Player Matchup

Bellona
Bellona
Astioth
Bellona
Level 107
God Stats
2W - 4L
1,435 SR
Queue Stats
90W - 74L
1,567 Elo+
Party 3
Freya
Freya
MassiveTriceps
Freya
Level 29
God Stats
1W - 2L
1,766 SR
Queue Stats
279W - 182L
1,645 Elo+
Party 3
Ganesha
Ganesha
ObeseWildOne
Ganesha
Level 22
God Stats
10W - 5L
1,731 SR
Queue Stats
15W - 14L
1,621 Elo+
Party 2
Ratatoskr
Ratatoskr
SmokeCigarettes
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,532 Elo+
Party 2
Sol
Sol
TinyMonkey94
Sol
Level 28
God Stats
19W - 17L
1,656 SR
Queue Stats
169W - 120L
1,661 Elo+
Party 3
Team Averages
Level 43
1,617 SR
1,605 Elo+

VS

Team Averages
Level 98
1,644 SR
1,590 Elo+
Fenrir
Fenrir
KuroiKoi
Fenrir
Level 107
God Stats
2W - 1L
1,535 SR
Queue Stats
79W - 50L
1,619 Elo+
Party 1
Merlin
Merlin
Mizukagezzz
Merlin
Level 124
God Stats
3W - 1L
1,616 SR
Queue Stats
259W - 162L
1,643 Elo+
Party 1
Danzaburou
Danzaburou
clownslaer
Danzaburou
Level 100
God Stats
1W - 1L
1,924 SR
Queue Stats
58W - 43L
1,497 Elo+
Party 1
Sobek
Sobek
justice45
Sobek
Level 114
God Stats
9W - 7L
1,436 SR
Queue Stats
676W - 708L
1,497 Elo+
Party 1
Medusa
Medusa
sholf50
Medusa
Level 45
God Stats
1W - 0L
1,707 SR
Queue Stats
52W - 26L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astioth
Bellona
18
3 / 4 / 6
11,372
632
10,290
29,157
30,404
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 2 / 6
12,379
688
15,732
18,458
8,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
ObeseWildOne
Ganesha
18
0 / 7 / 9
10,984
610
9,217
31,002
38,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
SmokeCigarettes
Ratatoskr
17
3 / 3 / 5
11,613
645
17,022
22,289
17,259
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 2 / 7
11,624
646
12,187
14,673
5,984
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KuroiKoi
Fenrir
19
1 / 5 / 7
13,037
724
9,037
21,771
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Merlin
20
11 / 2 / 3
14,977
832
40,745
17,351
8,956
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
clownslaer
Danzaburou
20
2 / 2 / 4
13,262
737
16,782
14,349
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
justice45
Sobek
18
1 / 4 / 7
12,945
719
9,057
22,859
32,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
sholf50
Medusa
20
3 / 0 / 6
15,060
837
24,606
11,761
6,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
13
Kills
18
18
Deaths
13
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
Astioth
Bellona
3
4
6
1.5
W
Fenrir
KuroiKoi
Fenrir
1
5
7
0.9
L
5
2
6
4
W
Merlin
11
2
3
6.25
L
Ganesha
ObeseWildOne
Ganesha
0
7
9
0.64
L
Ratatoskr
SmokeCigarettes
Ratatoskr
3
3
5
1.83
L
2
2
7
2.75
W
Danzaburou
clownslaer
Danzaburou
2
2
4
2
W
Sobek
justice45
Sobek
1
4
7
1.13
W
Medusa
sholf50
Medusa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,448
Damage
100,227
115,579
Taken
88,091
101,091
Mitigated
78,452
15,065
Healing
25,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Astioth
Bellona
10,290
2,910
0
1,242
29,157
30,404
0
10,477
17,905
0
31,328
W
Fenrir
KuroiKoi
Fenrir
9,037
2,372
0
4,472
21,771
22,258
0
8,539
13,232
0
33,383
L
15,732
4,270
0
6,479
18,458
8,879
0
8,213
9,913
58,723
0
W
Merlin
40,745
1,740
1,325
5,283
17,351
8,956
2,346
7,911
9,440
106,756
0
L
Ganesha
ObeseWildOne
Ganesha
9,217
500
717
1,962
31,002
38,565
0
14,104
16,031
40,217
0
L
Ratatoskr
SmokeCigarettes
Ratatoskr
17,022
4,512
0
944
22,289
17,259
0
7,913
14,007
374
37,794
L
12,187
4,003
0
3,721
14,673
5,984
0
7,443
6,949
48,914
0
W
Danzaburou
clownslaer
Danzaburou
16,782
5,906
0
6,384
14,349
7,635
4,065
5,571
8,778
0
61,569
W
Sobek
justice45
Sobek
9,057
482
0
6,287
22,859
32,658
103
11,432
11,427
16,102
0
W
Medusa
sholf50
Medusa
24,606
11,326
0
2,069
11,761
6,945
4,663
3,917
7,844
0
108,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,972
Gold Earned
69,281
307
Minions Killed
428
0
Camps Cleared
0
1,828,309
Distance Traveled
1,944,325
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,372
632
45
3
0
385,303
6
W
Fenrir
13,037
724
22
1
0
376,440
4
L
Freya
12,379
688
105
6
0
381,000
3
W
Merlin
14,977
832
143
8
0
390,532
1
L
Ganesha
10,984
610
18
1
0
322,768
4
L
Ratatoskr
11,613
645
70
4
0
403,836
3
L
Sol
11,624
646
69
4
0
335,402
1
W
Danzaburou
13,262
737
83
5
0
383,188
1
W
Sobek
12,945
719
16
1
0
393,137
0
W
Medusa
15,060
837
164
9
0
401,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role