Player Matchup

Bakasura
Bakasura
Panch0013
Bakasura
Level 108
God Stats
13W - 11L
1,533 SR
Queue Stats
387W - 413L
1,381 Elo+
Solo
Skadi
Skadi
dantheman-0809
Skadi
Level 107
God Stats
10W - 8L
1,598 SR
Queue Stats
76W - 95L
1,333 Elo+
Solo
Ah Puch
Ah Puch
drebrad
Ah Puch
Level 160
God Stats
5W - 5L
1,303 SR
Queue Stats
661W - 629L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
jay_grizz
Baron Samedi
Level 128
God Stats
9W - 8L
1,648 SR
Queue Stats
96W - 116L
1,274 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xGhostTears
Morgan Le Fay
Level 86
God Stats
14W - 8L
1,620 SR
Queue Stats
68W - 58L
1,382 Elo+
Solo
Team Averages
Level 118
1,540 SR
1,363 Elo+

VS

Team Averages
Level 69
1,375 SR
1,299 Elo+
King Arthur
King Arthur
DrRavenwood8692
King Arthur
Level 3
God Stats
1W - 1L
1,269 SR
Queue Stats
1W - 1L
1,193 Elo+
Party 2
Hun Batz
Hun Batz
INFANTRYMAN21
Hun Batz
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,352 Elo+
Party 2
Merlin
Merlin
SmokeyMCdabz679
Merlin
Level 66
God Stats
1W - 2L
1,406 SR
Queue Stats
3W - 2L
1,297 Elo+
Solo
Athena
Athena
XInfernalNinjaX
Athena
Level 75
God Stats
8W - 10L
1,434 SR
Queue Stats
601W - 656L
1,339 Elo+
Solo
Rama
Rama
carpentercraft0
Rama
Level 61
God Stats
1W - 1L
1,269 SR
Queue Stats
10W - 10L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Panch0013
Bakasura
20
3 / 6 / 4
12,040
482
7,562
24,816
13,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 7 / 2
13,243
530
30,236
28,102
12,932
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
drebrad
Ah Puch
2
0 / 0 / 0
4,938
198
0
0
0
Baron Samedi
jay_grizz
Baron Samedi
18
3 / 5 / 2
11,697
468
14,341
17,078
12,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
xGhostTears
Morgan Le Fay
17
1 / 2 / 4
11,026
441
19,380
17,473
9,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrRavenwood8692
King Arthur
17
2 / 3 / 7
11,047
442
9,493
22,880
27,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
INFANTRYMAN21
Hun Batz
17
0 / 5 / 4
10,739
430
6,137
26,155
11,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 5 / 8
11,073
443
9,627
13,693
5,540
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
4 / 4 / 7
11,975
479
10,417
25,325
20,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 3 / 3
14,100
564
25,627
24,565
12,333
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
20
Kills
20
20
Deaths
20
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DrRavenwood8692
King Arthur
2
3
7
1.83
W
Hun Batz
INFANTRYMAN21
Hun Batz
0
5
4
0.4
L
Bakasura
Panch0013
Bakasura
3
6
4
0.83
W
0
5
8
0.8
W
4
4
7
1.88
W
14
3
3
5.17
L
13
7
2
2
L
Ah Puch
drebrad
Ah Puch
0
0
0
0
L
Baron Samedi
jay_grizz
Baron Samedi
3
5
2
0.8
L
Morgan Le Fay
xGhostTears
Morgan Le Fay
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,519
Damage
61,301
87,469
Taken
112,618
48,281
Mitigated
76,447
25,257
Healing
30,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DrRavenwood8692
King Arthur
9,493
1,209
0
3,340
22,880
27,356
536
10,902
11,870
0
62,473
W
Hun Batz
INFANTRYMAN21
Hun Batz
6,137
810
125
11,064
26,155
11,218
0
3,475
22,670
0
95,540
L
Bakasura
Panch0013
Bakasura
7,562
6,063
54
8,119
24,816
13,332
2,430
4,061
20,755
165
82,266
W
9,627
760
0
1,120
13,693
5,540
466
4,865
8,828
75,105
0
W
10,417
2,339
0
5,946
25,325
20,000
572
6,901
18,284
98,524
0
W
25,627
23,029
0
8,921
24,565
12,333
1,952
7,743
16,192
0
90,886
L
30,236
17,761
123
7,362
28,102
12,932
1,208
7,922
20,180
0
99,305
L
Ah Puch
drebrad
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
jay_grizz
Baron Samedi
14,341
1,958
200
3,923
17,078
12,891
1,004
3,079
13,999
83,091
0
L
Morgan Le Fay
xGhostTears
Morgan Le Fay
19,380
1,775
19
5,457
17,473
9,126
371
4,982
12,491
97,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,944
Gold Earned
58,934
522
Minions Killed
656
0
Camps Cleared
0
1,752,478
Distance Traveled
2,268,766
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,047
442
95
4
0
473,765
0
W
Hun Batz
10,739
430
126
5
0
436,525
2
L
Bakasura
12,040
482
158
6
0
475,519
1
W
Merlin
11,073
443
142
6
0
432,542
1
W
Athena
11,975
479
148
6
0
514,733
0
W
Rama
14,100
564
145
6
0
411,201
0
L
Skadi
13,243
530
100
4
0
389,870
1
L
Ah Puch
4,938
198
0
0
0
0
0
L
Baron Samedi
11,697
468
133
5
0
397,020
3
L
Morgan Le Fay
11,026
441
131
5
0
490,069
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role