69
5
0
282,280
1
L
Heimdallr
7,161
477
78
5
0
218,331
3
L
Cernunnos
6,126
408
53
4
0
256,723
2
L
Hel
7,090
473
95
6
0
268,122
4
L
Serqet
6,633
442
54
4
0
301,665
2
L
Cthulhu
6,588
439
46
3
0
311,274
2
W
Ullr
6,051
403
71
5
0
263,245
2
W
Aphrodite
7,844
523
120
8
0
270,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role