Player Matchup

Danzaburou
Danzaburou
ArcticMR2
Danzaburou
Level 132
God Stats
10W - 8L
1,443 SR
Queue Stats
100W - 80L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Skiidss
Gilgamesh
Level 23
God Stats
1W - 0L
1,733 SR
Queue Stats
14W - 14L
1,427 Elo+
Party 1
Olorun
Olorun
TheFourthEich
Olorun
Level 143
God Stats
2W - 2L
1,619 SR
Queue Stats
184W - 131L
1,538 Elo+
Party 1
Team Averages
Level 99
1,598 SR
1,497 Elo+

VS

Team Averages
Level 67
1,427 SR
1,467 Elo+
Cthulhu
Cthulhu
Afreiashi
Cthulhu
Level 80
God Stats
4W - 10L
1,513 SR
Queue Stats
132W - 158L
1,431 Elo+
Party 2
Zeus
Zeus
Grimoura
Zeus
Level 93
God Stats
15W - 22L
1,575 SR
Queue Stats
189W - 220L
1,484 Elo+
Party 2
Xbalanque
Xbalanque
Porasine
Xbalanque
Level 28
God Stats
0W - 2L
1,195 SR
Queue Stats
78W - 91L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcticMR2
Danzaburou
13
3 / 3 / 8
10,097
721
11,123
13,558
5,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Skiidss
Gilgamesh
13
2 / 2 / 7
9,317
666
9,730
18,428
11,145
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
10 / 3 / 4
11,229
802
17,664
16,480
7,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Afreiashi
Cthulhu
13
5 / 6 / 2
10,493
750
13,106
24,304
19,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
14
3 / 5 / 5
9,722
694
21,373
11,729
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Porasine
Xbalanque
12
0 / 4 / 4
8,394
600
5,316
13,049
4,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
8
8
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Afreiashi
Cthulhu
5
6
2
1
W
Danzaburou
ArcticMR2
Danzaburou
3
3
8
2.33
L
Zeus
3
5
5
1.1
L
Xbalanque
Porasine
Xbalanque
0
4
4
0.5
W
Gilgamesh
Skiidss
Gilgamesh
2
2
7
2.75
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,517
Damage
39,795
48,466
Taken
49,082
24,784
Mitigated
28,135
11,764
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Afreiashi
Cthulhu
13,106
964
73
447
24,304
19,779
0
8,690
15,614
25,461
0
W
Danzaburou
ArcticMR2
Danzaburou
11,123
3,870
0
4,696
13,558
5,883
1,453
10,258
2,868
0
31,302
L
Zeus
21,373
1,832
472
138
11,729
3,850
215
3,437
8,292
45,929
0
L
Xbalanque
Porasine
Xbalanque
5,316
2,814
0
1,272
13,049
4,506
991
3,961
9,088
0
21,174
W
Gilgamesh
Skiidss
Gilgamesh
9,730
3,383
0
1,336
18,428
11,145
0
10,935
7,027
0
20,748
W
17,664
10,106
1,293
4,439
16,480
7,756
1,398
12,365
3,687
45,002
6,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,643
Gold Earned
28,609
133
Minions Killed
126
7
Camps Cleared
6
741,140
Distance Traveled
742,490
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,493
750
25
2
1
272,429
2
W
Danzaburou
10,097
721
47
3
1
229,128
2
L
Zeus
9,722
694
61
4
4
242,943
3
L
Xbalanque
8,394
600
40
3
1
227,118
0
W
Gilgamesh
9,317
666
27
2
1
267,774
2
W
Olorun
11,229
802
59
4
5
244,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role