Player Matchup

Scylla
Scylla
Ayilre
Scylla
Level 126
God Stats
72W - 43L
1,685 SR
Queue Stats
84W - 52L
1,639 Elo+
Party 1
Izanami
Izanami
jellybeangang617
Izanami
Level 110
God Stats
24W - 10L
1,731 SR
Queue Stats
259W - 190L
1,678 Elo+
Party 1
Atlas
Atlas
rebornkraken
Atlas
Level 108
God Stats
43W - 26L
1,706 SR
Queue Stats
260W - 212L
1,652 Elo+
Party 1
Team Averages
Level 115
1,708 SR
1,656 Elo+

VS

Team Averages
Level 92
1,551 SR
1,523 Elo+
Nemesis
Nemesis
Eltaborn
Nemesis
Level 50
God Stats
65W - 55L
1,602 SR
Queue Stats
215W - 310L
1,336 Elo+
Solo
Geb
Geb
SilverEcli
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,662 Elo+
Party 2
Poseidon
Poseidon
dodgerdan25
Poseidon
Level 107
God Stats
5W - 2L
1,552 SR
Queue Stats
47W - 52L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ayilre
Scylla
13
5 / 1 / 7
8,637
785
6,584
8,207
3,614
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 9
8,558
778
9,985
6,145
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 8
8,868
806
8,790
10,743
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eltaborn
Nemesis
11
2 / 6 / 0
7,253
659
5,663
9,787
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 1
7,415
674
5,404
13,276
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
dodgerdan25
Poseidon
11
0 / 5 / 1
6,721
611
9,306
7,782
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ayilre
Scylla
5
1
7
8.5
L
Nemesis
Eltaborn
Nemesis
2
6
0
0.33
L
0
2
1
0.25
L
Poseidon
dodgerdan25
Poseidon
0
5
1
0.1
W
4
1
9
8.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
20,373
25,095
Taken
30,845
17,079
Mitigated
18,069
6,044
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ayilre
Scylla
6,584
268
0
523
8,207
3,614
324
4,269
3,938
22,664
0
L
Nemesis
Eltaborn
Nemesis
5,663
2,208
0
732
9,787
4,248
0
4,524
5,263
0
21,680
L
5,404
907
289
3,829
13,276
10,578
0
5,717
7,559
17,049
0
L
Poseidon
dodgerdan25
Poseidon
9,306
1,865
0
490
7,782
3,243
0
5,406
2,376
34,003
0
W
9,985
7,756
0
994
6,145
2,699
948
4,018
2,127
0
36,430
W
8,790
4,055
289
4,238
10,743
10,766
389
6,630
4,113
15,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
21,389
129
Minions Killed
124
5
Camps Cleared
5
603,789
Distance Traveled
599,321
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,637
785
52
5
1
202,644
0
L
Nemesis
7,253
659
45
4
3
216,765
2
L
Geb
7,415
674
24
2
0
197,585
3
L
Poseidon
6,721
611
55
5
2
184,971
2
W
Izanami
8,558
778
68
6
4
193,642
3
W
Atlas
8,868
806
9
1
0
207,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role