Player Matchup

Nemesis
Nemesis
Satvrn6042
Nemesis
Level 66
God Stats
16W - 20L
1,347 SR
Queue Stats
16W - 21L
1,314 Elo+
Solo
The Morrigan
The Morrigan
UrFaCeXb
The Morrigan
Level 128
God Stats
5W - 6L
1,830 SR
Queue Stats
609W - 718L
1,395 Elo+
Party 1
Chiron
Chiron
palandaconfidant
Chiron
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
519W - 625L
1,409 Elo+
Party 1
Team Averages
Level 101
1,559 SR
1,372 Elo+

VS

Team Averages
Level 67
1,679 SR
1,518 Elo+
Hercules
Hercules
Balthazaar1410
Hercules
Level 87
God Stats
2W - 1L
1,716 SR
Queue Stats
85W - 71L
1,511 Elo+
Party 2
Olorun
Olorun
da_boss_assasin
Olorun
Level 66
God Stats
8W - 8L
1,547 SR
Queue Stats
72W - 63L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
itsumcmuffin69
Hou Yi
Level 49
God Stats
20W - 20L
1,774 SR
Queue Stats
225W - 222L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Satvrn6042
Nemesis
13
0 / 6 / 1
9,444
556
8,749
19,666
13,242
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
UrFaCeXb
The Morrigan
15
1 / 7 / 0
9,906
583
8,396
12,448
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 1
11,241
661
13,098
18,806
9,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 1 / 15
11,645
685
10,688
20,866
17,326
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 2 / 13
12,250
721
11,081
13,468
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 0 / 10
12,920
760
21,734
10,373
4,987
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
20
20
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
1
15
10.5
L
Nemesis
Satvrn6042
Nemesis
0
6
1
0.08
L
The Morrigan
UrFaCeXb
The Morrigan
1
7
0
0.14
W
7
2
13
6.75
W
10
0
10
15
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
43,503
50,920
Taken
44,707
29,348
Mitigated
30,455
11,611
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,688
2,351
1,138
9,133
20,866
17,326
0
2,240
18,430
5,565
27,628
L
Nemesis
Satvrn6042
Nemesis
8,749
1,917
373
3,978
19,666
13,242
0
3,586
16,080
0
22,992
L
The Morrigan
UrFaCeXb
The Morrigan
8,396
1,239
390
1,244
12,448
6,436
0
2,356
9,663
33,682
155
W
11,081
5,174
1,252
4,398
13,468
8,142
2,100
3,519
9,565
51,774
4,258
W
21,734
12,373
365
2,974
10,373
4,987
964
2,060
8,105
0
73,268
L
13,098
6,099
2,264
3,362
18,806
9,670
0
5,875
12,928
0
47,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
36,815
164
Minions Killed
204
4
Camps Cleared
9
912,679
Distance Traveled
983,485
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,645
685
21
1
2
376,319
1
L
Nemesis
9,444
556
33
2
0
340,222
3
L
The Morrigan
9,906
583
56
3
1
276,833
0
W
Olorun
12,250
721
93
5
4
292,318
3
W
Hou Yi
12,920
760
90
5
3
314,848
0
L
Chiron
11,241
661
75
4
3
295,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role