Player Matchup

Fenrir
Fenrir
LordYurei
Fenrir
Level 21
God Stats
1W - 1L
1,330 SR
Queue Stats
8W - 27L
1,221 Elo+
Party 2
Anubis
Anubis
Sanks21
Anubis
Level 17
God Stats
2W - 2L
1,381 SR
Queue Stats
6W - 20L
1,247 Elo+
Party 2
Mulan
Mulan
Timotino814
Mulan
Level 38
God Stats
2W - 1L
1,539 SR
Queue Stats
12W - 36L
1,239 Elo+
Party 2
Team Averages
Level 25
1,417 SR
1,236 Elo+

VS

Team Averages
Level 80
1,526 SR
1,402 Elo+
Da Ji
Da Ji
Kinda_Decent
Da Ji
Level 65
God Stats
3W - 7L
1,559 SR
Queue Stats
132W - 157L
1,299 Elo+
Party 1
Scylla
Scylla
hex4head
Scylla
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,281 Elo+
Party 1
Horus
Horus
missedtheplane
Horus
Level 159
God Stats
6W - 9L
1,518 SR
Queue Stats
96W - 81L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LordYurei
Fenrir
17
7 / 5 / 7
13,772
689
11,499
21,655
20,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Sanks21
Anubis
19
10 / 6 / 8
14,653
733
27,173
21,750
11,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 14
13,072
654
15,907
23,189
21,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 7
12,436
622
14,473
21,856
9,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
hex4head
Scylla
18
7 / 9 / 4
13,814
691
12,438
15,764
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 4 / 10
14,615
731
20,504
30,024
32,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
20
Kills
16
17
Deaths
21
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Fenrir
LordYurei
Fenrir
7
5
7
2.1
W
Anubis
Sanks21
Anubis
10
6
8
2.33
W
3
6
14
1.67
L
Scylla
hex4head
Scylla
7
9
4
1
L
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,579
Damage
47,415
66,594
Taken
67,644
53,251
Mitigated
46,530
16,700
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,473
6,117
0
2,604
21,856
9,782
825
8,285
13,040
0
26,917
W
Fenrir
LordYurei
Fenrir
11,499
3,096
0
2,245
21,655
20,138
680
5,438
16,217
0
37,263
W
Anubis
Sanks21
Anubis
27,173
1,839
551
9,812
21,750
11,397
1,668
3,250
18,500
77,251
0
W
15,907
2,721
0
4,092
23,189
21,716
78
5,228
17,961
0
42,504
L
Scylla
hex4head
Scylla
12,438
1,078
0
0
15,764
4,048
354
8,901
6,576
44,453
0
L
20,504
8,632
2,605
5,653
30,024
32,700
429
10,262
18,862
0
56,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,497
Gold Earned
40,865
201
Minions Killed
147
11
Camps Cleared
3
916,261
Distance Traveled
855,487
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,436
622
31
2
0
280,418
0
W
Fenrir
13,772
689
34
2
8
354,046
5
W
Anubis
14,653
733
115
6
3
266,766
1
W
Mulan
13,072
654
52
3
0
295,449
0
L
Scylla
13,814
691
58
3
1
249,769
0
L
Horus
14,615
731
58
3
2
325,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role