Player Matchup

Apollo
Apollo
Apollo111111
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,615 Elo+
Party 2
Odin
Odin
Usobear
Odin
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,615 Elo+
Party 2
Aphrodite
Aphrodite
kitsune5198
Aphrodite
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,321 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,517 Elo+

VS

Team Averages
Level 61
1,385 SR
1,251 Elo+
Neith
Neith
Fain0141
Neith
Level 13
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,088 Elo+
Party 1
Fenrir
Fenrir
SlickCalf679096
Fenrir
Level 68
God Stats
17W - 27L
1,409 SR
Queue Stats
134W - 200L
1,370 Elo+
Solo
Hel
Hel
Yawingdwagon
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
1 / 5 / 13
13,561
616
10,690
16,868
8,133
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Usobear
Odin
20
14 / 1 / 6
16,538
752
39,595
25,768
14,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
kitsune5198
Aphrodite
19
5 / 4 / 11
14,388
654
19,227
22,111
11,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fain0141
Neith
18
2 / 7 / 6
13,461
612
14,797
21,575
9,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 7 / 4
14,042
638
17,347
38,871
32,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 6 / 6
13,738
624
18,524
27,359
19,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
20
Kills
10
10
Deaths
20
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
5
13
1.5
L
Neith
Fain0141
Neith
2
7
6
0.71
L
5
7
4
1
W
Odin
Usobear
Odin
14
1
6
17
L
3
6
6
1
W
Aphrodite
kitsune5198
Aphrodite
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,512
Damage
50,668
64,747
Taken
87,805
34,912
Mitigated
61,482
25,037
Healing
29,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,690
4,184
0
0
16,868
8,133
149
5,032
11,465
0
35,639
L
Neith
Fain0141
Neith
14,797
4,653
0
3,198
21,575
9,344
460
3,271
18,304
0
46,599
L
17,347
2,584
0
7,369
38,871
32,794
1,634
10,796
28,075
0
58,890
W
Odin
Usobear
Odin
39,595
15,404
892
787
25,768
14,849
1,297
7,435
18,087
0
75,194
L
18,524
1,173
8,333
10,434
27,359
19,344
311
7,159
20,200
69,848
0
W
Aphrodite
kitsune5198
Aphrodite
19,227
3,964
10,953
12,405
22,111
11,930
1,146
6,523
15,371
61,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,487
Gold Earned
41,241
213
Minions Killed
202
5
Camps Cleared
7
1,100,188
Distance Traveled
1,083,524
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,561
616
40
2
1
324,395
2
L
Neith
13,461
612
62
3
1
345,104
3
L
Fenrir
14,042
638
57
3
5
350,736
0
W
Odin
16,538
752
75
3
1
417,395
4
L
Hel
13,738
624
83
4
1
387,684
1
W
Aphrodite
14,388
654
98
4
3
358,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role