Player Matchup

Cthulhu
Cthulhu
Aberdeer
Cthulhu
Level 7
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 3L
1,379 Elo+
Party 2
Ra
Ra
Hirune
Ra
Level 25
God Stats
0W - 3L
1,189 SR
Queue Stats
0W - 4L
1,379 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kamori3
Tsukuyomi
Level 76
God Stats
0W - 2L
1,161 SR
Queue Stats
0W - 4L
1,379 Elo+
Party 2
Team Averages
Level 36
1,244 SR
1,379 Elo+

VS

Team Averages
Level 88
1,434 SR
1,642 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
The_Dre_Xp
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,713 Elo+
Party 1
Neith
Neith
The_Javiness
Neith
Level 6
God Stats
6W - 4L
1,301 SR
Queue Stats
6W - 5L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aberdeer
Cthulhu
14
0 / 5 / 2
9,440
555
6,637
25,966
23,583
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
15
0 / 5 / 2
10,158
598
9,099
12,084
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Kamori3
Tsukuyomi
14
3 / 5 / 0
10,087
593
14,871
17,141
8,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 3 / 5
11,225
660
12,337
11,144
6,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
The_Dre_Xp
Bacchus
17
3 / 0 / 12
12,646
744
15,846
20,726
38,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 0 / 6
12,538
738
19,323
7,675
5,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
3
5
2.17
L
Cthulhu
Aberdeer
Cthulhu
0
5
2
0.2
L
Ra
0
5
2
0.2
L
Tsukuyomi
Kamori3
Tsukuyomi
3
5
0
0.6
W
Bacchus
The_Dre_Xp
Bacchus
3
0
12
9
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,607
Damage
47,506
55,191
Taken
39,545
37,682
Mitigated
50,975
11,498
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,337
1,222
0
1,020
11,144
6,780
305
4,796
6,348
38,079
0
L
Cthulhu
Aberdeer
Cthulhu
6,637
420
0
2,727
25,966
23,583
0
12,034
13,932
27,390
0
L
Ra
9,099
1,176
4,180
1,510
12,084
5,731
404
7,621
4,463
40,031
0
L
Tsukuyomi
Kamori3
Tsukuyomi
14,871
5,918
0
3,081
17,141
8,368
0
9,044
8,097
0
42,710
W
Bacchus
The_Dre_Xp
Bacchus
15,846
2,900
463
4,288
20,726
38,987
416
6,564
14,162
34,624
0
W
19,323
9,030
0
2,015
7,675
5,208
1,529
4,714
2,961
0
61,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
36,409
177
Minions Killed
172
8
Camps Cleared
5
819,565
Distance Traveled
795,127
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,225
660
54
3
2
186,958
0
L
Cthulhu
9,440
555
32
2
1
274,934
4
L
Ra
10,158
598
97
6
3
267,019
0
L
Tsukuyomi
10,087
593
48
3
4
277,612
1
W
Bacchus
12,646
744
44
3
2
303,673
3
W
Neith
12,538
738
74
4
1
304,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role