Player Matchup

Neith
Neith
Bauti11
Neith
Level 101
God Stats
10W - 12L
1,411 SR
Queue Stats
240W - 278L
1,406 Elo+
Party 3
Skadi
Skadi
DroPz WizZard
Skadi
Level 49
God Stats
9W - 9L
1,286 SR
Queue Stats
189W - 196L
1,356 Elo+
Party 3
Hera
Hera
Guschar28
Hera
Level 95
God Stats
8W - 8L
1,520 SR
Queue Stats
243W - 248L
1,455 Elo+
Party 3
Nemesis
Nemesis
ReekzPB
Nemesis
Level 61
God Stats
6W - 8L
1,392 SR
Queue Stats
87W - 114L
1,312 Elo+
Party 1
Ares
Ares
xCronicHD
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,684 Elo+
Party 1
Team Averages
Level 62
1,422 SR
1,442 Elo+

VS

Team Averages
Level 88
1,464 SR
1,427 Elo+
Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
 
Cliodhna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
EffyHeart
Aphrodite
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
LadyStyne
Discordia
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Olorun
Olorun
MRHYD3
Olorun
Level 156
God Stats
10W - 21L
1,321 SR
Queue Stats
494W - 531L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bauti11
Neith
15
2 / 1 / 1
9,233
577
7,133
7,707
3,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 3
8,625
539
8,786
8,712
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
15
8 / 3 / 6
9,364
585
14,478
7,087
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ReekzPB
Nemesis
14
3 / 1 / 8
8,737
546
5,673
11,537
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
3 / 4 / 7
7,932
496
3,969
15,890
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 5 / 2
7,742
484
7,418
15,679
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
 
Cliodhna
12
4 / 3 / 3
7,610
476
7,967
13,080
11,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
EffyHeart
Aphrodite
11
0 / 4 / 2
6,603
413
3,602
11,956
4,067
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
LadyStyne
Discordia
9
0 / 6 / 2
5,715
357
1,141
7,276
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
MRHYD3
Olorun
13
2 / 4 / 2
8,411
526
10,020
12,573
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
9
9
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
5
2
0.8
L
Cliodhna
 
Cliodhna
4
3
3
1.83
W
Neith
Bauti11
Neith
2
1
1
2.5
W
5
0
3
6.5
L
Aphrodite
EffyHeart
Aphrodite
0
4
2
0.25
W
Hera
8
3
6
3.67
L
Discordia
LadyStyne
Discordia
0
6
2
0.17
L
Olorun
MRHYD3
Olorun
2
4
2
0.75
W
Nemesis
ReekzPB
Nemesis
3
1
8
7
W
Ares
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
30,148
50,933
Taken
60,564
26,782
Mitigated
28,120
10,599
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,418
2,820
0
5,535
15,679
5,502
0
4,841
10,838
0
41,885
L
Cliodhna
 
Cliodhna
7,967
657
155
1,576
13,080
11,471
22
4,216
8,864
0
37,372
W
Neith
Bauti11
Neith
7,133
2,308
0
1,701
7,707
3,319
2,808
2,193
5,514
0
76,652
W
8,786
2,937
0
5,058
8,712
3,357
215
2,903
5,739
0
65,131
L
Aphrodite
EffyHeart
Aphrodite
3,602
905
1,637
5,140
11,956
4,067
342
516
11,440
30,844
0
W
Hera
14,478
3,614
0
500
7,087
3,034
622
610
6,321
84,875
0
L
Discordia
LadyStyne
Discordia
1,141
110
0
242
7,276
2,345
0
4,220
3,056
16,747
0
L
Olorun
MRHYD3
Olorun
10,020
5,908
0
5,290
12,573
4,735
0
4,654
7,919
73,495
0
W
Nemesis
ReekzPB
Nemesis
5,673
1,783
0
1,170
11,537
5,097
0
1,649
9,664
0
57,798
W
Ares
3,969
539
0
2,170
15,890
11,975
182
7,408
8,259
11,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
36,081
468
Minions Killed
303
0
Camps Cleared
0
1,488,732
Distance Traveled
1,440,611
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,742
484
63
4
0
301,951
1
L
Cliodhna
7,610
476
52
3
0
333,423
3
W
Neith
9,233
577
134
8
0
260,367
2
W
Skadi
8,625
539
100
6
0
324,763
3
L
Aphrodite
6,603
413
55
3
0
260,336
0
W
Hera
9,364
585
118
7
0
285,473
2
L
Discordia
5,715
357
19
1
0
285,439
1
L
Olorun
8,411
526
114
7
0
259,462
0
W
Nemesis
8,737
546
105
7
0
343,764
1
W
Ares
7,932
496
11
1
0
274,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role