Player Matchup

Anubis
Anubis
CyatMantis
Anubis
Level 149
God Stats
2W - 1L
1,689 SR
Queue Stats
649W - 629L
1,607 Elo+
Party 3
Fenrir
Fenrir
I_Zalios_I
Fenrir
Level 144
God Stats
12W - 8L
1,657 SR
Queue Stats
387W - 391L
1,564 Elo+
Party 1
Ares
Ares
Lazydave
Ares
Level 133
God Stats
5W - 4L
1,735 SR
Queue Stats
235W - 229L
1,597 Elo+
Party 3
Chernobog
Chernobog
NuclearGangrene
Chernobog
Level 123
God Stats
5W - 5L
1,545 SR
Queue Stats
384W - 365L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheBurningPyro
Cu Chulainn
Level 129
God Stats
3W - 1L
1,834 SR
Queue Stats
265W - 238L
1,624 Elo+
Solo
Team Averages
Level 136
1,692 SR
1,591 Elo+

VS

Team Averages
Level 131
1,575 SR
1,666 Elo+
Artemis
Artemis
DimirProphet
Artemis
Level 104
God Stats
1W - 4L
1,335 SR
Queue Stats
44W - 34L
1,655 Elo+
Party 2
Sol
Sol
Eruptosaur
Sol
Level 159
God Stats
4W - 2L
1,914 SR
Queue Stats
318W - 243L
1,704 Elo+
Party 2
Athena
Athena
GodlyCash
Athena
Level 128
God Stats
11W - 5L
1,756 SR
Queue Stats
105W - 97L
1,669 Elo+
Party 2
Guan Yu
Guan Yu
Vigilantwolf1
Guan Yu
Level 156
God Stats
7W - 11L
1,271 SR
Queue Stats
357W - 290L
1,718 Elo+
Party 2
Hun Batz
Hun Batz
ZeldaWelda
Hun Batz
Level 109
God Stats
1W - 2L
1,599 SR
Queue Stats
130W - 134L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CyatMantis
Anubis
15
4 / 1 / 4
9,073
605
6,232
11,948
6,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
I_Zalios_I
Fenrir
14
6 / 0 / 7
8,844
590
8,890
11,956
6,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
13
4 / 0 / 8
8,341
556
7,264
10,774
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
NuclearGangrene
Chernobog
15
2 / 0 / 3
9,469
631
6,969
9,245
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
TheBurningPyro
Cu Chulainn
14
2 / 4 / 8
8,907
594
13,974
16,844
10,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DimirProphet
Artemis
12
0 / 2 / 0
7,252
483
6,359
10,790
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 0
7,790
519
11,026
10,058
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
GodlyCash
Athena
10
0 / 4 / 2
6,650
443
2,831
15,064
13,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
13
3 / 4 / 0
8,168
545
10,291
15,981
22,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
ZeldaWelda
Hun Batz
11
0 / 5 / 2
6,715
448
5,632
13,228
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
5
5
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
CyatMantis
Anubis
4
1
4
6
L
Artemis
DimirProphet
Artemis
0
2
0
0
L
2
3
0
0.67
L
Athena
GodlyCash
Athena
0
4
2
0.25
W
Fenrir
I_Zalios_I
Fenrir
6
0
7
9.5
W
Ares
4
0
8
8
W
Chernobog
NuclearGangrene
Chernobog
2
0
3
3.5
W
Cu Chulainn
TheBurningPyro
Cu Chulainn
2
4
8
1.5
L
Guan Yu
3
4
0
0.75
L
Hun Batz
ZeldaWelda
Hun Batz
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,329
Damage
36,139
60,767
Taken
65,121
37,104
Mitigated
49,384
23,550
Healing
21,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CyatMantis
Anubis
6,232
639
0
7,376
11,948
6,010
200
5,728
5,962
81,385
0
L
Artemis
DimirProphet
Artemis
6,359
3,171
0
5,112
10,790
4,630
244
2,084
8,706
0
52,708
L
11,026
1,966
0
3,674
10,058
3,478
1,149
2,762
7,296
69,819
0
L
Athena
GodlyCash
Athena
2,831
916
249
3,020
15,064
13,182
0
4,680
10,384
19,007
0
W
Fenrir
I_Zalios_I
Fenrir
8,890
2,290
0
5,280
11,956
6,538
117
3,137
8,819
0
65,161
W
Ares
7,264
492
0
2,144
10,774
9,983
17
4,393
6,381
23,762
0
W
Chernobog
NuclearGangrene
Chernobog
6,969
4,467
0
4,561
9,245
4,026
768
590
8,655
0
87,791
W
Cu Chulainn
TheBurningPyro
Cu Chulainn
13,974
5,136
0
4,189
16,844
10,547
234
1,067
15,777
0
67,040
L
Guan Yu
10,291
1,859
288
4,768
15,981
22,952
0
1,687
14,294
0
63,620
L
Hun Batz
ZeldaWelda
Hun Batz
5,632
2,014
0
4,162
13,228
5,142
0
2,283
10,945
0
52,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,634
Gold Earned
36,575
506
Minions Killed
450
0
Camps Cleared
0
1,506,519
Distance Traveled
1,431,674
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,073
605
133
9
0
279,694
6
L
Artemis
7,252
483
99
7
0
253,752
3
L
Sol
7,790
519
120
8
0
275,836
6
L
Athena
6,650
443
23
2
0
285,150
6
W
Fenrir
8,844
590
92
6
0
365,177
1
W
Ares
8,341
556
26
2
0
310,039
8
W
Chernobog
9,469
631
144
10
0
261,549
5
W
Cu Chulainn
8,907
594
111
7
0
290,060
4
L
Guan Yu
8,168
545
111
7
0
294,044
3
L
Hun Batz
6,715
448
97
6
0
322,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role