Player Matchup

Da Ji
Da Ji
DracoEmp
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 109L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
ItsClovis
Guan Yu
Level 27
God Stats
0W - 1L
1,360 SR
Queue Stats
7W - 15L
1,424 Elo+
Party 1
Ganesha
Ganesha
Klemortian
Ganesha
Level 103
God Stats
0W - 1L
1,342 SR
Queue Stats
98W - 80L
1,555 Elo+
Party 1
Anubis
Anubis
ParkourKing123
Anubis
Level 108
God Stats
0W - 1L
1,122 SR
Queue Stats
37W - 42L
1,401 Elo+
Party 1
Neith
Neith
UltimateWaffle1
Neith
Level 9
God Stats
1W - 1L
1,331 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 1
Team Averages
Level 71
1,331 SR
1,508 Elo+

VS

Team Averages
Level 91
1,573 SR
1,548 Elo+
Serqet
Serqet
BlueFlames67
Serqet
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
140W - 132L
1,558 Elo+
Party 2
Khepri
Khepri
Immunetosound
Khepri
Level 40
God Stats
4W - 2L
1,886 SR
Queue Stats
13W - 10L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
Moisesthebest1
Heimdallr
Level 48
God Stats
5W - 8L
1,330 SR
Queue Stats
123W - 137L
1,510 Elo+
Solo
Xbalanque
Xbalanque
PathLime12
Xbalanque
Level 63
God Stats
10W - 5L
1,642 SR
Queue Stats
423W - 378L
1,543 Elo+
Party 2
Janus
Janus
UncleanlyHalo
Janus
Level 158
God Stats
22W - 28L
1,505 SR
Queue Stats
112W - 115L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DracoEmp
Da Ji
14
0 / 5 / 1
8,675
434
6,162
16,934
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ItsClovis
Guan Yu
14
1 / 3 / 0
9,471
474
2,013
15,130
9,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Klemortian
Ganesha
13
0 / 1 / 3
8,147
407
6,349
14,370
13,308
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 9 / 0
9,956
498
11,016
18,951
8,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 0
7,888
394
5,309
10,160
3,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
8 / 1 / 6
11,156
558
11,530
16,164
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 1 / 8
9,100
455
3,054
9,574
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Moisesthebest1
Heimdallr
17
2 / 2 / 1
10,215
511
9,932
13,156
6,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
PathLime12
Xbalanque
18
7 / 2 / 6
11,714
586
14,038
10,399
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 2 / 7
10,239
512
12,028
9,689
4,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
21
21
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Serqet
8
1
6
11
L
Da Ji
DracoEmp
Da Ji
0
5
1
0.1
W
0
1
8
4
L
Guan Yu
ItsClovis
Guan Yu
1
3
0
0.33
L
Ganesha
Klemortian
Ganesha
0
1
3
1.5
W
Heimdallr
Moisesthebest1
Heimdallr
2
2
1
1.25
L
5
9
0
0.56
W
Xbalanque
PathLime12
Xbalanque
7
2
6
5
L
1
3
0
0.33
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,849
Damage
50,582
75,545
Taken
58,982
41,454
Mitigated
31,066
18,271
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
11,530
1,612
0
1,400
16,164
7,429
24
3,980
12,184
0
77,864
L
Da Ji
DracoEmp
Da Ji
6,162
1,003
0
6,035
16,934
6,779
0
2,249
13,694
0
78,086
W
3,054
268
0
3,384
9,574
8,650
31
4,960
4,614
21,104
0
L
Guan Yu
ItsClovis
Guan Yu
2,013
569
0
1,311
15,130
9,480
674
442
14,430
0
52,110
L
Ganesha
Klemortian
Ganesha
6,349
263
238
3,203
14,370
13,308
0
3,854
10,516
43,303
0
W
Heimdallr
Moisesthebest1
Heimdallr
9,932
2,738
0
6,657
13,156
6,350
393
4,298
8,858
0
89,803
L
11,016
263
0
5,188
18,951
8,284
0
8,332
8,719
70,134
0
W
Xbalanque
PathLime12
Xbalanque
14,038
6,894
0
2,841
10,399
4,539
3,228
1,013
9,386
0
99,787
L
5,309
2,612
0
2,296
10,160
3,603
0
205
9,955
0
36,569
W
12,028
1,211
272
4,354
9,689
4,098
353
3,996
5,693
99,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
52,424
491
Minions Killed
572
0
Camps Cleared
0
1,913,780
Distance Traveled
1,889,866
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,156
558
125
6
0
457,247
1
L
Da Ji
8,675
434
131
7
0
412,433
8
W
Khepri
9,100
455
29
1
0
353,508
0
L
Guan Yu
9,471
474
125
6
0
371,480
7
L
Ganesha
8,147
407
16
1
0
450,316
5
W
Heimdallr
10,215
511
129
6
0
355,730
1
L
Anubis
9,956
498
120
6
0
302,317
0
W
Xbalanque
11,714
586
142
7
0
359,347
4
L
Neith
7,888
394
99
5
0
377,234
0
W
Janus
10,239
512
147
7
0
364,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role