Player Matchup

Anubis
Anubis
BTheGoat6962
Anubis
Level 26
God Stats
0W - 2L
1,258 SR
Queue Stats
11W - 26L
1,107 Elo+
Party 2
Cthulhu
Cthulhu
MoDz Galactic
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Fenrir
Fenrir
YungSavantt
Fenrir
Level 64
God Stats
0W - 1L
1,357 SR
Queue Stats
11W - 28L
1,107 Elo+
Party 2
Team Averages
Level 31
1,372 SR
1,238 Elo+

VS

Team Averages
Level 44
1,317 SR
1,105 Elo+
Ra
Ra
EramthgiN16
Ra
Level 17
God Stats
2W - 6L
1,290 SR
Queue Stats
2W - 7L
1,105 Elo+
Party 1
Ares
Ares
NuttinChunks
Ares
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,105 Elo+
Party 1
Hou Yi
Hou Yi
Squintonium
Hou Yi
Level 85
God Stats
1W - 1L
1,162 SR
Queue Stats
17W - 31L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 4 / 10
8,796
733
10,131
11,837
4,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
12
0 / 4 / 11
8,097
675
8,847
14,947
15,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
14
12 / 2 / 2
10,448
871
14,664
10,591
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
8,549
712
6,924
12,293
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 7
7,830
653
3,408
14,022
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
13
8 / 5 / 2
9,256
771
14,563
11,703
4,857
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
14
Kills
10
10
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
10
1.75
W
2
6
6
0.83
L
Cthulhu
0
4
11
1.38
W
0
3
7
1.17
W
Hou Yi
8
5
2
1.8
L
Fenrir
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,642
Damage
24,895
37,375
Taken
38,018
26,465
Mitigated
22,273
8,770
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,131
1,024
242
5,277
11,837
4,396
466
2,902
8,935
36,807
0
W
6,924
594
636
2,149
12,293
4,935
300
4,075
7,757
28,474
0
L
Cthulhu
8,847
847
163
1,391
14,947
15,234
0
5,490
9,457
21,979
0
W
3,408
476
0
2,932
14,022
12,481
0
8,809
4,645
7,143
0
W
Hou Yi
14,563
8,011
369
521
11,703
4,857
518
5,434
5,823
0
26,108
L
Fenrir
14,664
3,083
0
1,697
10,591
6,835
0
2,768
7,823
0
26,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
25,635
116
Minions Killed
78
8
Camps Cleared
1
598,928
Distance Traveled
552,245
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,796
733
68
6
4
182,907
0
W
Ra
8,549
712
43
4
0
194,592
0
L
Cthulhu
8,097
675
25
2
2
213,974
1
W
Ares
7,830
653
6
1
0
171,747
0
W
Hou Yi
9,256
771
29
2
1
185,906
0
L
Fenrir
10,448
871
23
2
2
202,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role