Player Matchup

Fenrir
Fenrir
BygCountry
Fenrir
Level 48
God Stats
1W - 1L
1,301 SR
Queue Stats
92W - 91L
1,535 Elo+
Party 2
Cernunnos
Cernunnos
KTLkid21
Cernunnos
Level 85
God Stats
4W - 5L
1,454 SR
Queue Stats
113W - 93L
1,576 Elo+
Party 2
Janus
Janus
Murkiiinn
Janus
Level 100
God Stats
14W - 8L
1,631 SR
Queue Stats
111W - 94L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
TrashPanda1898
Kuzenbo
Level 50
God Stats
8W - 7L
1,664 SR
Queue Stats
88W - 96L
1,464 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iSvul
Cu Chulainn
Level 86
God Stats
5W - 4L
1,564 SR
Queue Stats
374W - 521L
1,392 Elo+
Solo
Team Averages
Level 74
1,523 SR
1,509 Elo+

VS

Team Averages
Level 70
1,524 SR
1,501 Elo+
Hun Batz
Hun Batz
Sunny5555
Hun Batz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,480 Elo+
Party 3
Jing Wei
Jing Wei
Tjpeyton
Jing Wei
Level 109
God Stats
24W - 18L
1,624 SR
Queue Stats
400W - 393L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
Twinkly76
Jormungandr
Level 29
God Stats
25W - 21L
1,642 SR
Queue Stats
44W - 50L
1,505 Elo+
Party 1
Chronos
Chronos
Ultraparagon12
Chronos
Level 52
God Stats
0W - 2L
1,314 SR
Queue Stats
12W - 10L
1,625 Elo+
Party 3
Nu Wa
Nu Wa
venlenon
Nu Wa
Level 84
God Stats
105W - 79L
1,542 SR
Queue Stats
330W - 318L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BygCountry
Fenrir
7
1 / 0 / 0
4,574
508
1,823
6,853
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
KTLkid21
Cernunnos
9
1 / 0 / 1
5,188
576
5,375
6,542
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Murkiiinn
Janus
9
0 / 0 / 0
5,002
556
278
2,031
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,760
529
1,094
4,302
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
iSvul
Cu Chulainn
8
0 / 1 / 0
4,862
540
1,755
7,391
3,053
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Sunny5555
Hun Batz
7
0 / 3 / 1
4,133
459
1,963
5,808
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Tjpeyton
Jing Wei
9
0 / 0 / 0
4,818
535
4,723
5,076
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Twinkly76
Jormungandr
2
0 / 0 / 0
3,399
378
402
1,392
498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 0
5,188
576
5,506
4,356
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
venlenon
Nu Wa
8
0 / 0 / 0
4,610
512
1,762
1,877
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BygCountry
Fenrir
1
0
0
1
W
Cernunnos
KTLkid21
Cernunnos
1
0
1
1.5
W
Janus
Murkiiinn
Janus
0
0
0
0
L
Hun Batz
Sunny5555
Hun Batz
0
3
1
0.17
L
Jing Wei
Tjpeyton
Jing Wei
0
0
0
0
W
1
0
0
1
L
Jormungandr
Twinkly76
Jormungandr
0
0
0
0
L
1
0
0
1
W
Cu Chulainn
iSvul
Cu Chulainn
0
1
0
0
L
Nu Wa
venlenon
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,325
Damage
14,356
27,119
Taken
18,509
10,387
Mitigated
5,991
11,586
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BygCountry
Fenrir
1,823
431
0
3,650
6,853
2,377
0
1,600
5,182
0
22,059
W
Cernunnos
KTLkid21
Cernunnos
5,375
2,638
0
3,644
6,542
1,976
0
237
6,293
0
38,208
W
Janus
Murkiiinn
Janus
278
0
0
819
2,031
583
0
210
1,793
40,125
0
L
Hun Batz
Sunny5555
Hun Batz
1,963
525
0
1,774
5,808
1,638
0
143
5,665
0
12,206
L
Jing Wei
Tjpeyton
Jing Wei
4,723
4,055
0
2,177
5,076
1,380
0
519
4,557
0
35,133
W
1,094
617
0
1,401
4,302
2,398
50
506
3,753
7,346
0
L
Jormungandr
Twinkly76
Jormungandr
402
202
0
108
1,392
498
0
165
1,227
2,575
0
L
5,506
1,919
0
716
4,356
1,880
0
0
4,356
24,312
4,526
W
Cu Chulainn
iSvul
Cu Chulainn
1,755
291
0
2,072
7,391
3,053
0
4,054
3,297
0
28,038
L
Nu Wa
venlenon
Nu Wa
1,762
379
0
363
1,877
595
0
545
1,332
27,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,386
Gold Earned
22,148
274
Minions Killed
211
0
Camps Cleared
0
858,617
Distance Traveled
708,278
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,574
508
47
5
0
178,987
2
W
Cernunnos
5,188
576
74
8
0
162,108
0
W
Janus
5,002
556
84
9
0
173,776
2
L
Hun Batz
4,133
459
25
3
0
173,065
2
L
Jing Wei
4,818
535
65
7
0
153,442
0
W
Kuzenbo
4,760
529
13
1
0
166,379
0
L
Jormungandr
3,399
378
5
1
0
65,682
1
L
Chronos
5,188
576
58
6
0
167,927
0
W
Cu Chulainn
4,862
540
56
6
0
177,367
3
L
Nu Wa
4,610
512
58
6
0
148,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role