Player Matchup

Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Anurizms
Heimdallr
Level 40
God Stats
3W - 5L
1,500 SR
Queue Stats
70W - 70L
1,508 Elo+
Party 1
Izanami
Izanami
Swerving
Izanami
Level 14
God Stats
0W - 3L
1,536 SR
Queue Stats
45W - 32L
1,599 Elo+
Party 1
Team Averages
Level 46
1,512 SR
1,536 Elo+

VS

Team Averages
Level 66
1,427 SR
1,400 Elo+
Horus
Horus
KushKidKori
Horus
Level 128
God Stats
8W - 4L
1,451 SR
Queue Stats
64W - 97L
1,322 Elo+
Solo
Hades
Hades
MarkwayComp
Hades
Level 24
God Stats
9W - 4L
1,397 SR
Queue Stats
96W - 95L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
Tweaking-Bryce
Ne Zha
Level 47
God Stats
18W - 10L
1,432 SR
Queue Stats
134W - 98L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 5 / 0
9,375
670
9,886
12,223
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Anurizms
Heimdallr
12
0 / 4 / 2
8,410
601
7,212
11,464
4,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Swerving
Izanami
13
0 / 4 / 3
8,655
618
5,531
10,950
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,805
700
5,959
12,774
9,496
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 1 / 7
10,796
771
5,704
10,594
5,990
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 6
10,584
756
17,618
11,134
7,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
0
0.6
L
Heimdallr
Anurizms
Heimdallr
0
4
2
0.25
W
3
1
8
7
W
4
1
7
7.5
L
Izanami
Swerving
Izanami
0
4
3
0.38
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,629
Damage
29,281
34,637
Taken
34,502
14,739
Mitigated
23,172
6,810
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,886
4,318
579
1,965
12,223
6,201
1,318
1,999
10,224
26,544
2,536
L
Heimdallr
Anurizms
Heimdallr
7,212
2,680
162
946
11,464
4,380
0
2,272
9,192
0
31,439
W
5,959
3,164
1,881
2,743
12,774
9,496
916
4,162
8,612
127
17,356
W
5,704
168
215
1,402
10,594
5,990
842
3,311
7,283
37,618
0
L
Izanami
Swerving
Izanami
5,531
3,514
0
3,158
10,950
4,158
327
2,059
8,891
0
28,160
W
17,618
3,068
0
1,635
11,134
7,686
1,011
2,353
8,781
0
49,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
31,185
142
Minions Killed
160
6
Camps Cleared
7
686,619
Distance Traveled
816,193
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,375
670
39
3
3
218,025
9
L
Heimdallr
8,410
601
46
3
3
252,803
2
W
Horus
9,805
700
23
2
3
260,671
0
W
Hades
10,796
771
88
6
2
266,868
0
L
Izanami
8,655
618
57
4
0
215,791
3
W
Ne Zha
10,584
756
49
4
2
288,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role