Player Matchup

Atlas
Atlas
 
Atlas
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Romeo_7116
Horus
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 191L
1,476 Elo+
Solo
Skadi
Skadi
restless-mind88
Skadi
Level 60
God Stats
2W - 2L
1,605 SR
Queue Stats
193W - 227L
1,429 Elo+
Solo
Team Averages
Level 97
1,521 SR
1,481 Elo+

VS

Team Averages
Level 102
1,497 SR
1,374 Elo+
Fafnir
Fafnir
Huntingfish3300
Fafnir
Level 87
God Stats
2W - 0L
1,760 SR
Queue Stats
30W - 34L
1,407 Elo+
Party 1
Persephone
Persephone
Huntzack
Persephone
Level 136
God Stats
2W - 0L
1,347 SR
Queue Stats
40W - 50L
1,445 Elo+
Party 1
Ravana
Ravana
Kauldron
Ravana
Level 158
God Stats
4W - 2L
1,471 SR
Queue Stats
512W - 579L
1,408 Elo+
Solo
Horus
Horus
Odipzy
Horus
Level 25
God Stats
1W - 1L
1,457 SR
Queue Stats
2W - 9L
1,179 Elo+
Party 1
Arachne
Arachne
PoisedTree1
Arachne
Level 102
God Stats
2W - 2L
1,452 SR
Queue Stats
98W - 111L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 2 / 4
5,996
1,199
4,690
5,971
5,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
 
Thor
10
3 / 3 / 2
5,499
1,100
2,961
5,684
2,450
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
 
Tiamat
9
0 / 3 / 2
4,896
979
2,045
4,545
2,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
1
0 / 0 / 0
1,220
244
0
0
0
9
1 / 3 / 3
5,092
1,018
6,768
4,550
2,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
5,914
1,183
2,781
6,178
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
Huntzack
Persephone
10
2 / 1 / 8
5,683
1,137
8,123
4,004
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Kauldron
Ravana
10
2 / 0 / 5
5,656
1,131
2,486
3,667
2,949
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Horus
Odipzy
Horus
9
1 / 2 / 6
5,421
1,084
1,724
5,873
4,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
PoisedTree1
Arachne
10
4 / 2 / 3
5,628
1,126
2,602
4,190
1,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
11
11
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
4
2
L
Thor
 
Thor
3
3
2
1.33
L
Tiamat
 
Tiamat
0
3
2
0.33
W
2
1
7
5.5
W
Persephone
Huntzack
Persephone
2
1
8
6
W
Ravana
Kauldron
Ravana
2
0
5
4.5
W
Horus
Odipzy
Horus
1
2
6
2
W
Arachne
PoisedTree1
Arachne
4
2
3
2.75
L
Horus
0
0
0
0
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,464
Damage
17,716
20,750
Taken
23,912
13,090
Mitigated
16,701
3,480
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,690
1,890
585
1,032
5,971
5,866
0
2,130
3,707
8,869
0
L
Thor
 
Thor
2,961
239
46
426
5,684
2,450
0
3,098
2,416
0
6,081
L
Tiamat
 
Tiamat
2,045
171
391
563
4,545
2,735
0
2,051
2,426
5,422
0
W
2,781
613
600
2,971
6,178
5,783
0
1,334
4,844
4,760
0
W
Persephone
Huntzack
Persephone
8,123
1,021
443
1,194
4,004
1,574
0
1,471
2,532
16,283
0
W
Ravana
Kauldron
Ravana
2,486
383
786
1,133
3,667
2,949
0
1,357
2,310
0
4,550
W
Horus
Odipzy
Horus
1,724
989
1,111
1,209
5,873
4,586
14
1,618
4,255
0
4,071
W
Arachne
PoisedTree1
Arachne
2,602
2,308
112
1,032
4,190
1,809
0
955
3,235
0
3,332
L
Horus
0
0
0
0
0
0
0
0
0
0
0
L
6,768
1,981
339
98
4,550
2,039
0
3,099
1,297
0
11,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,703
Gold Earned
28,302
39
Minions Killed
34
0
Camps Cleared
0
386,840
Distance Traveled
550,666
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,996
1,199
10
2
0
90,067
0
L
Thor
5,499
1,100
10
2
0
96,223
1
L
Tiamat
4,896
979
8
2
0
104,074
1
W
Fafnir
5,914
1,183
4
1
0
119,440
0
W
Persephone
5,683
1,137
17
3
0
93,163
0
W
Ravana
5,656
1,131
5
1
0
113,932
2
W
Horus
5,421
1,084
6
1
0
110,228
0
W
Arachne
5,628
1,126
2
0
0
113,903
0
L
Horus
1,220
244
0
0
0
0
0
L
Skadi
5,092
1,018
11
2
0
96,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role