Player Matchup

Awilix
Awilix
RunItBackTurboo
Awilix
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,473 Elo+
Party 2
He Bo
He Bo
Senirgi
He Bo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 132L
1,569 Elo+
Solo
Sylvanus
Sylvanus
Tacochipz
Sylvanus
Level 101
God Stats
10W - 8L
1,426 SR
Queue Stats
122W - 117L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
Thicc_lik_mewtwo
Sun Wukong
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 47L
1,500 Elo+
Solo
Charybdis
Charybdis
xHAGAx
Charybdis
Level 81
God Stats
5W - 4L
1,320 SR
Queue Stats
174W - 172L
1,527 Elo+
Party 2
Team Averages
Level 56
1,449 SR
1,499 Elo+

VS

Team Averages
Level 70
1,421 SR
1,456 Elo+
Athena
Athena
Bigburrito2003
Athena
Level 34
God Stats
8W - 6L
1,500 SR
Queue Stats
179W - 215L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
DropXVI
Baron Samedi
Level 65
God Stats
8W - 4L
1,500 SR
Queue Stats
144W - 149L
1,497 Elo+
Party 3
Hachiman
Hachiman
Many6557
Hachiman
Level 27
God Stats
15W - 21L
1,498 SR
Queue Stats
134W - 153L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bloosiy
Morgan Le Fay
Level 118
God Stats
14W - 13L
1,283 SR
Queue Stats
255W - 257L
1,456 Elo+
Party 3
Apollo
Apollo
goosiy
Apollo
Level 106
God Stats
4W - 3L
1,322 SR
Queue Stats
179W - 180L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 3
13,171
549
18,576
20,509
10,223
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Senirgi
He Bo
20
3 / 4 / 4
12,954
540
11,171
13,107
5,527
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
Tacochipz
Sylvanus
18
1 / 0 / 12
11,467
478
10,739
18,086
23,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Thicc_lik_mewtwo
Sun Wukong
20
1 / 1 / 3
12,585
524
10,400
13,740
12,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
xHAGAx
Charybdis
19
7 / 3 / 5
12,658
527
12,309
18,338
8,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
9,169
382
4,132
16,245
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
DropXVI
Baron Samedi
20
0 / 2 / 3
12,202
508
8,730
15,392
12,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Many6557
Hachiman
15
0 / 6 / 1
9,092
379
7,459
14,721
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
bloosiy
Morgan Le Fay
17
5 / 5 / 0
11,472
478
14,173
19,667
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
goosiy
Apollo
19
4 / 6 / 2
12,110
505
16,949
24,386
10,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
9
10
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Baron Samedi
DropXVI
Baron Samedi
0
2
3
0.75
L
Hachiman
Many6557
Hachiman
0
6
1
0.08
W
9
2
3
5.25
W
He Bo
Senirgi
He Bo
3
4
4
1.25
W
Sylvanus
Tacochipz
Sylvanus
1
0
12
7
W
Sun Wukong
Thicc_lik_mewtwo
Sun Wukong
1
1
3
2.5
L
Morgan Le Fay
bloosiy
Morgan Le Fay
5
5
0
1
L
Apollo
goosiy
Apollo
4
6
2
0.83
W
Charybdis
xHAGAx
Charybdis
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,195
Damage
51,443
83,780
Taken
90,411
59,776
Mitigated
49,060
32,356
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,132
1,494
0
2,126
16,245
12,342
0
5,986
10,173
33,739
0
L
Baron Samedi
DropXVI
Baron Samedi
8,730
857
186
6,018
15,392
12,477
0
1,360
13,160
103,113
0
L
Hachiman
Many6557
Hachiman
7,459
5,119
165
2,062
14,721
4,906
0
3,997
10,724
0
62,457
W
18,576
8,145
0
8,514
20,509
10,223
0
4,442
16,067
0
146,249
W
He Bo
Senirgi
He Bo
11,171
458
0
445
13,107
5,527
0
6,389
6,718
117,597
0
W
Sylvanus
Tacochipz
Sylvanus
10,739
3,072
2,119
9,253
18,086
23,573
216
6,097
11,989
57,208
0
W
Sun Wukong
Thicc_lik_mewtwo
Sun Wukong
10,400
1,610
0
5,081
13,740
12,104
42
7,409
6,331
4,869
86,909
L
Morgan Le Fay
bloosiy
Morgan Le Fay
14,173
589
0
3,973
19,667
8,450
380
7,794
11,830
86,327
0
L
Apollo
goosiy
Apollo
16,949
10,578
0
6,348
24,386
10,885
0
3,223
21,077
0
134,642
W
Charybdis
xHAGAx
Charybdis
12,309
6,699
0
6,944
18,338
8,349
2,566
2,698
15,640
0
108,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,835
Gold Earned
54,045
750
Minions Killed
667
0
Camps Cleared
0
2,287,141
Distance Traveled
2,090,017
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,169
382
65
3
0
445,070
0
L
Baron Samedi
12,202
508
198
8
0
395,199
4
L
Hachiman
9,092
379
114
5
0
393,794
0
W
Awilix
13,171
549
159
7
0
536,176
9
W
He Bo
12,954
540
182
8
0
424,849
1
W
Sylvanus
11,467
478
72
3
0
422,302
1
W
Sun Wukong
12,585
524
175
7
0
494,959
3
L
Morgan Le Fay
11,472
478
100
4
0
408,571
6
L
Apollo
12,110
505
190
8
0
447,383
0
W
Charybdis
12,658
527
162
7
0
408,855
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role