Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EvilODuck
Chaac
Level 122
God Stats
0W - 2L
1,133 SR
Queue Stats
127W - 139L
1,511 Elo+
Party 2
Rama
Rama
SchizoMike69
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 2
Kukulkan
Kukulkan
YoNgSuRtI
Kukulkan
Level 156
God Stats
26W - 20L
1,635 SR
Queue Stats
147W - 158L
1,426 Elo+
Party 3
Ne Zha
Ne Zha
awethumbness
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,392 Elo+
Party 3
Team Averages
Level 95
1,454 SR
1,490 Elo+

VS

Team Averages
Level 127
1,523 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Canucks5555
Hachiman
Level 109
God Stats
10W - 10L
1,547 SR
Queue Stats
216W - 212L
1,572 Elo+
Party 1
Achilles
Achilles
NotFirstURLast
Achilles
Level 97
God Stats
8W - 7L
1,563 SR
Queue Stats
95W - 98L
1,535 Elo+
Party 1
Poseidon
Poseidon
Orochimaru59
Poseidon
Level 156
God Stats
5W - 1L
1,506 SR
Queue Stats
84W - 112L
1,396 Elo+
Solo
Cerberus
Cerberus
ace299s
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 158L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 6 / 1
9,881
659
11,669
13,094
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
EvilODuck
Chaac
16
2 / 6 / 4
9,671
645
10,510
21,611
17,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 3 / 5
10,320
688
9,898
15,164
7,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
YoNgSuRtI
Kukulkan
17
3 / 6 / 0
10,318
688
14,528
16,233
8,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
0 / 3 / 4
9,217
614
10,938
10,152
4,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
1 / 2 / 10
10,043
670
9,090
13,648
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Canucks5555
Hachiman
20
11 / 0 / 8
12,054
804
21,827
12,716
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
19
9 / 1 / 12
11,396
760
17,155
17,337
24,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Orochimaru59
Poseidon
17
2 / 5 / 6
10,537
702
8,062
9,686
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
ace299s
Cerberus
18
1 / 1 / 19
11,420
761
10,924
25,777
30,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
9
Kills
24
24
Deaths
9
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
6
1
0.58
W
Tsukuyomi
 
Tsukuyomi
1
2
10
3
W
Hachiman
Canucks5555
Hachiman
11
0
8
15
L
Chaac
EvilODuck
Chaac
2
6
4
0.67
W
Achilles
9
1
12
15
W
Poseidon
Orochimaru59
Poseidon
2
5
6
1
L
1
3
5
1.17
L
Kukulkan
YoNgSuRtI
Kukulkan
3
6
0
0.5
W
Cerberus
ace299s
Cerberus
1
1
19
10.5
L
Ne Zha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,543
Damage
67,058
76,254
Taken
79,164
44,362
Mitigated
71,839
12,130
Healing
23,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,669
1,739
225
1,988
13,094
6,339
199
3,682
9,158
32,365
0
W
Tsukuyomi
 
Tsukuyomi
9,090
2,081
0
1,633
13,648
5,935
800
4,017
9,631
0
26,662
W
Hachiman
Canucks5555
Hachiman
21,827
14,668
0
8,177
12,716
5,908
4,699
4,199
8,517
0
65,236
L
Chaac
EvilODuck
Chaac
10,510
1,026
0
3,618
21,611
17,133
0
5,716
15,355
0
23,559
W
Achilles
17,155
2,437
0
6,033
17,337
24,936
269
4,151
13,186
172
28,599
W
Poseidon
Orochimaru59
Poseidon
8,062
1,409
0
738
9,686
4,333
740
3,463
6,223
50,381
0
L
9,898
7,725
0
3,210
15,164
7,372
17
4,666
10,213
0
41,838
L
Kukulkan
YoNgSuRtI
Kukulkan
14,528
124
81
1,790
16,233
8,787
0
2,772
13,183
52,361
0
W
Cerberus
ace299s
Cerberus
10,924
755
0
7,133
25,777
30,727
659
10,367
15,410
28,288
0
L
Ne Zha
10,938
2,291
0
1,218
10,152
4,731
0
2,322
7,765
0
31,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,407
Gold Earned
55,450
294
Minions Killed
299
0
Camps Cleared
0
1,429,528
Distance Traveled
1,506,247
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,881
659
51
3
0
249,896
0
W
Tsukuyomi
10,043
670
45
3
0
349,747
3
W
Hachiman
12,054
804
111
7
0
282,648
2
L
Chaac
9,671
645
47
3
0
287,122
0
W
Achilles
11,396
760
28
2
0
326,625
1
W
Poseidon
10,537
702
73
5
0
254,917
6
L
Rama
10,320
688
71
5
0
287,472
2
L
Kukulkan
10,318
688
86
6
0
275,159
2
W
Cerberus
11,420
761
42
3
0
292,310
5
L
Ne Zha
9,217
614
39
3
0
329,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role