Player Matchup

Zhong Kui
Zhong Kui
Beezei
Zhong Kui
Level 146
God Stats
1W - 2L
1,566 SR
Queue Stats
183W - 101L
1,789 Elo+
Party 2
Hun Batz
Hun Batz
DaxtonRed
Hun Batz
Level 103
God Stats
7W - 2L
1,845 SR
Queue Stats
136W - 83L
1,703 Elo+
Party 2
Ah Puch
Ah Puch
PaulyyD
Ah Puch
Level 132
God Stats
4W - 5L
1,729 SR
Queue Stats
201W - 104L
1,790 Elo+
Party 2
Anhur
Anhur
StuckSole
Anhur
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 45L
1,618 Elo+
Solo
Hercules
Hercules
Zpaniard
Hercules
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 301L
1,638 Elo+
Solo
Team Averages
Level 137
1,628 SR
1,707 Elo+

VS

Team Averages
Level 112
1,753 SR
1,698 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BeefyShwimp
Arachne
Level 156
God Stats
3W - 0L
1,629 SR
Queue Stats
115W - 51L
1,801 Elo+
Party 1
Jing Wei
Jing Wei
xWolfx671
Jing Wei
Level 58
God Stats
24W - 4L
1,906 SR
Queue Stats
109W - 43L
1,824 Elo+
Party 1
Vulcan
Vulcan
zKingAstro
Vulcan
Level 61
God Stats
5W - 1L
1,899 SR
Queue Stats
36W - 31L
1,612 Elo+
Party 1
Guan Yu
Guan Yu
zVictorious
Guan Yu
Level 128
God Stats
1W - 0L
1,834 SR
Queue Stats
18W - 16L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beezei
Zhong Kui
20
4 / 4 / 2
13,613
524
16,616
19,774
23,226
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
DaxtonRed
Hun Batz
17
1 / 6 / 1
10,747
413
8,908
23,689
11,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
PaulyyD
Ah Puch
19
2 / 3 / 5
12,009
462
20,901
17,723
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
StuckSole
Anhur
20
0 / 5 / 0
12,587
484
12,111
20,017
9,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Zpaniard
Hercules
17
1 / 1 / 5
11,347
436
8,530
24,020
28,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
4 / 2 / 5
16,220
624
14,992
26,055
13,421
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
BeefyShwimp
Arachne
20
7 / 2 / 6
15,582
599
23,850
28,193
18,371
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
xWolfx671
Jing Wei
20
3 / 0 / 4
16,067
618
10,863
18,982
7,585
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
zKingAstro
Vulcan
19
4 / 3 / 3
13,293
511
11,412
10,773
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Guan Yu
zVictorious
Guan Yu
20
1 / 1 / 7
13,522
520
6,418
24,301
31,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
19
19
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
5
3.25
W
Arachne
BeefyShwimp
Arachne
7
2
6
5
L
Zhong Kui
Beezei
Zhong Kui
4
4
2
1.25
L
Hun Batz
DaxtonRed
Hun Batz
1
6
1
0.25
L
Ah Puch
PaulyyD
Ah Puch
2
3
5
1.5
L
Anhur
StuckSole
Anhur
0
5
0
0
L
Hercules
Zpaniard
Hercules
1
1
5
3.5
W
Jing Wei
xWolfx671
Jing Wei
3
0
4
5
W
Vulcan
zKingAstro
Vulcan
4
3
3
1.83
W
Guan Yu
zVictorious
Guan Yu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,066
Damage
67,535
105,223
Taken
108,304
81,641
Mitigated
76,864
38,316
Healing
40,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,992
10,500
0
11,844
26,055
13,421
4,615
11,745
14,150
0
176,564
W
Arachne
BeefyShwimp
Arachne
23,850
13,651
0
8,762
28,193
18,371
1,557
11,902
16,291
0
156,813
L
Zhong Kui
Beezei
Zhong Kui
16,616
3,007
0
5,844
19,774
23,226
2,254
1,608
18,166
114,643
0
L
Hun Batz
DaxtonRed
Hun Batz
8,908
2,960
0
9,334
23,689
11,992
0
2,012
21,677
0
102,644
L
Ah Puch
PaulyyD
Ah Puch
20,901
829
590
7,639
17,723
8,389
1,507
2,558
15,165
127,138
0
L
Anhur
StuckSole
Anhur
12,111
5,451
0
6,658
20,017
9,854
0
280
19,737
0
152,598
L
Hercules
Zpaniard
Hercules
8,530
1,964
0
8,251
24,020
28,180
0
5,032
18,988
0
34,550
W
Jing Wei
xWolfx671
Jing Wei
10,863
9,063
0
6,417
18,982
7,585
7,845
1,901
17,081
0
166,344
W
Vulcan
zKingAstro
Vulcan
11,412
5,013
0
1,398
10,773
5,781
240
6,205
4,568
99,961
0
W
Guan Yu
zVictorious
Guan Yu
6,418
996
2,386
9,431
24,301
31,706
36
7,637
16,664
78
61,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,303
Gold Earned
74,684
869
Minions Killed
908
0
Camps Cleared
0
2,390,705
Distance Traveled
2,631,687
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
16,220
624
226
9
0
512,401
9
W
Arachne
15,582
599
177
7
0
578,012
2
L
Zhong Kui
13,613
524
216
8
0
443,638
1
L
Hun Batz
10,747
413
152
6
0
493,036
3
L
Ah Puch
12,009
462
217
8
0
498,344
8
L
Anhur
12,587
484
239
9
0
398,665
3
L
Hercules
11,347
436
45
2
0
557,022
8
W
Jing Wei
16,067
618
249
10
0
497,595
4
W
Vulcan
13,293
511
172
7
0
529,266
5
W
Guan Yu
13,522
520
84
3
0
514,413
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role