Player Matchup

Neith
Neith
Azanes47
Neith
Level 27
God Stats
4W - 1L
1,771 SR
Queue Stats
61W - 62L
1,275 Elo+
Party 1
Vamana
Vamana
Gweilo-ghost_man
Vamana
Level 22
God Stats
19W - 15L
1,496 SR
Queue Stats
77W - 65L
1,276 Elo+
Party 1
Ao Kuang
Ao Kuang
iMajesticNoobi
Ao Kuang
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 66L
1,275 Elo+
Party 1
Team Averages
Level 49
1,589 SR
1,276 Elo+

VS

Team Averages
Level 68
1,589 SR
1,325 Elo+
Odin
Odin
King_PantherXIII
Odin
Level 69
God Stats
14W - 8L
1,390 SR
Queue Stats
140W - 154L
1,402 Elo+
Party 2
Achilles
Achilles
Svnchzzz
Achilles
Level 34
God Stats
0W - 1L
1,758 SR
Queue Stats
12W - 22L
1,078 Elo+
Solo
Hera
Hera
X3-way-killa-33
Hera
Level 100
God Stats
31W - 16L
1,620 SR
Queue Stats
220W - 195L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azanes47
Neith
8
0 / 0 / 1
4,583
917
2,125
1,537
484
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 1
4,376
875
1,179
3,775
2,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
8
2 / 0 / 0
4,880
976
1,749
2,868
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,648
730
414
2,417
1,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Svnchzzz
Achilles
6
0 / 1 / 0
3,718
744
1,408
4,535
1,955
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 1 / 0
3,543
709
33
795
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Azanes47
Neith
0
0
1
0.5
W
0
0
1
0.5
L
0
0
0
0
L
Achilles
Svnchzzz
Achilles
0
1
0
0
L
0
1
0
0
W
Ao Kuang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,053
Damage
1,855
8,180
Taken
7,747
3,766
Mitigated
3,197
1,725
Healing
548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Azanes47
Neith
2,125
1,345
0
131
1,537
484
1,255
33
1,504
0
16,106
W
1,179
647
0
1,016
3,775
2,193
270
188
3,587
0
9,111
L
414
61
0
108
2,417
1,018
0
64
2,353
0
937
L
Achilles
Svnchzzz
Achilles
1,408
594
0
410
4,535
1,955
0
1,655
2,880
0
6,337
L
33
33
0
30
795
224
0
256
539
617
0
W
Ao Kuang
1,749
550
0
578
2,868
1,089
1,131
224
2,644
10,401
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,839
Gold Earned
10,909
57
Minions Killed
10
5
Camps Cleared
1
286,507
Distance Traveled
102,535
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,583
917
27
5
0
85,713
1
W
Vamana
4,376
875
8
2
2
103,456
0
L
Odin
3,648
730
2
0
0
28,878
0
L
Achilles
3,718
744
8
2
1
45,319
0
L
Hera
3,543
709
0
0
0
28,338
0
W
Ao Kuang
4,880
976
22
4
3
97,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role