Player Matchup

Ullr
Ullr
Gold IV
A_nother_DIFF
Ullr
Gold IV
Level 154
God Stats
5W - 9L
1,413 SR
Queue Stats
321W - 327L
1,242 MMR
Solo
Ares
Ares
Gold V
Clac-_-
Ares
Gold V
Level 83
God Stats
0W - 1L
1,687 SR
Queue Stats
286W - 288L
1,257 MMR
Solo
Mercury
Mercury
Diamond II
Scоtty
Mercury
Diamond II
Level 125
God Stats
4W - 1L
1,819 SR
Queue Stats
25W - 13L
2,301 MMR
Solo
Guan Yu
Guan Yu
Silver III
WOLF2563
Guan Yu
Silver III
Level 147
God Stats
3W - 1L
1,871 SR
Queue Stats
50W - 59L
1,216 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
Woy-LachKick
Morgan Le Fay
Silver IV
Level 88
God Stats
1W - 3L
1,328 SR
Queue Stats
4W - 16L
1,346 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,624 SR
1,472 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,507 SR
1,572 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
BikerGab96
Kumbhakarna
Gold IV
Level 116
God Stats
27W - 33L
1,438 SR
Queue Stats
317W - 308L
1,409 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
LUCIFERQ8_
Baron Samedi
Platinum IV
Level 160
God Stats
10W - 8L
1,634 SR
Queue Stats
145W - 113L
1,911 MMR
Solo
Nemesis
Nemesis
Silver I
Ragga_lonecup
Nemesis
Silver I
Level 156
God Stats
20W - 21L
1,369 SR
Queue Stats
477W - 467L
1,143 MMR
Solo
Rama
Rama
Platinum IV
SAVOIEM
Rama
Platinum IV
Level 129
God Stats
1W - 3L
1,591 SR
Queue Stats
54W - 45L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 5
12,540
502
11,563
24,375
12,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Clac-_-
Ares
14
1 / 8 / 4
9,733
389
10,695
34,503
47,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Scоtty
Mercury
20
8 / 7 / 3
14,894
596
25,606
27,871
15,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
WOLF2563
Guan Yu
19
1 / 4 / 4
11,787
471
7,357
27,270
38,835
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Woy-LachKick
Morgan Le Fay
15
1 / 10 / 4
10,079
403
15,115
21,462
11,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraKaliBellonaCliodhna

VS

Bans
AtlasAthenaBacchusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
11 / 5 / 6
15,631
625
29,837
25,955
13,686
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
BikerGab96
Kumbhakarna
18
4 / 1 / 15
13,174
527
10,697
27,604
36,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
LUCIFERQ8_
Baron Samedi
18
7 / 1 / 5
13,799
552
21,442
21,474
28,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
20
7 / 2 / 7
15,122
605
17,234
22,940
14,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
SAVOIEM
Rama
20
7 / 5 / 6
14,201
568
23,202
25,011
12,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
13
Kills
36
36
Deaths
14
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
5
6
2.8
L
2
7
5
0.64
W
Kumbhakarna
BikerGab96
Kumbhakarna
4
1
15
11.5
L
Ares
Clac-_-
Ares
1
8
4
0.38
W
Baron Samedi
LUCIFERQ8_
Baron Samedi
7
1
5
9.5
W
Nemesis
7
2
7
5.25
W
Rama
SAVOIEM
Rama
7
5
6
2
L
Mercury
Scоtty
Mercury
8
7
3
1.36
L
Guan Yu
WOLF2563
Guan Yu
1
4
4
0.75
L
Morgan Le Fay
Woy-LachKick
Morgan Le Fay
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,336
Damage
102,412
135,481
Taken
122,984
126,335
Mitigated
106,833
26,148
Healing
47,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
29,837
18,018
0
8,370
25,955
13,686
9,988
2,359
23,596
7,682
147,836
L
11,563
6,627
0
5,465
24,375
12,664
404
2,610
21,765
0
108,271
W
Kumbhakarna
BikerGab96
Kumbhakarna
10,697
2,045
1,165
3,050
27,604
36,818
0
8,485
19,119
41,803
0
L
Ares
Clac-_-
Ares
10,695
1,575
0
2,959
34,503
47,486
53
11,513
22,990
36,256
0
W
Baron Samedi
LUCIFERQ8_
Baron Samedi
21,442
4,373
5,842
9,022
21,474
28,940
114
5,950
15,524
86,458
0
W
Nemesis
17,234
8,016
0
8,980
22,940
14,767
1,139
3,149
19,791
0
145,854
W
Rama
SAVOIEM
Rama
23,202
19,868
0
10,941
25,011
12,622
5,073
7,736
17,275
0
144,308
L
Mercury
Scоtty
Mercury
25,606
14,815
0
4,397
27,871
15,597
0
5,816
22,055
0
179,448
L
Guan Yu
WOLF2563
Guan Yu
7,357
820
2,493
8,850
27,270
38,835
473
13,091
14,179
0
91,300
L
Morgan Le Fay
Woy-LachKick
Morgan Le Fay
15,115
1,845
0
1,984
21,462
11,753
186
4,741
16,721
64,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,033
Gold Earned
71,927
659
Minions Killed
730
0
Camps Cleared
0
2,251,504
Distance Traveled
2,253,515
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,631
625
213
9
0
384,095
1
L
Ullr
12,540
502
162
6
0
361,520
4
W
Kumbhakarna
13,174
527
32
1
0
486,899
5
L
Ares
9,733
389
53
2
0
445,024
3
W
Baron Samedi
13,799
552
120
5
0
426,077
4
W
Nemesis
15,122
605
197
8
0
555,792
13
W
Rama
14,201
568
168
7
0
400,652
2
L
Mercury
14,894
596
224
9
0
574,024
0
L
Guan Yu
11,787
471
136
5
0
456,011
3
L
Morgan Le Fay
10,079
403
84
3
0
414,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role